/* * Copyright (C) 2012, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef MediaStreamAudioDestinationNode_h #define MediaStreamAudioDestinationNode_h #include "modules/mediastream/MediaStream.h" #include "modules/webaudio/AudioBasicInspectorNode.h" #include "platform/audio/AudioBus.h" #include "wtf/OwnPtr.h" #include "wtf/PassRefPtr.h" namespace blink { class AbstractAudioContext; class MediaStreamAudioDestinationHandler final : public AudioBasicInspectorHandler { public: static PassRefPtr create(AudioNode&, size_t numberOfChannels); ~MediaStreamAudioDestinationHandler() override; MediaStream* stream() { return m_stream.get(); } // AudioHandler. void process(size_t framesToProcess) override; void setChannelCount(unsigned long, ExceptionState&) override; unsigned long maxChannelCount() const; private: MediaStreamAudioDestinationHandler(AudioNode&, size_t numberOfChannels); // As an audio source, we will never propagate silence. bool propagatesSilence() const override { return false; } // This Persistent doesn't make a reference cycle. Persistent m_stream; Persistent m_source; // This internal mix bus is for up/down mixing the input to the actual // number of channels in the destination. RefPtr m_mixBus; }; class MediaStreamAudioDestinationNode final : public AudioBasicInspectorNode { DEFINE_WRAPPERTYPEINFO(); public: static MediaStreamAudioDestinationNode* create(AbstractAudioContext&, size_t numberOfChannels); MediaStream* stream() const; private: MediaStreamAudioDestinationNode(AbstractAudioContext&, size_t numberOfChannels); }; } // namespace blink #endif // MediaStreamAudioDestinationNode_h