/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef RenderLayerStackingNodeIterator_h #define RenderLayerStackingNodeIterator_h #include "wtf/Noncopyable.h" namespace WebCore { enum ChildrenIteration { NegativeZOrderChildren = 1, NormalFlowChildren = 1 << 1, PositiveZOrderChildren = 1 << 2, AllChildren = NegativeZOrderChildren | NormalFlowChildren | PositiveZOrderChildren }; class RenderLayer; class RenderLayerStackingNode; // This iterator walks the RenderLayerStackingNode lists in the following order: // NegativeZOrderChildren -> NormalFlowChildren -> PositiveZOrderChildren. class RenderLayerStackingNodeIterator { WTF_MAKE_NONCOPYABLE(RenderLayerStackingNodeIterator); public: RenderLayerStackingNodeIterator(const RenderLayerStackingNode& root, unsigned whichChildren) : m_root(root) , m_remainingChildren(whichChildren) , m_index(0) { } RenderLayerStackingNode* next(); private: const RenderLayerStackingNode& m_root; unsigned m_remainingChildren; unsigned m_index; }; // This iterator is similar to RenderLayerStackingNodeIterator but it walks the lists in reverse order // (from the last item to the first one). class RenderLayerStackingNodeReverseIterator { WTF_MAKE_NONCOPYABLE(RenderLayerStackingNodeReverseIterator); public: RenderLayerStackingNodeReverseIterator(const RenderLayerStackingNode& root, unsigned whichChildren) : m_root(root) , m_remainingChildren(whichChildren) { setIndexToLastItem(); } RenderLayerStackingNode* next(); private: void setIndexToLastItem(); const RenderLayerStackingNode& m_root; unsigned m_remainingChildren; int m_index; }; } // namespace WebCore #endif // RenderLayerStackingNodeIterator_h