/* * Copyright (C) 2000 Lars Knoll (knoll@kde.org) * (C) 2000 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef TimingFunction_h #define TimingFunction_h #include "platform/animation/AnimationUtilities.h" // For blend() #include "platform/animation/UnitBezier.h" #include "platform/heap/Handle.h" #include "platform/heap/Heap.h" #include "wtf/OwnPtr.h" #include "wtf/PassOwnPtr.h" #include "wtf/PassRefPtr.h" #include "wtf/RefCounted.h" #include "wtf/StdLibExtras.h" #include "wtf/text/StringBuilder.h" #include "wtf/text/WTFString.h" namespace blink { class PLATFORM_EXPORT TimingFunction : public RefCounted { public: enum FunctionType { kLinearFunction, kCubicBezierFunction, kStepsFunction }; virtual ~TimingFunction() { } FunctionType type() const { return m_type; } virtual String toString() const = 0; // Evaluates the timing function at the given fraction. The accuracy parameter provides a hint as to the required // accuracy and is not guaranteed. virtual double evaluate(double fraction, double accuracy) const = 0; // This function returns the minimum and maximum values obtainable when // calling evaluate(); virtual void range(double* minValue, double* maxValue) const = 0; enum RangeHalf { Lower, // Timing function values < 0.5 Upper // Timing function values >= 0.5 }; struct PartitionRegion { RangeHalf half; double start; // inclusive double end; // exclusive PartitionRegion(RangeHalf half, double start, double end) : half(half) , start(start) , end(end) { } }; // Partitions the timing function into a number of regions, // representing the ranges in which the function's value is < 0.5 // and >= 0.5, and hence whether interpolation 0 or 1 should be // used. virtual void partition(Vector& regions) const = 0; protected: TimingFunction(FunctionType type) : m_type(type) { } private: FunctionType m_type; }; class PLATFORM_EXPORT LinearTimingFunction final : public TimingFunction { public: static LinearTimingFunction* shared() { DEFINE_STATIC_REF(LinearTimingFunction, linear, (adoptRef(new LinearTimingFunction()))); return linear; } ~LinearTimingFunction() override { } String toString() const override; double evaluate(double fraction, double) const override; void range(double* minValue, double* maxValue) const override; void partition(Vector& regions) const override; private: LinearTimingFunction() : TimingFunction(kLinearFunction) { } }; class PLATFORM_EXPORT CubicBezierTimingFunction final : public TimingFunction { public: enum FunctionSubType { Ease, EaseIn, EaseOut, EaseInOut, Custom }; static PassRefPtr create(double x1, double y1, double x2, double y2) { return adoptRef(new CubicBezierTimingFunction(Custom, x1, y1, x2, y2)); } static CubicBezierTimingFunction* preset(FunctionSubType subType) { switch (subType) { case Ease: { DEFINE_STATIC_REF(CubicBezierTimingFunction, ease, (adoptRef(new CubicBezierTimingFunction(Ease, 0.25, 0.1, 0.25, 1.0)))); return ease; } case EaseIn: { DEFINE_STATIC_REF(CubicBezierTimingFunction, easeIn, (adoptRef(new CubicBezierTimingFunction(EaseIn, 0.42, 0.0, 1.0, 1.0)))); return easeIn; } case EaseOut: { DEFINE_STATIC_REF(CubicBezierTimingFunction, easeOut, (adoptRef(new CubicBezierTimingFunction(EaseOut, 0.0, 0.0, 0.58, 1.0)))); return easeOut; } case EaseInOut: { DEFINE_STATIC_REF(CubicBezierTimingFunction, easeInOut, (adoptRef(new CubicBezierTimingFunction(EaseInOut, 0.42, 0.0, 0.58, 1.0)))); return easeInOut; } default: ASSERT_NOT_REACHED(); return 0; } } ~CubicBezierTimingFunction() override { } String toString() const override; double evaluate(double fraction, double accuracy) const override; void range(double* minValue, double* maxValue) const override; void partition(Vector& regions) const override; double x1() const { return m_x1; } double y1() const { return m_y1; } double x2() const { return m_x2; } double y2() const { return m_y2; } FunctionSubType subType() const { return m_subType; } private: explicit CubicBezierTimingFunction(FunctionSubType subType, double x1, double y1, double x2, double y2) : TimingFunction(kCubicBezierFunction) , m_x1(x1) , m_y1(y1) , m_x2(x2) , m_y2(y2) , m_subType(subType) { } // Finds points on the cubic bezier that cross the given horizontal // line, storing their x values in solution1-3 and returning the // number of solutions found. size_t findIntersections(double intersectionY, double& solution1, double& solution2, double& solution3) const; double m_x1; double m_y1; double m_x2; double m_y2; FunctionSubType m_subType; mutable OwnPtr m_bezier; }; class PLATFORM_EXPORT StepsTimingFunction final : public TimingFunction { public: enum StepAtPosition { Start, Middle, End }; static PassRefPtr create(int steps, StepAtPosition stepAtPosition) { return adoptRef(new StepsTimingFunction(steps, stepAtPosition)); } static StepsTimingFunction* preset(StepAtPosition position) { DEFINE_STATIC_REF(StepsTimingFunction, start, create(1, Start)); DEFINE_STATIC_REF(StepsTimingFunction, middle, create(1, Middle)); DEFINE_STATIC_REF(StepsTimingFunction, end, create(1, End)); switch (position) { case Start: return start; case Middle: return middle; case End: return end; default: ASSERT_NOT_REACHED(); return end; } } ~StepsTimingFunction() override { } String toString() const override; double evaluate(double fraction, double) const override; void range(double* minValue, double* maxValue) const override; void partition(Vector& regions) const override; int numberOfSteps() const { return m_steps; } StepAtPosition getStepAtPosition() const { return m_stepAtPosition; } private: StepsTimingFunction(int steps, StepAtPosition stepAtPosition) : TimingFunction(kStepsFunction) , m_steps(steps) , m_stepAtPosition(stepAtPosition) { } int m_steps; StepAtPosition m_stepAtPosition; }; PLATFORM_EXPORT bool operator==(const LinearTimingFunction&, const TimingFunction&); PLATFORM_EXPORT bool operator==(const CubicBezierTimingFunction&, const TimingFunction&); PLATFORM_EXPORT bool operator==(const StepsTimingFunction&, const TimingFunction&); PLATFORM_EXPORT bool operator==(const TimingFunction&, const TimingFunction&); PLATFORM_EXPORT bool operator!=(const TimingFunction&, const TimingFunction&); #define DEFINE_TIMING_FUNCTION_TYPE_CASTS(typeName) \ DEFINE_TYPE_CASTS( \ typeName##TimingFunction, TimingFunction, value, \ value->type() == TimingFunction::k##typeName##Function, \ value.type() == TimingFunction::k##typeName##Function) DEFINE_TIMING_FUNCTION_TYPE_CASTS(Linear); DEFINE_TIMING_FUNCTION_TYPE_CASTS(CubicBezier); DEFINE_TIMING_FUNCTION_TYPE_CASTS(Steps); } // namespace blink #endif // TimingFunction_h