/* * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis * Copyright (C) 2007 Eric Seidel * Copyright (C) 2009 Google, Inc. * Copyright (C) Research In Motion Limited 2011. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "core/layout/svg/LayoutSVGRoot.h" #include "core/frame/LocalFrame.h" #include "core/layout/HitTestResult.h" #include "core/layout/LayoutAnalyzer.h" #include "core/layout/LayoutPart.h" #include "core/layout/LayoutView.h" #include "core/layout/svg/LayoutSVGText.h" #include "core/layout/svg/SVGLayoutSupport.h" #include "core/layout/svg/SVGResourcesCache.h" #include "core/paint/PaintLayer.h" #include "core/paint/SVGRootPainter.h" #include "core/svg/SVGElement.h" #include "core/svg/SVGSVGElement.h" #include "core/svg/graphics/SVGImage.h" #include "platform/LengthFunctions.h" namespace blink { LayoutSVGRoot::LayoutSVGRoot(SVGElement* node) : LayoutReplaced(node) , m_objectBoundingBoxValid(false) , m_isLayoutSizeChanged(false) , m_needsBoundariesOrTransformUpdate(true) , m_hasBoxDecorationBackground(false) , m_hasNonIsolatedBlendingDescendants(false) , m_hasNonIsolatedBlendingDescendantsDirty(false) { SVGSVGElement* svg = toSVGSVGElement(node); ASSERT(svg); LayoutSize intrinsicSize(svg->intrinsicWidth(), svg->intrinsicHeight()); if (!svg->hasIntrinsicWidth()) intrinsicSize.setWidth(LayoutUnit(defaultWidth)); if (!svg->hasIntrinsicHeight()) intrinsicSize.setHeight(LayoutUnit(defaultHeight)); setIntrinsicSize(intrinsicSize); } LayoutSVGRoot::~LayoutSVGRoot() { } void LayoutSVGRoot::computeIntrinsicSizingInfo(IntrinsicSizingInfo& intrinsicSizingInfo) const { // https://www.w3.org/TR/SVG/coords.html#IntrinsicSizing SVGSVGElement* svg = toSVGSVGElement(node()); ASSERT(svg); intrinsicSizingInfo.size = FloatSize(svg->intrinsicWidth(), svg->intrinsicHeight()); intrinsicSizingInfo.hasWidth = svg->hasIntrinsicWidth(); intrinsicSizingInfo.hasHeight = svg->hasIntrinsicHeight(); if (!intrinsicSizingInfo.size.isEmpty()) { intrinsicSizingInfo.aspectRatio = intrinsicSizingInfo.size; } else { FloatSize viewBoxSize = svg->viewBox()->currentValue()->value().size(); if (!viewBoxSize.isEmpty()) { // The viewBox can only yield an intrinsic ratio, not an intrinsic size. intrinsicSizingInfo.aspectRatio = viewBoxSize; } } if (!isHorizontalWritingMode()) intrinsicSizingInfo.transpose(); } bool LayoutSVGRoot::isEmbeddedThroughSVGImage() const { return SVGImage::isInSVGImage(toSVGSVGElement(node())); } bool LayoutSVGRoot::isEmbeddedThroughFrameContainingSVGDocument() const { if (!node()) return false; LocalFrame* frame = node()->document().frame(); if (!frame) return false; // If our frame has an owner layoutObject, we're embedded through eg. object/embed/iframe, // but we only negotiate if we're in an SVG document inside a embedded object (object/embed). if (!frame->ownerLayoutObject() || !frame->ownerLayoutObject()->isEmbeddedObject()) return false; return frame->document()->isSVGDocument(); } LayoutUnit LayoutSVGRoot::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const { // When we're embedded through SVGImage (border-image/background-image//...) we're forced to resize to a specific size. if (!m_containerSize.isEmpty()) return LayoutUnit(m_containerSize.width()); if (isEmbeddedThroughFrameContainingSVGDocument()) return containingBlock()->availableLogicalWidth(); return LayoutReplaced::computeReplacedLogicalWidth(shouldComputePreferred); } LayoutUnit LayoutSVGRoot::computeReplacedLogicalHeight() const { // When we're embedded through SVGImage (border-image/background-image//...) we're forced to resize to a specific size. if (!m_containerSize.isEmpty()) return LayoutUnit(m_containerSize.height()); if (isEmbeddedThroughFrameContainingSVGDocument()) return containingBlock()->availableLogicalHeight(IncludeMarginBorderPadding); return LayoutReplaced::computeReplacedLogicalHeight(); } void LayoutSVGRoot::layout() { ASSERT(needsLayout()); LayoutAnalyzer::Scope analyzer(*this); bool needsLayout = selfNeedsLayout(); LayoutSize oldSize = size(); updateLogicalWidth(); updateLogicalHeight(); buildLocalToBorderBoxTransform(); SVGLayoutSupport::layoutResourcesIfNeeded(this); SVGSVGElement* svg = toSVGSVGElement(node()); ASSERT(svg); m_isLayoutSizeChanged = needsLayout || (svg->hasRelativeLengths() && oldSize != size()); SVGLayoutSupport::layoutChildren(this, needsLayout || SVGLayoutSupport::filtersForceContainerLayout(this)); if (m_needsBoundariesOrTransformUpdate) { updateCachedBoundaries(); m_needsBoundariesOrTransformUpdate = false; } m_overflow.clear(); addVisualEffectOverflow(); if (!shouldApplyViewportClip()) { FloatRect contentPaintInvalidationRect = paintInvalidationRectInLocalSVGCoordinates(); contentPaintInvalidationRect = m_localToBorderBoxTransform.mapRect(contentPaintInvalidationRect); addVisualOverflow(enclosingLayoutRect(contentPaintInvalidationRect)); } updateLayerTransformAfterLayout(); m_hasBoxDecorationBackground = isDocumentElement() ? calculateHasBoxDecorations() : hasBoxDecorationBackground(); invalidateBackgroundObscurationStatus(); clearNeedsLayout(); } bool LayoutSVGRoot::shouldApplyViewportClip() const { // the outermost svg is clipped if auto, and svg document roots are always clipped // When the svg is stand-alone (isDocumentElement() == true) the viewport clipping should always // be applied, noting that the window scrollbars should be hidden if overflow=hidden. return style()->overflowX() == OverflowHidden || style()->overflowX() == OverflowAuto || style()->overflowX() == OverflowScroll || this->isDocumentElement(); } void LayoutSVGRoot::paintReplaced(const PaintInfo& paintInfo, const LayoutPoint& paintOffset) const { SVGRootPainter(*this).paint(paintInfo, paintOffset); } void LayoutSVGRoot::willBeDestroyed() { SVGResourcesCache::clientDestroyed(this); LayoutReplaced::willBeDestroyed(); } void LayoutSVGRoot::styleDidChange(StyleDifference diff, const ComputedStyle* oldStyle) { if (diff.needsFullLayout()) setNeedsBoundariesUpdate(); if (diff.needsPaintInvalidation()) { // Box decorations may have appeared/disappeared - recompute status. m_hasBoxDecorationBackground = calculateHasBoxDecorations(); } LayoutReplaced::styleDidChange(diff, oldStyle); SVGResourcesCache::clientStyleChanged(this, diff, styleRef()); } bool LayoutSVGRoot::isChildAllowed(LayoutObject* child, const ComputedStyle&) const { return child->isSVG() && !(child->isSVGInline() || child->isSVGInlineText() || child->isSVGGradientStop()); } void LayoutSVGRoot::addChild(LayoutObject* child, LayoutObject* beforeChild) { LayoutReplaced::addChild(child, beforeChild); SVGResourcesCache::clientWasAddedToTree(child, child->styleRef()); bool shouldIsolateDescendants = (child->isBlendingAllowed() && child->style()->hasBlendMode()) || child->hasNonIsolatedBlendingDescendants(); if (shouldIsolateDescendants) descendantIsolationRequirementsChanged(DescendantIsolationRequired); } void LayoutSVGRoot::removeChild(LayoutObject* child) { SVGResourcesCache::clientWillBeRemovedFromTree(child); LayoutReplaced::removeChild(child); bool hadNonIsolatedDescendants = (child->isBlendingAllowed() && child->style()->hasBlendMode()) || child->hasNonIsolatedBlendingDescendants(); if (hadNonIsolatedDescendants) descendantIsolationRequirementsChanged(DescendantIsolationNeedsUpdate); } bool LayoutSVGRoot::hasNonIsolatedBlendingDescendants() const { if (m_hasNonIsolatedBlendingDescendantsDirty) { m_hasNonIsolatedBlendingDescendants = SVGLayoutSupport::computeHasNonIsolatedBlendingDescendants(this); m_hasNonIsolatedBlendingDescendantsDirty = false; } return m_hasNonIsolatedBlendingDescendants; } void LayoutSVGRoot::descendantIsolationRequirementsChanged(DescendantIsolationState state) { switch (state) { case DescendantIsolationRequired: m_hasNonIsolatedBlendingDescendants = true; m_hasNonIsolatedBlendingDescendantsDirty = false; break; case DescendantIsolationNeedsUpdate: m_hasNonIsolatedBlendingDescendantsDirty = true; break; } } void LayoutSVGRoot::insertedIntoTree() { LayoutReplaced::insertedIntoTree(); SVGResourcesCache::clientWasAddedToTree(this, styleRef()); } void LayoutSVGRoot::willBeRemovedFromTree() { SVGResourcesCache::clientWillBeRemovedFromTree(this); LayoutReplaced::willBeRemovedFromTree(); } PositionWithAffinity LayoutSVGRoot::positionForPoint(const LayoutPoint& point) { FloatPoint absolutePoint = FloatPoint(point); absolutePoint = m_localToBorderBoxTransform.inverse().mapPoint(absolutePoint); LayoutObject* closestDescendant = SVGLayoutSupport::findClosestLayoutSVGText(this, absolutePoint); if (!closestDescendant) return LayoutReplaced::positionForPoint(point); LayoutObject* layoutObject = closestDescendant; AffineTransform transform = layoutObject->localToSVGParentTransform(); transform.translate(toLayoutSVGText(layoutObject)->location().x(), toLayoutSVGText(layoutObject)->location().y()); while (layoutObject) { layoutObject = layoutObject->parent(); if (layoutObject->isSVGRoot()) break; transform = layoutObject->localToSVGParentTransform() * transform; } absolutePoint = transform.inverse().mapPoint(absolutePoint); return closestDescendant->positionForPoint(LayoutPoint(absolutePoint)); } // LayoutBox methods will expect coordinates w/o any transforms in coordinates // relative to our borderBox origin. This method gives us exactly that. void LayoutSVGRoot::buildLocalToBorderBoxTransform() { SVGSVGElement* svg = toSVGSVGElement(node()); ASSERT(svg); float scale = style()->effectiveZoom(); FloatPoint translate = svg->currentTranslate(); LayoutSize borderAndPadding(borderLeft() + paddingLeft(), borderTop() + paddingTop()); m_localToBorderBoxTransform = svg->viewBoxToViewTransform(contentWidth() / scale, contentHeight() / scale); AffineTransform viewToBorderBoxTransform(scale, 0, 0, scale, borderAndPadding.width() + translate.x(), borderAndPadding.height() + translate.y()); m_localToBorderBoxTransform.preMultiply(viewToBorderBoxTransform); } const AffineTransform& LayoutSVGRoot::localToSVGParentTransform() const { // Slightly optimized version of m_localToParentTransform = AffineTransform::translation(x(), y()) * m_localToBorderBoxTransform; m_localToParentTransform = m_localToBorderBoxTransform; if (location().x()) m_localToParentTransform.setE(m_localToParentTransform.e() + roundToInt(location().x())); if (location().y()) m_localToParentTransform.setF(m_localToParentTransform.f() + roundToInt(location().y())); return m_localToParentTransform; } LayoutRect LayoutSVGRoot::localOverflowRectForPaintInvalidation() const { // This is an open-coded aggregate of SVGLayoutSupport::localOverflowRectForPaintInvalidation, // and LayoutReplaced::localOverflowRectForPaintInvalidation. // The reason for this is to optimize/minimize the paint invalidation rect when the box is not "decorated" // (does not have background/border/etc.) // TODO(wangxianzhu): Verify if the optimization is still needed. // Return early for any cases where we don't actually paint. if (style()->visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent()) return LayoutRect(); // Compute the paint invalidation rect of the content of the SVG in the border-box coordinate space. FloatRect contentPaintInvalidationRect = paintInvalidationRectInLocalSVGCoordinates(); contentPaintInvalidationRect = m_localToBorderBoxTransform.mapRect(contentPaintInvalidationRect); // Apply initial viewport clip, overflow:visible content is added to visualOverflow // but the most common case is that overflow is hidden, so always intersect. contentPaintInvalidationRect.intersect(pixelSnappedBorderBoxRect()); LayoutRect paintInvalidationRect = enclosingLayoutRect(contentPaintInvalidationRect); // If the box is decorated or is overflowing, extend it to include the border-box and overflow. if (m_hasBoxDecorationBackground || hasOverflowModel()) { // The selectionRect can project outside of the overflowRect, so take their union // for paint invalidation to avoid selection painting glitches. LayoutRect decoratedPaintInvalidationRect = unionRect(localSelectionRect(), visualOverflowRect()); paintInvalidationRect.unite(decoratedPaintInvalidationRect); } return LayoutRect(enclosingIntRect(paintInvalidationRect)); } bool LayoutSVGRoot::mapToVisibleRectInAncestorSpace(const LayoutBoxModelObject* ancestor, LayoutRect& rect, VisibleRectFlags visibleRectFlags) const { // Note that we don't apply the border-box transform here - it's assumed // that whoever called us has done that already. // Apply initial viewport clip // TODO(crbug.com/597813): We should not apply clip on LayoutSVGRoot's own rect. This clip should // be applied in children's mapToVisibleRectInAncestorSpace(). if (shouldApplyViewportClip()) { if (visibleRectFlags & EdgeInclusive) { if (!rect.inclusiveIntersect(LayoutRect(pixelSnappedBorderBoxRect()))) return false; } else { rect.intersect(LayoutRect(pixelSnappedBorderBoxRect())); } } return LayoutReplaced::mapToVisibleRectInAncestorSpace(ancestor, rect, visibleRectFlags); } // This method expects local CSS box coordinates. // Callers with local SVG viewport coordinates should first apply the localToBorderBoxTransform // to convert from SVG viewport coordinates to local CSS box coordinates. void LayoutSVGRoot::mapLocalToAncestor(const LayoutBoxModelObject* ancestor, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const { ASSERT(!(mode & IsFixed)); // We should have no fixed content in the SVG layout tree. LayoutReplaced::mapLocalToAncestor(ancestor, transformState, mode | ApplyContainerFlip, wasFixed); } const LayoutObject* LayoutSVGRoot::pushMappingToContainer(const LayoutBoxModelObject* ancestorToStopAt, LayoutGeometryMap& geometryMap) const { return LayoutReplaced::pushMappingToContainer(ancestorToStopAt, geometryMap); } void LayoutSVGRoot::updateCachedBoundaries() { SVGLayoutSupport::computeContainerBoundingBoxes(this, m_objectBoundingBox, m_objectBoundingBoxValid, m_strokeBoundingBox, m_paintInvalidationBoundingBox); SVGLayoutSupport::intersectPaintInvalidationRectWithResources(this, m_paintInvalidationBoundingBox); } bool LayoutSVGRoot::nodeAtPoint(HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction) { LayoutPoint pointInParent = locationInContainer.point() - toLayoutSize(accumulatedOffset); LayoutPoint pointInBorderBox = pointInParent - toLayoutSize(location()); // Only test SVG content if the point is in our content box, or in case we // don't clip to the viewport, the visual overflow rect. // FIXME: This should be an intersection when rect-based hit tests are supported by nodeAtFloatPoint. if (contentBoxRect().contains(pointInBorderBox) || (!shouldApplyViewportClip() && visualOverflowRect().contains(pointInBorderBox))) { const AffineTransform& localToParentTransform = this->localToSVGParentTransform(); if (localToParentTransform.isInvertible()) { FloatPoint localPoint = localToParentTransform.inverse().mapPoint(FloatPoint(pointInParent)); for (LayoutObject* child = lastChild(); child; child = child->previousSibling()) { // FIXME: nodeAtFloatPoint() doesn't handle rect-based hit tests yet. if (child->nodeAtFloatPoint(result, localPoint, hitTestAction)) { updateHitTestResult(result, pointInBorderBox); if (result.addNodeToListBasedTestResult(child->node(), locationInContainer) == StopHitTesting) return true; } } } } // If we didn't early exit above, we've just hit the container element. Unlike SVG 1.1, 2nd Edition allows container elements to be hit. if ((hitTestAction == HitTestBlockBackground || hitTestAction == HitTestChildBlockBackground) && visibleToHitTestRequest(result.hitTestRequest())) { // Only return true here, if the last hit testing phase 'BlockBackground' (or 'ChildBlockBackground' - depending on context) is executed. // If we'd return true in the 'Foreground' phase, hit testing would stop immediately. For SVG only trees this doesn't matter. // Though when we have a subtree we need to be able to detect hits on the background of a
element. // If we'd return true here in the 'Foreground' phase, we are not able to detect these hits anymore. LayoutRect boundsRect(accumulatedOffset + location(), size()); if (locationInContainer.intersects(boundsRect)) { updateHitTestResult(result, pointInBorderBox); if (result.addNodeToListBasedTestResult(node(), locationInContainer, boundsRect) == StopHitTesting) return true; } } return false; } } // namespace blink