/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "platform/graphics/Image.h" #include "platform/graphics/GraphicsLayer.h" #include "testing/gtest/include/gtest/gtest.h" #include "third_party/skia/include/core/SkImage.h" #include "third_party/skia/include/core/SkSurface.h" #include "wtf/PassOwnPtr.h" namespace blink { namespace { class MockGraphicsLayerClient : public GraphicsLayerClient { public: IntRect computeInterestRect(const GraphicsLayer*, const IntRect&) const { return IntRect(); } void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsLayerPaintingPhase, const IntRect&) const override { } String debugName(const GraphicsLayer*) const override { return String(); } }; class TestImage : public Image { public: static PassRefPtr<TestImage> create(const IntSize& size, bool opaque) { return adoptRef(new TestImage(size, opaque)); } bool currentFrameKnownToBeOpaque(MetadataMode = UseCurrentMetadata) override { return m_image->isOpaque(); } IntSize size() const override { return m_size; } PassRefPtr<SkImage> imageForCurrentFrame() override { return m_image; } void destroyDecodedData(bool) override { // Image pure virtual stub. } void draw(SkCanvas*, const SkPaint&, const FloatRect&, const FloatRect&, RespectImageOrientationEnum, ImageClampingMode) override { // Image pure virtual stub. } private: TestImage(IntSize size, bool opaque) : Image(0) , m_size(size) { RefPtr<SkSurface> surface = adoptRef(createSkSurface(size, opaque)); if (!surface) return; surface->getCanvas()->clear(SK_ColorTRANSPARENT); m_image = adoptRef(surface->newImageSnapshot()); } static SkSurface* createSkSurface(IntSize size, bool opaque) { return SkSurface::NewRaster(SkImageInfo::MakeN32(size.width(), size.height(), opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType)); } IntSize m_size; RefPtr<SkImage> m_image; }; class GraphicsLayerForTesting : public GraphicsLayer { public: explicit GraphicsLayerForTesting(GraphicsLayerClient* client) : GraphicsLayer(client) { } }; } // anonymous namespace TEST(ImageLayerChromiumTest, imageLayerContentReset) { MockGraphicsLayerClient client; OwnPtr<GraphicsLayerForTesting> graphicsLayer = adoptPtr(new GraphicsLayerForTesting(&client)); ASSERT_TRUE(graphicsLayer.get()); ASSERT_FALSE(graphicsLayer->hasContentsLayer()); ASSERT_FALSE(graphicsLayer->contentsLayer()); bool opaque = false; RefPtr<Image> image = TestImage::create(IntSize(100, 100), opaque); ASSERT_TRUE(image.get()); graphicsLayer->setContentsToImage(image.get()); ASSERT_TRUE(graphicsLayer->hasContentsLayer()); ASSERT_TRUE(graphicsLayer->contentsLayer()); graphicsLayer->setContentsToImage(0); ASSERT_FALSE(graphicsLayer->hasContentsLayer()); ASSERT_FALSE(graphicsLayer->contentsLayer()); } TEST(ImageLayerChromiumTest, opaqueImages) { MockGraphicsLayerClient client; OwnPtr<GraphicsLayerForTesting> graphicsLayer = adoptPtr(new GraphicsLayerForTesting(&client)); ASSERT_TRUE(graphicsLayer.get()); bool opaque = true; RefPtr<Image> opaqueImage = TestImage::create(IntSize(100, 100), opaque); ASSERT_TRUE(opaqueImage.get()); RefPtr<Image> nonOpaqueImage = TestImage::create(IntSize(100, 100), !opaque); ASSERT_TRUE(nonOpaqueImage.get()); ASSERT_FALSE(graphicsLayer->contentsLayer()); graphicsLayer->setContentsToImage(opaqueImage.get()); ASSERT_TRUE(graphicsLayer->contentsLayer()->opaque()); graphicsLayer->setContentsToImage(nonOpaqueImage.get()); ASSERT_FALSE(graphicsLayer->contentsLayer()->opaque()); } } // namespace blink