/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SpellCheckerClientImpl_h #define SpellCheckerClientImpl_h #include "core/page/SpellCheckerClient.h" #include "platform/heap/Handle.h" #include "platform/text/TextCheckerClient.h" namespace blink { class WebViewImpl; class SpellCheckerClientImpl final : public SpellCheckerClient, public TextCheckerClient { public: explicit SpellCheckerClientImpl(WebViewImpl*); ~SpellCheckerClientImpl() override; bool isContinuousSpellCheckingEnabled() override; void toggleContinuousSpellChecking() override; void checkSpellingOfString(const String&, int* misspellingLocation, int* misspellingLength) override; void checkGrammarOfString(const String&, Vector&, int* badGrammarLocation, int* badGrammarLength) override; void updateSpellingUIWithMisspelledWord(const String&) override; void showSpellingUI(bool show) override; bool spellingUIIsShowing() override; void requestCheckingOfString(PassRefPtrWillBeRawPtr) override; TextCheckerClient& textChecker() override { return *this; } private: // Returns whether or not the focused control needs spell-checking. // Currently, this function just retrieves the focused node and determines // whether or not it is a