/* * Copyright (C) 2007 Nikolas Zimmermann * Copyright (C) 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef LayoutSVGTextPath_h #define LayoutSVGTextPath_h #include "core/layout/svg/LayoutSVGInline.h" namespace blink { // This class maps a 1D location in the "path space"; [0, path length] to a // (2D) point on the path and provides the normal (angle from the x-axis) for // said point. class PathPositionMapper { USING_FAST_MALLOC(PathPositionMapper); public: static PassOwnPtr create(const Path& path) { return adoptPtr(new PathPositionMapper(path)); } enum PositionType { OnPath, BeforePath, AfterPath, }; PositionType pointAndNormalAtLength(float length, FloatPoint&, float& angle); float length() const { return m_pathLength; } private: explicit PathPositionMapper(const Path&); Path::PositionCalculator m_positionCalculator; float m_pathLength; }; class LayoutSVGTextPath final : public LayoutSVGInline { public: explicit LayoutSVGTextPath(Element*); PassOwnPtr layoutPath() const; float calculateStartOffset(float) const; bool isChildAllowed(LayoutObject*, const ComputedStyle&) const override; bool isOfType(LayoutObjectType type) const override { return type == LayoutObjectSVGTextPath || LayoutSVGInline::isOfType(type); } const char* name() const override { return "LayoutSVGTextPath"; } }; DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutSVGTextPath, isSVGTextPath()); } // namespace blink #endif // LayoutSVGTextPath_h