/* Configure script for libxslt, specific for Windows with Scripting Host. * * This script will configure the libxslt build process and create necessary files. * Run it with an 'help', or an invalid option and it will tell you what options * it accepts. * * March 2002, Igor Zlatkovic <igor@zlatkovic.com> */ /* The source directory, relative to the one where this file resides. */ var baseDir = ".."; var srcDirXslt = baseDir + "\\libxslt"; var srcDirExslt = baseDir + "\\libexslt"; var srcDirUtils = baseDir + "\\xsltproc"; /* The directory where we put the binaries after compilation. */ var binDir = "binaries"; /* Base name of what we are building. */ var baseNameXslt = "libxslt"; var baseNameExslt = "libexslt"; /* Configure file which contains the version and the output file where we can store our build configuration. */ var configFile = baseDir + "\\configure.in"; var versionFile = ".\\config.msvc"; /* Input and output files regarding the lib(e)xml features. The second output file is there for the compatibility reasons, otherwise it is identical to the first. */ var optsFileInXslt = srcDirXslt + "\\xsltconfig.h.in"; var optsFileXslt = srcDirXslt + "\\xsltconfig.h"; var optsFileInExslt = srcDirExslt + "\\exsltconfig.h.in"; var optsFileExslt = srcDirExslt + "\\exsltconfig.h"; /* Version strings for the binary distribution. Will be filled later in the code. */ var verMajorXslt; var verMinorXslt; var verMicroXslt; var verMajorExslt; var verMinorExslt; var verMicroExslt; var verCvs; var useCvsVer = true; /* Libxslt features. */ var withTrio = false; var withXsltDebug = true; var withMemDebug = false; var withDebugger = true; var withIconv = true; var withZlib = false; var withCrypto = true; var withModules = false; var withLocale = true; /* Win32 build options. */ var dirSep = "\\"; var compiler = "msvc"; var cruntime = "/MD"; var vcmanifest = false; var buildDebug = 0; var buildStatic = 0; var buildPrefix = "."; var buildBinPrefix = ""; var buildIncPrefix = ""; var buildLibPrefix = ""; var buildSoPrefix = ""; var buildInclude = "."; var buildLib = "."; /* Local stuff */ var error = 0; /* Helper function, transforms the option variable into the 'Enabled' or 'Disabled' string. */ function boolToStr(opt) { if (opt == false) return "no"; else if (opt == true) return "yes"; error = 1; return "*** undefined ***"; } /* Helper function, transforms the argument string into the boolean value. */ function strToBool(opt) { if (opt == "0" || opt == "no") return false; else if (opt == "1" || opt == "yes") return true; error = 1; return false; } /* Displays the details about how to use this script. */ function usage() { var txt; txt = "Usage:\n"; txt += " cscript " + WScript.ScriptName + " <options>\n"; txt += " cscript " + WScript.ScriptName + " help\n\n"; txt += "Options can be specified in the form <option>=<value>, where the value is\n"; txt += "either 'yes' or 'no'.\n\n"; txt += "XSLT processor options, default value given in parentheses:\n\n"; txt += " trio: Enable TRIO string manipulator (" + (withTrio? "yes" : "no") + ")\n"; txt += " xslt_debug: Enable XSLT debbugging module (" + (withXsltDebug? "yes" : "no") + ")\n"; txt += " mem_debug: Enable memory debugger (" + (withMemDebug? "yes" : "no") + ")\n"; txt += " debugger: Enable external debugger support (" + (withDebugger? "yes" : "no") + ")\n"; txt += " iconv: Use iconv library (" + (withIconv? "yes" : "no") + ")\n"; txt += " zlib: Use zlib library (" + (withZlib? "yes" : "no") + ")\n"; txt += " crypto: Enable Crypto support (" + (withCrypto? "yes" : "no") + ")\n"; txt += " modules: Enable Module support (" + (withModules? "yes" : "no") + ")\n"; txt += " locale: Enable Locale support, requires unicode OS support (" + (withLocale? "yes" : "no") + ")\n"; txt += "\nWin32 build options, default value given in parentheses:\n\n"; txt += " compiler: Compiler to be used [msvc|mingw] (" + compiler + ")\n"; txt += " cruntime: C-runtime compiler option (only msvc) (" + cruntime + ")\n"; txt += " vcmanifest: Embed VC manifest (only msvc) (" + (vcmanifest? "yes" : "no") + ")\n"; txt += " debug: Build unoptimised debug executables (" + (buildDebug? "yes" : "no") + ")\n"; txt += " static: Link xsltproc statically to libxslt (" + (buildStatic? "yes" : "no") + ")\n"; txt += " Note: automatically enabled if cruntime is not /MD or /MDd\n"; txt += " prefix: Base directory for the installation (" + buildPrefix + ")\n"; txt += " bindir: Directory where xsltproc and friends should be installed\n"; txt += " (" + buildBinPrefix + ")\n"; txt += " incdir: Directory where headers should be installed\n"; txt += " (" + buildIncPrefix + ")\n"; txt += " libdir: Directory where static and import libraries should be\n"; txt += " installed (" + buildLibPrefix + ")\n"; txt += " sodir: Directory where shared libraries should be installed\n"; txt += " (" + buildSoPrefix + ")\n"; txt += " include: Additional search path for the compiler, particularily\n"; txt += " where libxml headers can be found (" + buildInclude + ")\n"; txt += " lib: Additional search path for the linker, particularily\n"; txt += " where libxml library can be found (" + buildLib + ")\n"; WScript.Echo(txt); } /* Discovers the version we are working with by reading the apropriate configuration file. Despite its name, this also writes the configuration file included by our makefile. */ function discoverVersion() { var fso, cf, vf, ln, s; fso = new ActiveXObject("Scripting.FileSystemObject"); verCvs = ""; if (useCvsVer && fso.FileExists("..\\CVS\\Entries")) { cf = fso.OpenTextFile("..\\CVS\\Entries", 1); while (cf.AtEndOfStream != true) { ln = cf.ReadLine(); s = new String(ln); if (s.search(/^\/ChangeLog\//) != -1) { iDot = s.indexOf("."); iSlash = s.indexOf("/", iDot); verCvs = "CVS" + s.substring(iDot + 1, iSlash); break; } } cf.Close(); } cf = fso.OpenTextFile(configFile, 1); if (compiler == "msvc") versionFile = ".\\config.msvc"; else if (compiler == "mingw") versionFile = ".\\config.mingw"; vf = fso.CreateTextFile(versionFile, true); vf.WriteLine("# " + versionFile); vf.WriteLine("# This file is generated automatically by " + WScript.ScriptName + "."); vf.WriteBlankLines(1); while (cf.AtEndOfStream != true) { ln = cf.ReadLine(); s = new String(ln); if (s.search(/^LIBXSLT_MAJOR_VERSION=/) != -1) { vf.WriteLine(s); verMajorXslt = s.substring(s.indexOf("=") + 1, s.length) } else if(s.search(/^LIBXSLT_MINOR_VERSION=/) != -1) { vf.WriteLine(s); verMinorXslt = s.substring(s.indexOf("=") + 1, s.length) } else if(s.search(/^LIBXSLT_MICRO_VERSION=/) != -1) { vf.WriteLine(s); verMicroXslt = s.substring(s.indexOf("=") + 1, s.length) } else if (s.search(/^LIBEXSLT_MAJOR_VERSION=/) != -1) { vf.WriteLine(s); verMajorExslt = s.substring(s.indexOf("=") + 1, s.length) } else if(s.search(/^LIBEXSLT_MINOR_VERSION=/) != -1) { vf.WriteLine(s); verMinorExslt = s.substring(s.indexOf("=") + 1, s.length) } else if(s.search(/^LIBEXSLT_MICRO_VERSION=/) != -1) { vf.WriteLine(s); verMicroExslt = s.substring(s.indexOf("=") + 1, s.length) } } cf.Close(); vf.WriteLine("WITH_TRIO=" + (withTrio? "1" : "0")); vf.WriteLine("WITH_DEBUG=" + (withXsltDebug? "1" : "0")); vf.WriteLine("WITH_MEM_DEBUG=" + (withMemDebug? "1" : "0")); vf.WriteLine("WITH_DEBUGGER=" + (withDebugger? "1" : "0")); vf.WriteLine("WITH_ICONV=" + (withIconv? "1" : "0")); vf.WriteLine("WITH_ZLIB=" + (withZlib? "1" : "0")); vf.WriteLine("WITH_CRYPTO=" + (withCrypto? "1" : "0")); vf.WriteLine("WITH_MODULES=" + (withModules? "1" : "0")); vf.WriteLine("DEBUG=" + (buildDebug? "1" : "0")); vf.WriteLine("STATIC=" + (buildStatic? "1" : "0")); vf.WriteLine("PREFIX=" + buildPrefix); vf.WriteLine("BINPREFIX=" + buildBinPrefix); vf.WriteLine("INCPREFIX=" + buildIncPrefix); vf.WriteLine("LIBPREFIX=" + buildLibPrefix); vf.WriteLine("SOPREFIX=" + buildSoPrefix); if (compiler == "msvc") { vf.WriteLine("INCLUDE=$(INCLUDE);" + buildInclude); vf.WriteLine("LIB=$(LIB);" + buildLib); vf.WriteLine("CRUNTIME=" + cruntime); vf.WriteLine("VCMANIFEST=" + (vcmanifest? "1" : "0")); } else if (compiler == "mingw") { vf.WriteLine("INCLUDE+=;" + buildInclude); vf.WriteLine("LIB+=;" + buildLib); } vf.Close(); } /* Configures libxslt. This one will generate xsltconfig.h from xsltconfig.h.in taking what the user passed on the command line into account. */ function configureXslt() { var fso, ofi, of, ln, s; fso = new ActiveXObject("Scripting.FileSystemObject"); ofi = fso.OpenTextFile(optsFileInXslt, 1); of = fso.CreateTextFile(optsFileXslt, true); while (ofi.AtEndOfStream != true) { ln = ofi.ReadLine(); s = new String(ln); if (s.search(/\@VERSION\@/) != -1) { of.WriteLine(s.replace(/\@VERSION\@/, verMajorXslt + "." + verMinorXslt + "." + verMicroXslt)); } else if (s.search(/\@LIBXSLT_VERSION_NUMBER\@/) != -1) { of.WriteLine(s.replace(/\@LIBXSLT_VERSION_NUMBER\@/, verMajorXslt*10000 + verMinorXslt*100 + verMicroXslt*1)); } else if (s.search(/\@LIBXSLT_VERSION_EXTRA\@/) != -1) { of.WriteLine(s.replace(/\@LIBXSLT_VERSION_EXTRA\@/, verCvs)); } else if (s.search(/\@WITH_TRIO\@/) != -1) { of.WriteLine(s.replace(/\@WITH_TRIO\@/, withTrio? "1" : "0")); } else if (s.search(/\@WITH_XSLT_DEBUG\@/) != -1) { of.WriteLine(s.replace(/\@WITH_XSLT_DEBUG\@/, withXsltDebug? "1" : "0")); } else if (s.search(/\@WITH_MEM_DEBUG\@/) != -1) { of.WriteLine(s.replace(/\@WITH_MEM_DEBUG\@/, withMemDebug? "1" : "0")); } else if (s.search(/\@WITH_DEBUGGER\@/) != -1) { of.WriteLine(s.replace(/\@WITH_DEBUGGER\@/, withDebugger? "1" : "0")); } else if (s.search(/\@WITH_MODULES\@/) != -1) { of.WriteLine(s.replace(/\@WITH_MODULES\@/, withModules? "1" : "0")); } else if (s.search(/\@XSLT_LOCALE_XLOCALE\@/) != -1) { of.WriteLine(s.replace(/\@XSLT_LOCALE_XLOCALE\@/, "0")); } else if (s.search(/\@XSLT_LOCALE_WINAPI\@/) != -1) { of.WriteLine(s.replace(/\@XSLT_LOCALE_WINAPI\@/, withLocale? "1" : "0")); } else if (s.search(/\@LIBXSLT_DEFAULT_PLUGINS_PATH\@/) != -1) { of.WriteLine(s.replace(/\@LIBXSLT_DEFAULT_PLUGINS_PATH\@/, "NULL")); } else of.WriteLine(ln); } ofi.Close(); of.Close(); } /* Configures libexslt. This one will generate exsltconfig.h from exsltconfig.h.in taking what the user passed on the command line into account. */ function configureExslt() { var fso, ofi, of, ln, s; fso = new ActiveXObject("Scripting.FileSystemObject"); ofi = fso.OpenTextFile(optsFileInExslt, 1); of = fso.CreateTextFile(optsFileExslt, true); while (ofi.AtEndOfStream != true) { ln = ofi.ReadLine(); s = new String(ln); if (s.search(/\@VERSION\@/) != -1) { of.WriteLine(s.replace(/\@VERSION\@/, verMajorExslt + "." + verMinorExslt + "." + verMicroExslt)); } else if (s.search(/\@LIBEXSLT_VERSION_NUMBER\@/) != -1) { of.WriteLine(s.replace(/\@LIBEXSLT_VERSION_NUMBER\@/, verMajorExslt*10000 + verMinorExslt*100 + verMicroExslt*1)); } else if (s.search(/\@LIBEXSLT_VERSION_EXTRA\@/) != -1) { of.WriteLine(s.replace(/\@LIBEXSLT_VERSION_EXTRA\@/, verCvs)); } else if (s.search(/\@WITH_CRYPTO\@/) != -1) { of.WriteLine(s.replace(/\@WITH_CRYPTO\@/, withCrypto? "1" : "0")); } else if (s.search(/\@WITH_MODULES\@/) != -1) { of.WriteLine(s.replace(/\@WITH_MODULES\@/, withModules? "1" : "0")); } else of.WriteLine(ln); } ofi.Close(); of.Close(); } /* Creates the readme file for the binary distribution of 'bname', for the version 'ver' in the file 'file'. This one is called from the Makefile when generating a binary distribution. The parameters are passed by make. */ function genReadme(bname, ver, file) { var fso, f; fso = new ActiveXObject("Scripting.FileSystemObject"); f = fso.CreateTextFile(file, true); f.WriteLine(" " + bname + " " + ver); f.WriteLine(" --------------"); f.WriteBlankLines(1); f.WriteLine(" This is " + bname + ", version " + ver + ", binary package for the native Win32/IA32"); f.WriteLine("platform."); f.WriteBlankLines(1); f.WriteLine(" The files in this package do not require any special installation"); f.WriteLine("steps. Extract the contents of the archive whereever you wish and"); f.WriteLine("make sure that your tools which use " + bname + " can find it."); f.WriteBlankLines(1); f.WriteLine(" For example, if you want to run the supplied utilities from the command"); f.WriteLine("line, you can, if you wish, add the 'bin' subdirectory to the PATH"); f.WriteLine("environment variable."); f.WriteLine(" If you want to make programmes in C which use " + bname + ", you'll"); f.WriteLine("likely know how to use the contents of this package. If you don't, please"); f.WriteLine("refer to your compiler's documentation."); f.WriteBlankLines(1); f.WriteLine(" If there is something you cannot keep for yourself, such as a problem,"); f.WriteLine("a cheer of joy, a comment or a suggestion, feel free to contact me using"); f.WriteLine("the address below."); f.WriteBlankLines(1); f.WriteLine(" Igor Zlatkovic (igor@zlatkovic.com)"); f.Close(); } /* * main(), * Execution begins here. */ /* Parse the command-line arguments. */ for (i = 0; (i < WScript.Arguments.length) && (error == 0); i++) { var arg, opt; arg = WScript.Arguments(i); opt = arg.substring(0, arg.indexOf("=")); if (opt.length == 0) opt = arg.substring(0, arg.indexOf(":")); if (opt.length > 0) { if (opt == "xslt_debug") withXsltDebug = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "trio") withTrio = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "mem_debug") withMemDebug = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "debugger") withDebugger = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "debug") buildDebug = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "iconv") withIconv = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "zlib") withZlib = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "crypto") withCrypto = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "modules") withModules = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "locale") withLocale = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "compiler") compiler = arg.substring(opt.length + 1, arg.length); else if (opt == "cruntime") cruntime = arg.substring(opt.length + 1, arg.length); else if (opt == "vcmanifest") vcmanifest = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "static") buildStatic = strToBool(arg.substring(opt.length + 1, arg.length)); else if (opt == "prefix") buildPrefix = arg.substring(opt.length + 1, arg.length); else if (opt == "incdir") buildIncPrefix = arg.substring(opt.length + 1, arg.length); else if (opt == "bindir") buildBinPrefix = arg.substring(opt.length + 1, arg.length); else if (opt == "libdir") buildLibPrefix = arg.substring(opt.length + 1, arg.length); else if (opt == "sodir") buildSoPrefix = arg.substring(opt.length + 1, arg.length); else if (opt == "incdir") buildIncPrefix = arg.substring(opt.length + 1, arg.length); else if (opt == "include") buildInclude = arg.substring(opt.length + 1, arg.length); else if (opt == "lib") buildLib = arg.substring(opt.length + 1, arg.length); else if (opt == "release") useCvsVer = false; else error = 1; } else if (i == 0) { if (arg == "genreadme") { // This command comes from the Makefile and will not be checked // for errors, because Makefile will always supply right parameters. genReadme(WScript.Arguments(1), WScript.Arguments(2), WScript.Arguments(3)); WScript.Quit(0); } else if (arg == "help") { usage(); WScript.Quit(0); } } else error = 1; } // If we have an error here, it is because the user supplied bad parameters. if (error != 0) { usage(); WScript.Quit(error); } // if user choses to link the c-runtime library statically into libxslt // with /MT and friends, then we need to enable static linking for xsltproc if (cruntime == "/MT" || cruntime == "/MTd" || cruntime == "/ML" || cruntime == "/MLd") { buildStatic = 1; } if (buildStatic == 1 && withModules == 1) { WScript.Echo("Warning: Disabling plugin support."); WScript.Echo(""); WScript.Echo("Modules cannot be enabled when a statically linked cruntime has"); WScript.Echo("been selected, or when xsltproc.exe is linked statically to libxslt."); WScript.Echo(""); withModules=0; } dirSep = "\\"; //if (compiler == "mingw") // dirSep = "/"; if (buildBinPrefix == "") buildBinPrefix = "$(PREFIX)" + dirSep + "bin"; if (buildIncPrefix == "") buildIncPrefix = "$(PREFIX)" + dirSep + "include"; if (buildLibPrefix == "") buildLibPrefix = "$(PREFIX)" + dirSep + "lib"; if (buildSoPrefix == "") buildSoPrefix = "$(PREFIX)" + dirSep + "lib"; // Discover the version. discoverVersion(); if (error != 0) { WScript.Echo("Version discovery failed, aborting."); WScript.Quit(error); } var outVerString = baseNameXslt + " version: " + verMajorXslt + "." + verMinorXslt + "." + verMicroXslt; if (verCvs && verCvs != "") outVerString += "-" + verCvs; WScript.Echo(outVerString); outVerString = baseNameExslt + " version: " + verMajorExslt + "." + verMinorExslt + "." + verMicroExslt; if (verCvs && verCvs != "") outVerString += "-" + verCvs; WScript.Echo(outVerString); // Configure libxslt. configureXslt(); if (error != 0) { WScript.Echo("Configuration failed, aborting."); WScript.Quit(error); } // Configure libexslt. configureExslt(); if (error != 0) { WScript.Echo("Configuration failed, aborting."); WScript.Quit(error); } // Create the Makefile. var fso = new ActiveXObject("Scripting.FileSystemObject"); var makefile = ".\\Makefile.msvc"; if (compiler == "mingw") makefile = ".\\Makefile.mingw"; var new_makefile = ".\\Makefile"; var f = fso.FileExists(new_makefile); if (f) { var t = fso.GetFile(new_makefile); t.Attributes =0; } fso.CopyFile(makefile, new_makefile, true); WScript.Echo("Created Makefile."); // Create the config.h. var confighsrc = "..\\libxslt\\win32config.h"; var configh = "..\\config.h"; var f = fso.FileExists(configh); if (f) { var t = fso.GetFile(configh); t.Attributes =0; } fso.CopyFile(confighsrc, configh, true); WScript.Echo("Created config.h."); // Display the final configuration. var txtOut = "\nXSLT processor configuration\n"; txtOut += "----------------------------\n"; txtOut += " Trio: " + boolToStr(withTrio) + "\n"; txtOut += " Debugging module: " + boolToStr(withXsltDebug) + "\n"; txtOut += " Memory debugging: " + boolToStr(withMemDebug) + "\n"; txtOut += " Debugger support: " + boolToStr(withDebugger) + "\n"; txtOut += " Use iconv: " + boolToStr(withIconv) + "\n"; txtOut += " With zlib: " + boolToStr(withZlib) + "\n"; txtOut += " Crypto: " + boolToStr(withCrypto) + "\n"; txtOut += " Modules: " + boolToStr(withModules) + "\n"; txtOut += " Locale: " + boolToStr(withLocale) + "\n"; txtOut += "\n"; txtOut += "Win32 build configuration\n"; txtOut += "-------------------------\n"; txtOut += " Compiler: " + compiler + "\n"; if (compiler == "msvc") txtOut += " C-Runtime option: " + cruntime + "\n"; txtOut += " Embed Manifest: " + boolToStr(vcmanifest) + "\n"; txtOut += " Debug symbols: " + boolToStr(buildDebug) + "\n"; txtOut += " Static xsltproc: " + boolToStr(buildStatic) + "\n"; txtOut += " Install prefix: " + buildPrefix + "\n"; txtOut += " Put tools in: " + buildBinPrefix + "\n"; txtOut += " Put headers in: " + buildIncPrefix + "\n"; txtOut += "Put static libs in: " + buildLibPrefix + "\n"; txtOut += "Put shared libs in: " + buildSoPrefix + "\n"; txtOut += " Include path: " + buildInclude + "\n"; txtOut += " Lib path: " + buildLib + "\n"; WScript.Echo(txtOut); // Done.