/* * Copyright (C) 2010, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef BiquadProcessor_h #define BiquadProcessor_h #include "modules/webaudio/AudioNode.h" #include "modules/webaudio/AudioParam.h" #include "platform/audio/AudioDSPKernel.h" #include "platform/audio/AudioDSPKernelProcessor.h" #include "platform/audio/Biquad.h" #include "wtf/RefPtr.h" namespace blink { // BiquadProcessor is an AudioDSPKernelProcessor which uses Biquad objects to implement several common filters. class BiquadProcessor final : public AudioDSPKernelProcessor { public: enum FilterType { LowPass = 0, HighPass = 1, BandPass = 2, LowShelf = 3, HighShelf = 4, Peaking = 5, Notch = 6, Allpass = 7 }; BiquadProcessor(float sampleRate, size_t numberOfChannels, AudioParamHandler& frequency, AudioParamHandler& q, AudioParamHandler& gain, AudioParamHandler& detune); ~BiquadProcessor() override; PassOwnPtr createKernel() override; void process(const AudioBus* source, AudioBus* destination, size_t framesToProcess) override; // Get the magnitude and phase response of the filter at the given // set of frequencies (in Hz). The phase response is in radians. void getFrequencyResponse(int nFrequencies, const float* frequencyHz, float* magResponse, float* phaseResponse); void checkForDirtyCoefficients(); bool filterCoefficientsDirty() const { return m_filterCoefficientsDirty; } bool hasSampleAccurateValues() const { return m_hasSampleAccurateValues; } AudioParamHandler& parameter1() { return *m_parameter1; } AudioParamHandler& parameter2() { return *m_parameter2; } AudioParamHandler& parameter3() { return *m_parameter3; } AudioParamHandler& parameter4() { return *m_parameter4; } FilterType type() const { return m_type; } void setType(FilterType); private: FilterType m_type; RefPtr m_parameter1; RefPtr m_parameter2; RefPtr m_parameter3; RefPtr m_parameter4; // so DSP kernels know when to re-compute coefficients bool m_filterCoefficientsDirty; // Set to true if any of the filter parameters are sample-accurate. bool m_hasSampleAccurateValues; }; } // namespace blink #endif // BiquadProcessor_h