/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_BASE_HTTPSERVER_H__ #define TALK_BASE_HTTPSERVER_H__ #include #include "talk/base/httpbase.h" namespace talk_base { class AsyncSocket; class HttpServer; class SocketAddress; ////////////////////////////////////////////////////////////////////// // HttpServer ////////////////////////////////////////////////////////////////////// const int HTTP_INVALID_CONNECTION_ID = 0; class HttpTransaction { public: HttpTransaction(int connection_id) : connection_id_(connection_id) { } ~HttpTransaction() { } int connection_id() const { return connection_id_; } HttpRequestData* request() { return &request_; } HttpResponseData* response() { return &response_; } private: int connection_id_; HttpRequestData request_; HttpResponseData response_; }; class HttpServer { public: HttpServer(); virtual ~HttpServer(); int HandleConnection(StreamInterface* stream); // Due to sigslot issues, we can't destroy some streams at an arbitrary time. sigslot::signal3 SignalConnectionClosed; // An HTTP request has been made, and is available in the transaction object. // Populate the transaction's response, and then return the object via the // Respond method. Note that during this time, ownership of the transaction // object is transferred, so it may be passed between threads, although // respond must be called on the server's active thread. sigslot::signal2 SignalHttpRequest; void Respond(HttpTransaction* transaction); // If you want to know when a request completes, listen to this event. sigslot::signal3 SignalHttpRequestComplete; // Stop processing the connection indicated by connection_id. // Unless force is true, the server will complete sending a response that is // in progress. void Close(int connection_id, bool force); void CloseAll(bool force); private: class Connection : private IHttpNotify { public: Connection(int connection_id, HttpServer* server); virtual ~Connection(); void BeginProcess(StreamInterface* stream); StreamInterface* EndProcess(); void Respond(HttpTransaction* transaction); void InitiateClose(bool force); // IHttpNotify Interface virtual HttpError onHttpHeaderComplete(bool chunked, size_t& data_size); virtual void onHttpComplete(HttpMode mode, HttpError err); virtual void onHttpClosed(HttpError err); int connection_id_; HttpServer* server_; HttpBase base_; HttpTransaction* current_; bool signalling_, close_; }; Connection* Find(int connection_id); void Remove(int connection_id); friend class Connection; typedef std::map ConnectionMap; ConnectionMap connections_; int next_connection_id_; }; ////////////////////////////////////////////////////////////////////// class HttpListenServer : public HttpServer, public sigslot::has_slots<> { public: HttpListenServer(AsyncSocket* listener); virtual ~HttpListenServer(); int Listen(const SocketAddress& address); bool GetAddress(SocketAddress& address); private: void OnReadEvent(AsyncSocket* socket); AsyncSocket* listener_; }; ////////////////////////////////////////////////////////////////////// } // namespace talk_base #endif // TALK_BASE_HTTPSERVER_H__