/* * Copyright (C) 2010, 2011 Nokia Corporation and/or its subsidiary(-ies) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderDetailsMarker_h #define RenderDetailsMarker_h #include "core/rendering/RenderBlockFlow.h" namespace WebCore { class RenderDetailsMarker FINAL : public RenderBlockFlow { public: RenderDetailsMarker(Element*); enum Orientation { Up, Down, Left, Right }; Orientation orientation() const; private: virtual const char* renderName() const { return "RenderDetailsMarker"; } virtual bool supportsPartialLayout() const OVERRIDE { return false; } virtual bool isDetailsMarker() const { return true; } virtual void paint(PaintInfo&, const LayoutPoint&); bool isOpen() const; Path getCanonicalPath() const; Path getPath(const LayoutPoint& origin) const; }; DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderDetailsMarker, isDetailsMarker()); } #endif // RenderDetailsMarker_h