// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef WebGLVertexArrayObject_h #define WebGLVertexArrayObject_h #include "modules/webgl/WebGLVertexArrayObjectBase.h" namespace blink { class WebGLVertexArrayObject final : public WebGLVertexArrayObjectBase { DEFINE_WRAPPERTYPEINFO(); public: static WebGLVertexArrayObject* create(WebGLRenderingContextBase*, VaoType); private: explicit WebGLVertexArrayObject(WebGLRenderingContextBase*, VaoType); }; } // namespace blink #endif // WebGLVertexArrayObject_h