/* * Copyright (C) 2010, Google Inc. All rights reserved. * Copyright (C) 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ enum AudioContextState { "suspended", "running", "closed" }; [ ActiveScriptWrappable, Constructor, ConstructorCallWith=Document, DependentLifetime, GarbageCollected, ImplementedAs=AbstractAudioContext, NoInterfaceObject, RaisesException=Constructor, ] interface AudioContext : EventTarget { // All rendered audio ultimately connects to destination, which represents the audio hardware. readonly attribute AudioDestinationNode destination; // All scheduled times are relative to this time in seconds. readonly attribute double currentTime; // All AudioNodes in the context run at this sample-rate (sample-frames per second). readonly attribute float sampleRate; // All panning is relative to this listener. readonly attribute AudioListener listener; // Current state of the AudioContext readonly attribute AudioContextState state; [RaisesException] AudioBuffer createBuffer(unsigned long numberOfChannels, unsigned long numberOfFrames, float sampleRate); // Asynchronous audio file data decoding. [RaisesException, MeasureAs=AudioContextDecodeAudioData, CallWith=ScriptState] Promise decodeAudioData(ArrayBuffer audioData, optional AudioBufferCallback successCallback, optional AudioBufferCallback errorCallback); // Sources [RaisesException, MeasureAs=AudioContextCreateBufferSource] AudioBufferSourceNode createBufferSource(); [RaisesException, MeasureAs=AudioContextCreateMediaElementSource] MediaElementAudioSourceNode createMediaElementSource(HTMLMediaElement mediaElement); [RaisesException, MeasureAs=AudioContextCreateMediaStreamSource] MediaStreamAudioSourceNode createMediaStreamSource(MediaStream mediaStream); [RaisesException, MeasureAs=AudioContextCreateMediaStreamDestination] MediaStreamAudioDestinationNode createMediaStreamDestination(); // Processing nodes [RaisesException, MeasureAs=AudioContextCreateGain] GainNode createGain(); [RaisesException, MeasureAs=AudioContextCreateDelay] DelayNode createDelay(optional double maxDelayTime); [RaisesException, MeasureAs=AudioContextCreateBiquadFilter] BiquadFilterNode createBiquadFilter(); [RaisesException, MeasureAs=AudioContextCreateIIRFilter] IIRFilterNode createIIRFilter(sequence feedForward, sequence feedBack); [RaisesException, MeasureAs=AudioContextCreateWaveShaper] WaveShaperNode createWaveShaper(); [RaisesException, MeasureAs=AudioContextCreatePanner] PannerNode createPanner(); [RaisesException, MeasureAs=AudioContextCreateConvolver] ConvolverNode createConvolver(); [RaisesException, MeasureAs=AudioContextCreateDynamicsCompressor] DynamicsCompressorNode createDynamicsCompressor(); [RaisesException, MeasureAs=AudioContextCreateAnalyser] AnalyserNode createAnalyser(); [RaisesException, MeasureAs=AudioContextCreateScriptProcessor] ScriptProcessorNode createScriptProcessor(optional unsigned long bufferSize, optional unsigned long numberOfInputChannels, optional unsigned long numberOfOutputChannels); [RaisesException, MeasureAs=AudioContextCreateStereoPanner] StereoPannerNode createStereoPanner(); [RaisesException, MeasureAs=AudioContextCreateOscillator] OscillatorNode createOscillator(); [RaisesException, MeasureAs=AudioContextCreatePeriodicWave] PeriodicWave createPeriodicWave(Float32Array real, Float32Array imag, optional Dictionary options); // Channel splitting and merging [RaisesException, MeasureAs=AudioContextCreateChannelSplitter] ChannelSplitterNode createChannelSplitter(optional unsigned long numberOfOutputs); [RaisesException, MeasureAs=AudioContextCreateChannelMerger] ChannelMergerNode createChannelMerger(optional unsigned long numberOfInputs); // Close [MeasureAs=AudioContextClose, CallWith=ScriptState, ImplementedAs=closeContext] Promise close(); // Pause/resume [MeasureAs=AudioContextSuspend, CallWith=ScriptState, ImplementedAs=suspendContext] Promise suspend(); [MeasureAs=AudioContextResume, CallWith=ScriptState, ImplementedAs=resumeContext] Promise resume(); attribute EventHandler onstatechange; };