// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "modules/webgl/WebGLVertexArrayObject.h" #include "modules/webgl/WebGLRenderingContextBase.h" namespace blink { WebGLVertexArrayObject* WebGLVertexArrayObject::create(WebGLRenderingContextBase* ctx, VaoType type) { return new WebGLVertexArrayObject(ctx, type); } WebGLVertexArrayObject::WebGLVertexArrayObject(WebGLRenderingContextBase* ctx, VaoType type) : WebGLVertexArrayObjectBase(ctx, type) { } } // namespace blink