/* * Copyright (c) 2013, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ImageBufferSurface_h #define ImageBufferSurface_h #include "platform/PlatformExport.h" #include "platform/geometry/IntSize.h" #include "platform/graphics/GraphicsTypes.h" #include "platform/graphics/GraphicsTypes3D.h" #include "third_party/skia/include/core/SkPaint.h" #include "wtf/Allocator.h" #include "wtf/Noncopyable.h" #include "wtf/PassRefPtr.h" class SkBitmap; class SkCanvas; class SkImage; struct SkImageInfo; class SkPicture; namespace blink { class ImageBuffer; class WebLayer; class FloatRect; class GraphicsContext; class PLATFORM_EXPORT ImageBufferSurface { WTF_MAKE_NONCOPYABLE(ImageBufferSurface); USING_FAST_MALLOC(ImageBufferSurface); public: virtual ~ImageBufferSurface(); virtual SkCanvas* canvas() = 0; virtual void disableDeferral() { } virtual void willOverwriteCanvas() { } virtual void didDraw(const FloatRect& rect) { } virtual bool isValid() const = 0; virtual bool restore() { return false; } virtual WebLayer* layer() const { return 0; } virtual bool isAccelerated() const { return false; } virtual bool isRecording() const { return false; } virtual bool isExpensiveToPaint() { return false; } virtual void setFilterQuality(SkFilterQuality) { } virtual void setIsHidden(bool) { } virtual void setImageBuffer(ImageBuffer*) { } virtual PassRefPtr getPicture(); virtual void finalizeFrame(const FloatRect &dirtyRect) { } virtual void draw(GraphicsContext&, const FloatRect& destRect, const FloatRect& srcRect, SkXfermode::Mode); virtual void setHasExpensiveOp() { } virtual Platform3DObject getBackingTextureHandleForOverwrite() { return 0; } virtual void flush(); // Execute all deferred rendering immediately virtual void flushGpu() { flush(); } // Like flush, but flushes all the way down to the GPU context if the surface uses the GPU virtual void prepareSurfaceForPaintingIfNeeded() { } virtual bool writePixels(const SkImageInfo& origInfo, const void* pixels, size_t rowBytes, int x, int y); // May return nullptr if the surface is GPU-backed and the GPU context was lost. virtual PassRefPtr newImageSnapshot(AccelerationHint) = 0; OpacityMode opacityMode() const { return m_opacityMode; } const IntSize& size() const { return m_size; } void notifyIsValidChanged(bool isValid) const; protected: ImageBufferSurface(const IntSize&, OpacityMode); void clear(); private: OpacityMode m_opacityMode; IntSize m_size; }; } // namespace blink #endif