Name: OpenGL ES 2.0 Programming Guide Short Name: opengles-book URL: http://opengles-book.com/ Version: unknown Security Critical: no License: MIT Description: Code samples from OpenGL ES 2.0 Programming Guide. Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner Publisher: Addison-Wesley Professional ISBN: 0321502795 Sample code is MIT licensed - http://www.opengles-book.com/downloads.html Local Modifications: Removed files that chromium did not need: - Bin/* - Common/Doc/* - Common/Include/EGL/* - Common/Include/GLES2/* - Common/Include/KD/* - Common/Lib/* - Common/Source/esUtil_win32.c - Common/Source/Win32/esUtil_TGA.c - Lib/* - *.vcproj, *.sln Added header files for individual examples so that they can be compiled as static libraries: - Chapter_2/Hello_Triangle/Hello_Triangle.h - Chapter_8/Simple_VertexShader/Simple_VertexShader.h - Chapter_9/MipMap2D/MipMap2D.h - Chapter_9/Simple_Texture2D/Simple_Texture2D.h - Chapter_9/Simple_TextureCubemap/Simple_TextureCubemap.h - Chapter_9/TextureWrap/TextureWrap.h - Chapter_11/Stencil_Test/Stencil_Test.h Initialized local variables: - Chapter_11/Stencil_Test/Stencil_Test.c - Common/Source/esShader.c Improvements in Chapter_11/Stencil_Test: - Fixed depth and color values in Stencil Test - Removed redundant glGetIntegerv in draw loop - Restore stencil-mask state after every frame