/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "platform/graphics/GraphicsLayer.h" #include "SkImageFilter.h" #include "SkMatrix44.h" #include "base/trace_event/trace_event_argument.h" #include "cc/layers/layer.h" #include "platform/DragImage.h" #include "platform/JSONValues.h" #include "platform/TraceEvent.h" #include "platform/geometry/FloatRect.h" #include "platform/geometry/LayoutRect.h" #include "platform/graphics/BitmapImage.h" #include "platform/graphics/FirstPaintInvalidationTracking.h" #include "platform/graphics/GraphicsContext.h" #include "platform/graphics/GraphicsLayerFactory.h" #include "platform/graphics/Image.h" #include "platform/graphics/LinkHighlight.h" #include "platform/graphics/filters/SkiaImageFilterBuilder.h" #include "platform/graphics/paint/DrawingRecorder.h" #include "platform/graphics/paint/PaintController.h" #include "platform/scroll/ScrollableArea.h" #include "platform/text/TextStream.h" #include "public/platform/Platform.h" #include "public/platform/WebCompositorAnimation.h" #include "public/platform/WebCompositorSupport.h" #include "public/platform/WebFilterOperations.h" #include "public/platform/WebFloatPoint.h" #include "public/platform/WebFloatRect.h" #include "public/platform/WebLayer.h" #include "public/platform/WebPoint.h" #include "public/platform/WebSize.h" #include "wtf/CurrentTime.h" #include "wtf/HashMap.h" #include "wtf/HashSet.h" #include "wtf/MathExtras.h" #include "wtf/text/StringUTF8Adaptor.h" #include "wtf/text/WTFString.h" #include #include #include #ifndef NDEBUG #include #endif namespace blink { static bool s_drawDebugRedFill = true; // TODO(wangxianzhu): Remove this when we no longer invalidate rects. struct PaintInvalidationTrackingInfo { DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); Vector invalidationRects; Vector invalidationObjects; }; typedef HashMap PaintInvalidationTrackingMap; static PaintInvalidationTrackingMap& paintInvalidationTrackingMap() { DEFINE_STATIC_LOCAL(PaintInvalidationTrackingMap, map, ()); return map; } PassOwnPtr GraphicsLayer::create(GraphicsLayerFactory* factory, GraphicsLayerClient* client) { return factory->createGraphicsLayer(client); } GraphicsLayer::GraphicsLayer(GraphicsLayerClient* client) : m_client(client) , m_backgroundColor(Color::transparent) , m_opacity(1) , m_blendMode(WebBlendModeNormal) , m_hasTransformOrigin(false) , m_contentsOpaque(false) , m_shouldFlattenTransform(true) , m_backfaceVisibility(true) , m_masksToBounds(false) , m_drawsContent(false) , m_contentsVisible(true) , m_isRootForIsolatedGroup(false) , m_hasScrollParent(false) , m_hasClipParent(false) , m_painted(false) , m_textPainted(false) , m_imagePainted(false) , m_paintingPhase(GraphicsLayerPaintAllWithOverflowClip) , m_parent(0) , m_maskLayer(0) , m_contentsClippingMaskLayer(0) , m_replicaLayer(0) , m_replicatedLayer(0) , m_paintCount(0) , m_contentsLayer(0) , m_contentsLayerId(0) , m_scrollableArea(nullptr) , m_3dRenderingContext(0) { #if ENABLE(ASSERT) if (m_client) m_client->verifyNotPainting(); #endif m_contentLayerDelegate = adoptPtr(new ContentLayerDelegate(this)); m_layer = adoptPtr(Platform::current()->compositorSupport()->createContentLayer(m_contentLayerDelegate.get())); m_layer->layer()->setDrawsContent(m_drawsContent && m_contentsVisible); m_layer->layer()->setLayerClient(this); } GraphicsLayer::~GraphicsLayer() { for (size_t i = 0; i < m_linkHighlights.size(); ++i) m_linkHighlights[i]->clearCurrentGraphicsLayer(); m_linkHighlights.clear(); #if ENABLE(ASSERT) if (m_client) m_client->verifyNotPainting(); #endif if (m_replicaLayer) m_replicaLayer->setReplicatedLayer(0); if (m_replicatedLayer) m_replicatedLayer->setReplicatedByLayer(0); removeAllChildren(); removeFromParent(); resetTrackedPaintInvalidations(); ASSERT(!m_parent); } IntRect GraphicsLayer::visualRect() const { return enclosingIntRect(FloatRect(FloatPoint(0, 0), size())); } void GraphicsLayer::setDrawDebugRedFillForTesting(bool enabled) { s_drawDebugRedFill = enabled; } void GraphicsLayer::setParent(GraphicsLayer* layer) { ASSERT(!layer || !layer->hasAncestor(this)); m_parent = layer; } #if ENABLE(ASSERT) bool GraphicsLayer::hasAncestor(GraphicsLayer* ancestor) const { for (GraphicsLayer* curr = parent(); curr; curr = curr->parent()) { if (curr == ancestor) return true; } return false; } #endif bool GraphicsLayer::setChildren(const GraphicsLayerVector& newChildren) { // If the contents of the arrays are the same, nothing to do. if (newChildren == m_children) return false; removeAllChildren(); size_t listSize = newChildren.size(); for (size_t i = 0; i < listSize; ++i) addChildInternal(newChildren[i]); updateChildList(); return true; } void GraphicsLayer::addChildInternal(GraphicsLayer* childLayer) { ASSERT(childLayer != this); if (childLayer->parent()) childLayer->removeFromParent(); childLayer->setParent(this); m_children.append(childLayer); // Don't call updateChildList here, this function is used in cases where it // should not be called until all children are processed. } void GraphicsLayer::addChild(GraphicsLayer* childLayer) { addChildInternal(childLayer); updateChildList(); } void GraphicsLayer::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling) { ASSERT(childLayer != this); childLayer->removeFromParent(); bool found = false; for (unsigned i = 0; i < m_children.size(); i++) { if (sibling == m_children[i]) { m_children.insert(i, childLayer); found = true; break; } } childLayer->setParent(this); if (!found) m_children.append(childLayer); updateChildList(); } void GraphicsLayer::removeAllChildren() { while (!m_children.isEmpty()) { GraphicsLayer* curLayer = m_children.last(); ASSERT(curLayer->parent()); curLayer->removeFromParent(); } } void GraphicsLayer::removeFromParent() { if (m_parent) { // We use reverseFind so that removeAllChildren() isn't n^2. m_parent->m_children.remove(m_parent->m_children.reverseFind(this)); setParent(0); } platformLayer()->removeFromParent(); } void GraphicsLayer::setReplicatedByLayer(GraphicsLayer* layer) { // FIXME: this could probably be a full early exit. if (m_replicaLayer != layer) { if (m_replicaLayer) m_replicaLayer->setReplicatedLayer(0); if (layer) layer->setReplicatedLayer(this); m_replicaLayer = layer; } WebLayer* webReplicaLayer = layer ? layer->platformLayer() : 0; platformLayer()->setReplicaLayer(webReplicaLayer); } void GraphicsLayer::setOffsetFromLayoutObject(const IntSize& offset, ShouldSetNeedsDisplay shouldSetNeedsDisplay) { setOffsetDoubleFromLayoutObject(offset); } void GraphicsLayer::setOffsetDoubleFromLayoutObject(const DoubleSize& offset, ShouldSetNeedsDisplay shouldSetNeedsDisplay) { if (offset == m_offsetFromLayoutObject) return; m_offsetFromLayoutObject = offset; // If the compositing layer offset changes, we need to repaint. if (shouldSetNeedsDisplay == SetNeedsDisplay) setNeedsDisplay(); } IntRect GraphicsLayer::interestRect() { return m_previousInterestRect; } void GraphicsLayer::paint(const IntRect* interestRect, GraphicsContext::DisabledMode disabledMode) { if (paintWithoutCommit(interestRect, disabledMode)) paintController().commitNewDisplayItems(); } bool GraphicsLayer::paintWithoutCommit(const IntRect* interestRect, GraphicsContext::DisabledMode disabledMode) { ASSERT(drawsContent()); if (!m_client) return false; if (firstPaintInvalidationTrackingEnabled()) m_debugInfo.clearAnnotatedInvalidateRects(); incrementPaintCount(); IntRect newInterestRect; if (!interestRect) { newInterestRect = m_client->computeInterestRect(this, m_previousInterestRect); interestRect = &newInterestRect; } if (!paintController().subsequenceCachingIsDisabled() && !m_client->needsRepaint() && !paintController().cacheIsEmpty() && m_previousInterestRect == *interestRect) { ASSERT(!paintController().hasInvalidations()); return false; } GraphicsContext context(paintController(), disabledMode); #ifndef NDEBUG if (contentsOpaque() && s_drawDebugRedFill) { FloatRect rect(FloatPoint(), size()); if (!DrawingRecorder::useCachedDrawingIfPossible(context, *this, DisplayItem::DebugRedFill)) { DrawingRecorder recorder(context, *this, DisplayItem::DebugRedFill, rect); context.fillRect(rect, SK_ColorRED); } } #endif m_previousInterestRect = *interestRect; m_client->paintContents(this, context, m_paintingPhase, *interestRect); notifyFirstPaintToClient(); return true; } void GraphicsLayer::notifyFirstPaintToClient() { if (!m_painted) { DisplayItemList& itemList = m_paintController->newDisplayItemList(); for (DisplayItem& item : itemList) { DisplayItem::Type type = item.type(); if (DisplayItem::isDrawingType(type) && type != DisplayItem::DocumentBackground && type != DisplayItem::DebugRedFill && static_cast(item).picture()) { m_painted = true; m_client->notifyFirstPaint(); break; } } } if (!m_textPainted && m_paintController->textPainted()) { m_textPainted = true; m_client->notifyFirstTextPaint(); } if (!m_imagePainted && m_paintController->imagePainted()) { m_imagePainted = true; m_client->notifyFirstImagePaint(); } } void GraphicsLayer::updateChildList() { WebLayer* childHost = m_layer->layer(); childHost->removeAllChildren(); clearContentsLayerIfUnregistered(); if (m_contentsLayer) { // FIXME: add the contents layer in the correct order with negative z-order children. // This does not cause visible rendering issues because currently contents layers are only used // for replaced elements that don't have children. childHost->addChild(m_contentsLayer); } for (size_t i = 0; i < m_children.size(); ++i) childHost->addChild(m_children[i]->platformLayer()); for (size_t i = 0; i < m_linkHighlights.size(); ++i) childHost->addChild(m_linkHighlights[i]->layer()); } void GraphicsLayer::updateLayerIsDrawable() { // For the rest of the accelerated compositor code, there is no reason to make a // distinction between drawsContent and contentsVisible. So, for m_layer->layer(), these two // flags are combined here. m_contentsLayer shouldn't receive the drawsContent flag // so it is only given contentsVisible. m_layer->layer()->setDrawsContent(m_drawsContent && m_contentsVisible); if (WebLayer* contentsLayer = contentsLayerIfRegistered()) contentsLayer->setDrawsContent(m_contentsVisible); if (m_drawsContent) { m_layer->layer()->invalidate(); for (size_t i = 0; i < m_linkHighlights.size(); ++i) m_linkHighlights[i]->invalidate(); } } void GraphicsLayer::updateContentsRect() { WebLayer* contentsLayer = contentsLayerIfRegistered(); if (!contentsLayer) return; contentsLayer->setPosition(FloatPoint(m_contentsRect.x(), m_contentsRect.y())); contentsLayer->setBounds(IntSize(m_contentsRect.width(), m_contentsRect.height())); if (m_contentsClippingMaskLayer) { if (m_contentsClippingMaskLayer->size() != m_contentsRect.size()) { m_contentsClippingMaskLayer->setSize(FloatSize(m_contentsRect.size())); m_contentsClippingMaskLayer->setNeedsDisplay(); } m_contentsClippingMaskLayer->setPosition(FloatPoint()); m_contentsClippingMaskLayer->setOffsetFromLayoutObject(offsetFromLayoutObject() + IntSize(m_contentsRect.location().x(), m_contentsRect.location().y())); } } static HashSet* s_registeredLayerSet; void GraphicsLayer::registerContentsLayer(WebLayer* layer) { if (!s_registeredLayerSet) s_registeredLayerSet = new HashSet; if (s_registeredLayerSet->contains(layer->id())) CRASH(); s_registeredLayerSet->add(layer->id()); } void GraphicsLayer::unregisterContentsLayer(WebLayer* layer) { ASSERT(s_registeredLayerSet); if (!s_registeredLayerSet->contains(layer->id())) CRASH(); s_registeredLayerSet->remove(layer->id()); } void GraphicsLayer::setContentsTo(WebLayer* layer) { bool childrenChanged = false; if (layer) { ASSERT(s_registeredLayerSet); if (!s_registeredLayerSet->contains(layer->id())) CRASH(); if (m_contentsLayerId != layer->id()) { setupContentsLayer(layer); childrenChanged = true; } updateContentsRect(); } else { if (m_contentsLayer) { childrenChanged = true; // The old contents layer will be removed via updateChildList. m_contentsLayer = 0; m_contentsLayerId = 0; } } if (childrenChanged) updateChildList(); } void GraphicsLayer::setupContentsLayer(WebLayer* contentsLayer) { ASSERT(contentsLayer); m_contentsLayer = contentsLayer; m_contentsLayerId = m_contentsLayer->id(); m_contentsLayer->setLayerClient(this); m_contentsLayer->setTransformOrigin(FloatPoint3D()); m_contentsLayer->setUseParentBackfaceVisibility(true); // It is necessary to call setDrawsContent as soon as we receive the new contentsLayer, for // the correctness of early exit conditions in setDrawsContent() and setContentsVisible(). m_contentsLayer->setDrawsContent(m_contentsVisible); // Insert the content layer first. Video elements require this, because they have // shadow content that must display in front of the video. m_layer->layer()->insertChild(m_contentsLayer, 0); WebLayer* borderWebLayer = m_contentsClippingMaskLayer ? m_contentsClippingMaskLayer->platformLayer() : 0; m_contentsLayer->setMaskLayer(borderWebLayer); m_contentsLayer->setRenderingContext(m_3dRenderingContext); } void GraphicsLayer::clearContentsLayerIfUnregistered() { if (!m_contentsLayerId || s_registeredLayerSet->contains(m_contentsLayerId)) return; m_contentsLayer = 0; m_contentsLayerId = 0; } GraphicsLayerDebugInfo& GraphicsLayer::debugInfo() { return m_debugInfo; } WebLayer* GraphicsLayer::contentsLayerIfRegistered() { clearContentsLayerIfUnregistered(); return m_contentsLayer; } void GraphicsLayer::resetTrackedPaintInvalidations() { paintInvalidationTrackingMap().remove(this); } bool GraphicsLayer::hasTrackedPaintInvalidations() const { PaintInvalidationTrackingMap::iterator it = paintInvalidationTrackingMap().find(this); if (it != paintInvalidationTrackingMap().end()) return !it->value.invalidationRects.isEmpty(); return false; } void GraphicsLayer::trackPaintInvalidationRect(const FloatRect& rect) { if (rect.isEmpty()) return; // The caller must check isTrackingPaintInvalidations() before calling this method // to avoid constructing the rect unnecessarily. ASSERT(isTrackingPaintInvalidations()); paintInvalidationTrackingMap().add(this, PaintInvalidationTrackingInfo()).storedValue->value.invalidationRects.append(rect); } void GraphicsLayer::trackPaintInvalidationObject(const String& objectDebugString) { if (objectDebugString.isEmpty()) return; // The caller must check isTrackingPaintInvalidations() before calling this method // because constructing the debug string will be costly. ASSERT(isTrackingPaintInvalidations()); paintInvalidationTrackingMap().add(this, PaintInvalidationTrackingInfo()).storedValue->value.invalidationObjects.append(objectDebugString); } static bool compareFloatRects(const FloatRect& a, const FloatRect& b) { if (a.x() != b.x()) return a.x() > b.x(); if (a.y() != b.y()) return a.y() > b.y(); if (a.width() != b.width()) return a.width() > b.width(); return a.height() > b.height(); } template static PassRefPtr pointAsJSONArray(const T& point) { RefPtr array = adoptRef(new JSONArray); array->pushNumber(point.x()); array->pushNumber(point.y()); return array; } template static PassRefPtr sizeAsJSONArray(const T& size) { RefPtr array = adoptRef(new JSONArray); array->pushNumber(size.width()); array->pushNumber(size.height()); return array; } template static PassRefPtr rectAsJSONArray(const T& rect) { RefPtr array = adoptRef(new JSONArray); array->pushNumber(rect.x()); array->pushNumber(rect.y()); array->pushNumber(rect.width()); array->pushNumber(rect.height()); return array; } static double roundCloseToZero(double number) { return std::abs(number) < 1e-7 ? 0 : number; } static PassRefPtr transformAsJSONArray(const TransformationMatrix& t) { RefPtr array = adoptRef(new JSONArray); { RefPtr row = adoptRef(new JSONArray); row->pushNumber(roundCloseToZero(t.m11())); row->pushNumber(roundCloseToZero(t.m12())); row->pushNumber(roundCloseToZero(t.m13())); row->pushNumber(roundCloseToZero(t.m14())); array->pushArray(row); } { RefPtr row = adoptRef(new JSONArray); row->pushNumber(roundCloseToZero(t.m21())); row->pushNumber(roundCloseToZero(t.m22())); row->pushNumber(roundCloseToZero(t.m23())); row->pushNumber(roundCloseToZero(t.m24())); array->pushArray(row); } { RefPtr row = adoptRef(new JSONArray); row->pushNumber(roundCloseToZero(t.m31())); row->pushNumber(roundCloseToZero(t.m32())); row->pushNumber(roundCloseToZero(t.m33())); row->pushNumber(roundCloseToZero(t.m34())); array->pushArray(row); } { RefPtr row = adoptRef(new JSONArray); row->pushNumber(roundCloseToZero(t.m41())); row->pushNumber(roundCloseToZero(t.m42())); row->pushNumber(roundCloseToZero(t.m43())); row->pushNumber(roundCloseToZero(t.m44())); array->pushArray(row); } return array; } static String pointerAsString(const void* ptr) { TextStream ts; ts << ptr; return ts.release(); } PassRefPtr GraphicsLayer::layerTreeAsJSON(LayerTreeFlags flags, RenderingContextMap& renderingContextMap) const { RefPtr json = adoptRef(new JSONObject); if (flags & LayerTreeIncludesDebugInfo) { json->setString("this", pointerAsString(this)); json->setString("debugName", m_client->debugName(this)); } if (m_position != FloatPoint()) json->setArray("position", pointAsJSONArray(m_position)); if (m_hasTransformOrigin && m_transformOrigin != FloatPoint3D(m_size.width() * 0.5f, m_size.height() * 0.5f, 0)) json->setArray("transformOrigin", pointAsJSONArray(m_transformOrigin)); if (m_size != IntSize()) json->setArray("bounds", sizeAsJSONArray(m_size)); if (m_opacity != 1) json->setNumber("opacity", m_opacity); if (m_blendMode != WebBlendModeNormal) json->setString("blendMode", compositeOperatorName(CompositeSourceOver, m_blendMode)); if (m_isRootForIsolatedGroup) json->setBoolean("isolate", m_isRootForIsolatedGroup); if (m_contentsOpaque) json->setBoolean("contentsOpaque", m_contentsOpaque); if (!m_shouldFlattenTransform) json->setBoolean("shouldFlattenTransform", m_shouldFlattenTransform); if (m_3dRenderingContext) { RenderingContextMap::const_iterator it = renderingContextMap.find(m_3dRenderingContext); int contextId = renderingContextMap.size() + 1; if (it == renderingContextMap.end()) renderingContextMap.set(m_3dRenderingContext, contextId); else contextId = it->value; json->setNumber("3dRenderingContext", contextId); } if (m_drawsContent) json->setBoolean("drawsContent", m_drawsContent); if (!m_contentsVisible) json->setBoolean("contentsVisible", m_contentsVisible); if (!m_backfaceVisibility) json->setString("backfaceVisibility", m_backfaceVisibility ? "visible" : "hidden"); if (flags & LayerTreeIncludesDebugInfo) json->setString("client", pointerAsString(m_client)); if (m_backgroundColor.alpha()) json->setString("backgroundColor", m_backgroundColor.nameForLayoutTreeAsText()); if (!m_transform.isIdentity()) json->setArray("transform", transformAsJSONArray(m_transform)); if (m_replicaLayer) json->setObject("replicaLayer", m_replicaLayer->layerTreeAsJSON(flags, renderingContextMap)); if (m_replicatedLayer) json->setString("replicatedLayer", flags & LayerTreeIncludesDebugInfo ? pointerAsString(m_replicatedLayer) : ""); PaintInvalidationTrackingMap::iterator it = paintInvalidationTrackingMap().find(this); if (it != paintInvalidationTrackingMap().end()) { if (flags & LayerTreeIncludesPaintInvalidationRects) { Vector& rects = it->value.invalidationRects; if (!rects.isEmpty()) { std::sort(rects.begin(), rects.end(), &compareFloatRects); RefPtr rectsJSON = adoptRef(new JSONArray); for (auto& rect : rects) { if (rect.isEmpty()) continue; rectsJSON->pushArray(rectAsJSONArray(rect)); } json->setArray("repaintRects", rectsJSON); } } if (flags & LayerTreeIncludesPaintInvalidationObjects) { Vector& clients = it->value.invalidationObjects; if (!clients.isEmpty()) { RefPtr clientsJSON = adoptRef(new JSONArray); for (auto& clientString : clients) clientsJSON->pushString(clientString); json->setArray("paintInvalidationClients", clientsJSON); } } } if ((flags & LayerTreeIncludesPaintingPhases) && m_paintingPhase) { RefPtr paintingPhasesJSON = adoptRef(new JSONArray); if (m_paintingPhase & GraphicsLayerPaintBackground) paintingPhasesJSON->pushString("GraphicsLayerPaintBackground"); if (m_paintingPhase & GraphicsLayerPaintForeground) paintingPhasesJSON->pushString("GraphicsLayerPaintForeground"); if (m_paintingPhase & GraphicsLayerPaintMask) paintingPhasesJSON->pushString("GraphicsLayerPaintMask"); if (m_paintingPhase & GraphicsLayerPaintChildClippingMask) paintingPhasesJSON->pushString("GraphicsLayerPaintChildClippingMask"); if (m_paintingPhase & GraphicsLayerPaintOverflowContents) paintingPhasesJSON->pushString("GraphicsLayerPaintOverflowContents"); if (m_paintingPhase & GraphicsLayerPaintCompositedScroll) paintingPhasesJSON->pushString("GraphicsLayerPaintCompositedScroll"); json->setArray("paintingPhases", paintingPhasesJSON); } if (flags & LayerTreeIncludesClipAndScrollParents) { if (m_hasScrollParent) json->setBoolean("hasScrollParent", true); if (m_hasClipParent) json->setBoolean("hasClipParent", true); } if (flags & (LayerTreeIncludesDebugInfo | LayerTreeIncludesCompositingReasons)) { bool debug = flags & LayerTreeIncludesDebugInfo; RefPtr compositingReasonsJSON = adoptRef(new JSONArray); for (size_t i = 0; i < kNumberOfCompositingReasons; ++i) { if (m_debugInfo.compositingReasons() & kCompositingReasonStringMap[i].reason) compositingReasonsJSON->pushString(debug ? kCompositingReasonStringMap[i].description : kCompositingReasonStringMap[i].shortName); } json->setArray("compositingReasons", compositingReasonsJSON); } if (m_children.size()) { RefPtr childrenJSON = adoptRef(new JSONArray); for (size_t i = 0; i < m_children.size(); i++) childrenJSON->pushObject(m_children[i]->layerTreeAsJSON(flags, renderingContextMap)); json->setArray("children", childrenJSON); } return json; } String GraphicsLayer::layerTreeAsText(LayerTreeFlags flags) const { RenderingContextMap renderingContextMap; RefPtr json = layerTreeAsJSON(flags, renderingContextMap); return json->toPrettyJSONString(); } static const cc::Layer* ccLayerForWebLayer(const WebLayer* webLayer) { return webLayer ? webLayer->ccLayer() : nullptr; } String GraphicsLayer::debugName(cc::Layer* layer) const { String name; if (!m_client) return name; String highlightDebugName; for (size_t i = 0; i < m_linkHighlights.size(); ++i) { if (layer == ccLayerForWebLayer(m_linkHighlights[i]->layer())) { highlightDebugName = "LinkHighlight[" + String::number(i) + "] for " + m_client->debugName(this); break; } } if (layer->id() == m_contentsLayerId) { name = "ContentsLayer for " + m_client->debugName(this); } else if (!highlightDebugName.isEmpty()) { name = highlightDebugName; } else if (layer == ccLayerForWebLayer(m_layer->layer())) { name = m_client->debugName(this); } else { ASSERT_NOT_REACHED(); } return name; } void GraphicsLayer::setCompositingReasons(CompositingReasons reasons) { m_debugInfo.setCompositingReasons(reasons); } void GraphicsLayer::setOwnerNodeId(int nodeId) { m_debugInfo.setOwnerNodeId(nodeId); } void GraphicsLayer::setPosition(const FloatPoint& point) { m_position = point; platformLayer()->setPosition(m_position); } void GraphicsLayer::setSize(const FloatSize& size) { // We are receiving negative sizes here that cause assertions to fail in the compositor. Clamp them to 0 to // avoid those assertions. // FIXME: This should be an ASSERT instead, as negative sizes should not exist in WebCore. FloatSize clampedSize = size; if (clampedSize.width() < 0 || clampedSize.height() < 0) clampedSize = FloatSize(); if (clampedSize == m_size) return; m_size = clampedSize; m_layer->layer()->setBounds(flooredIntSize(m_size)); // Note that we don't resize m_contentsLayer. It's up the caller to do that. #ifndef NDEBUG // The red debug fill needs to be invalidated if the layer resizes. if (m_paintController) m_paintController->invalidateUntracked(*this); #endif } void GraphicsLayer::setTransform(const TransformationMatrix& transform) { m_transform = transform; platformLayer()->setTransform(TransformationMatrix::toSkMatrix44(m_transform)); } void GraphicsLayer::setTransformOrigin(const FloatPoint3D& transformOrigin) { m_hasTransformOrigin = true; m_transformOrigin = transformOrigin; platformLayer()->setTransformOrigin(transformOrigin); } void GraphicsLayer::setShouldFlattenTransform(bool shouldFlatten) { if (shouldFlatten == m_shouldFlattenTransform) return; m_shouldFlattenTransform = shouldFlatten; m_layer->layer()->setShouldFlattenTransform(shouldFlatten); } void GraphicsLayer::setRenderingContext(int context) { if (m_3dRenderingContext == context) return; m_3dRenderingContext = context; m_layer->layer()->setRenderingContext(context); if (m_contentsLayer) m_contentsLayer->setRenderingContext(m_3dRenderingContext); } void GraphicsLayer::setMasksToBounds(bool masksToBounds) { m_masksToBounds = masksToBounds; m_layer->layer()->setMasksToBounds(m_masksToBounds); } void GraphicsLayer::setDrawsContent(bool drawsContent) { // Note carefully this early-exit is only correct because we also properly call // WebLayer::setDrawsContent whenever m_contentsLayer is set to a new layer in setupContentsLayer(). if (drawsContent == m_drawsContent) return; m_drawsContent = drawsContent; updateLayerIsDrawable(); if (!drawsContent && m_paintController) m_paintController.clear(); } void GraphicsLayer::setContentsVisible(bool contentsVisible) { // Note carefully this early-exit is only correct because we also properly call // WebLayer::setDrawsContent whenever m_contentsLayer is set to a new layer in setupContentsLayer(). if (contentsVisible == m_contentsVisible) return; m_contentsVisible = contentsVisible; updateLayerIsDrawable(); } void GraphicsLayer::setClipParent(WebLayer* parent) { m_hasClipParent = !!parent; m_layer->layer()->setClipParent(parent); } void GraphicsLayer::setScrollParent(WebLayer* parent) { m_hasScrollParent = !!parent; m_layer->layer()->setScrollParent(parent); } void GraphicsLayer::setBackgroundColor(const Color& color) { if (color == m_backgroundColor) return; m_backgroundColor = color; m_layer->layer()->setBackgroundColor(m_backgroundColor.rgb()); } void GraphicsLayer::setContentsOpaque(bool opaque) { m_contentsOpaque = opaque; m_layer->layer()->setOpaque(m_contentsOpaque); clearContentsLayerIfUnregistered(); if (m_contentsLayer) m_contentsLayer->setOpaque(opaque); } void GraphicsLayer::setMaskLayer(GraphicsLayer* maskLayer) { if (maskLayer == m_maskLayer) return; m_maskLayer = maskLayer; WebLayer* maskWebLayer = m_maskLayer ? m_maskLayer->platformLayer() : 0; m_layer->layer()->setMaskLayer(maskWebLayer); } void GraphicsLayer::setContentsClippingMaskLayer(GraphicsLayer* contentsClippingMaskLayer) { if (contentsClippingMaskLayer == m_contentsClippingMaskLayer) return; m_contentsClippingMaskLayer = contentsClippingMaskLayer; WebLayer* contentsLayer = contentsLayerIfRegistered(); if (!contentsLayer) return; WebLayer* contentsClippingMaskWebLayer = m_contentsClippingMaskLayer ? m_contentsClippingMaskLayer->platformLayer() : 0; contentsLayer->setMaskLayer(contentsClippingMaskWebLayer); updateContentsRect(); } void GraphicsLayer::setBackfaceVisibility(bool visible) { m_backfaceVisibility = visible; platformLayer()->setDoubleSided(m_backfaceVisibility); } void GraphicsLayer::setOpacity(float opacity) { float clampedOpacity = clampTo(opacity, 0.0f, 1.0f); m_opacity = clampedOpacity; platformLayer()->setOpacity(opacity); } void GraphicsLayer::setBlendMode(WebBlendMode blendMode) { if (m_blendMode == blendMode) return; m_blendMode = blendMode; platformLayer()->setBlendMode(blendMode); } void GraphicsLayer::setIsRootForIsolatedGroup(bool isolated) { if (m_isRootForIsolatedGroup == isolated) return; m_isRootForIsolatedGroup = isolated; platformLayer()->setIsRootForIsolatedGroup(isolated); } void GraphicsLayer::setContentsNeedsDisplay() { if (WebLayer* contentsLayer = contentsLayerIfRegistered()) { contentsLayer->invalidate(); if (isTrackingPaintInvalidations()) trackPaintInvalidationRect(m_contentsRect); } } void GraphicsLayer::setNeedsDisplay() { if (!drawsContent()) return; // TODO(chrishtr): stop invalidating the rects once FrameView::paintRecursively does so. m_layer->layer()->invalidate(); if (isTrackingPaintInvalidations()) trackPaintInvalidationRect(FloatRect(FloatPoint(), m_size)); for (size_t i = 0; i < m_linkHighlights.size(); ++i) m_linkHighlights[i]->invalidate(); paintController().invalidateAll(); if (isTrackingPaintInvalidations()) trackPaintInvalidationObject("##ALL##"); } void GraphicsLayer::setNeedsDisplayInRect(const IntRect& rect, PaintInvalidationReason invalidationReason) { if (!drawsContent()) return; m_layer->layer()->invalidateRect(rect); if (firstPaintInvalidationTrackingEnabled()) m_debugInfo.appendAnnotatedInvalidateRect(rect, invalidationReason); if (isTrackingPaintInvalidations()) trackPaintInvalidationRect(rect); for (size_t i = 0; i < m_linkHighlights.size(); ++i) m_linkHighlights[i]->invalidate(); } void GraphicsLayer::invalidateDisplayItemClient(const DisplayItemClient& displayItemClient, PaintInvalidationReason) { if (!drawsContent()) return; paintController().invalidate(displayItemClient); if (isTrackingPaintInvalidations()) trackPaintInvalidationObject(displayItemClient.debugName()); } void GraphicsLayer::setContentsRect(const IntRect& rect) { if (rect == m_contentsRect) return; m_contentsRect = rect; updateContentsRect(); } void GraphicsLayer::setContentsToImage(Image* image, RespectImageOrientationEnum respectImageOrientation) { RefPtr skImage = image ? image->imageForCurrentFrame() : nullptr; if (image && skImage && image->isBitmapImage()) { if (respectImageOrientation == RespectImageOrientation) { ImageOrientation imageOrientation = toBitmapImage(image)->currentFrameOrientation(); skImage = DragImage::resizeAndOrientImage(skImage.release(), imageOrientation); } } if (image && skImage) { if (!m_imageLayer) { m_imageLayer = adoptPtr(Platform::current()->compositorSupport()->createImageLayer()); registerContentsLayer(m_imageLayer->layer()); } m_imageLayer->setImage(skImage.get()); m_imageLayer->layer()->setOpaque(image->currentFrameKnownToBeOpaque()); updateContentsRect(); } else { if (m_imageLayer) { unregisterContentsLayer(m_imageLayer->layer()); m_imageLayer.clear(); } } setContentsTo(m_imageLayer ? m_imageLayer->layer() : 0); } bool GraphicsLayer::addAnimation(PassOwnPtr popAnimation) { OwnPtr animation(std::move(popAnimation)); ASSERT(animation); platformLayer()->setAnimationDelegate(this); return platformLayer()->addAnimation(animation.leakPtr()); } void GraphicsLayer::pauseAnimation(int animationId, double timeOffset) { platformLayer()->pauseAnimation(animationId, timeOffset); } void GraphicsLayer::removeAnimation(int animationId) { platformLayer()->removeAnimation(animationId); } void GraphicsLayer::abortAnimation(int animationId) { platformLayer()->abortAnimation(animationId); } WebLayer* GraphicsLayer::platformLayer() const { return m_layer->layer(); } void GraphicsLayer::setFilters(const FilterOperations& filters) { SkiaImageFilterBuilder builder; OwnPtr webFilters = adoptPtr(Platform::current()->compositorSupport()->createFilterOperations()); builder.buildFilterOperations(filters, webFilters.get()); m_layer->layer()->setFilters(*webFilters); } void GraphicsLayer::setBackdropFilters(const FilterOperations& filters) { SkiaImageFilterBuilder builder; OwnPtr webFilters = adoptPtr(Platform::current()->compositorSupport()->createFilterOperations()); builder.buildFilterOperations(filters, webFilters.get()); m_layer->layer()->setBackgroundFilters(*webFilters); } void GraphicsLayer::setFilterQuality(SkFilterQuality filterQuality) { if (m_imageLayer) m_imageLayer->setNearestNeighbor(filterQuality == kNone_SkFilterQuality); } void GraphicsLayer::setPaintingPhase(GraphicsLayerPaintingPhase phase) { if (m_paintingPhase == phase) return; m_paintingPhase = phase; setNeedsDisplay(); } void GraphicsLayer::addLinkHighlight(LinkHighlight* linkHighlight) { ASSERT(linkHighlight && !m_linkHighlights.contains(linkHighlight)); m_linkHighlights.append(linkHighlight); linkHighlight->layer()->setLayerClient(this); updateChildList(); } void GraphicsLayer::removeLinkHighlight(LinkHighlight* linkHighlight) { m_linkHighlights.remove(m_linkHighlights.find(linkHighlight)); updateChildList(); } void GraphicsLayer::setScrollableArea(ScrollableArea* scrollableArea, bool isViewport) { if (m_scrollableArea == scrollableArea) return; m_scrollableArea = scrollableArea; // Viewport scrolling may involve pinch zoom and gets routed through // WebViewImpl explicitly rather than via GraphicsLayer::didScroll. if (isViewport) m_layer->layer()->setScrollClient(0); else m_layer->layer()->setScrollClient(this); } void GraphicsLayer::notifyAnimationStarted(double monotonicTime, int group) { if (m_client) m_client->notifyAnimationStarted(this, monotonicTime, group); } void GraphicsLayer::notifyAnimationFinished(double, int group) { if (m_scrollableArea) m_scrollableArea->notifyCompositorAnimationFinished(group); } void GraphicsLayer::notifyAnimationAborted(double, int group) { if (m_scrollableArea) m_scrollableArea->notifyCompositorAnimationAborted(group); } void GraphicsLayer::didScroll() { if (m_scrollableArea) { DoublePoint newPosition = m_scrollableArea->minimumScrollPosition() + toDoubleSize(m_layer->layer()->scrollPositionDouble()); // FrameView::setScrollPosition doesn't work for compositor commits (interacts poorly with programmatic scroll animations) // so we need to use the ScrollableArea version. The FrameView method should go away soon anyway. m_scrollableArea->ScrollableArea::setScrollPosition(newPosition, CompositorScroll); } } scoped_refptr GraphicsLayer::TakeDebugInfo(cc::Layer* layer) { scoped_refptr tracedValue = m_debugInfo.asTracedValue(); tracedValue->SetString("layer_name", WTF::StringUTF8Adaptor(debugName(layer)).asStringPiece()); return tracedValue; } PaintController& GraphicsLayer::paintController() { RELEASE_ASSERT(drawsContent()); if (!m_paintController) m_paintController = PaintController::create(); return *m_paintController; } void GraphicsLayer::setElementId(uint64_t id) { if (WebLayer* layer = platformLayer()) layer->setElementId(id); } void GraphicsLayer::setCompositorMutableProperties(uint32_t properties) { if (WebLayer* layer = platformLayer()) layer->setCompositorMutableProperties(properties); } } // namespace blink #ifndef NDEBUG void showGraphicsLayerTree(const blink::GraphicsLayer* layer) { if (!layer) { fprintf(stderr, "Cannot showGraphicsLayerTree for (nil).\n"); return; } String output = layer->layerTreeAsText(blink::LayerTreeIncludesDebugInfo); fprintf(stderr, "%s\n", output.utf8().data()); } #endif