// Copyright (c) 2005, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // --- // Author: Sanjay Ghemawat // // Portable implementation - just use glibc // // Note: The glibc implementation may cause a call to malloc. // This can cause a deadlock in HeapProfiler. #include #include #include "google/stacktrace.h" // If you change this function, also change GetStackFrames below. int GetStackTrace(void** result, int max_depth, int skip_count) { static const int kStackLength = 64; void * stack[kStackLength]; int size; size = backtrace(stack, kStackLength); skip_count++; // we want to skip the current frame as well int result_count = size - skip_count; if (result_count < 0) result_count = 0; if (result_count > max_depth) result_count = max_depth; for (int i = 0; i < result_count; i++) result[i] = stack[i + skip_count]; return result_count; } // If you change this function, also change GetStackTrace above: // // This GetStackFrames routine shares a lot of code with GetStackTrace // above. This code could have been refactored into a common routine, // and then both GetStackTrace/GetStackFrames could call that routine. // There are two problems with that: // // (1) The performance of the refactored-code suffers substantially - the // refactored needs to be able to record the stack trace when called // from GetStackTrace, and both the stack trace and stack frame sizes, // when called from GetStackFrames - this introduces enough new // conditionals that GetStackTrace performance can degrade by as much // as 50%. // // (2) Whether the refactored routine gets inlined into GetStackTrace and // GetStackFrames depends on the compiler, and we can't guarantee the // behavior either-way, even with "__attribute__ ((always_inline))" // or "__attribute__ ((noinline))". But we need this guarantee or the // frame counts may be off by one. // // Both (1) and (2) can be addressed without this code duplication, by // clever use of template functions, and by defining GetStackTrace and // GetStackFrames as macros that expand to these template functions. // However, this approach comes with its own set of problems - namely, // macros and preprocessor trouble - for example, if GetStackTrace // and/or GetStackFrames is ever defined as a member functions in some // class, we are in trouble. int GetStackFrames(void** pcs, int* sizes, int max_depth, int skip_count) { static const int kStackLength = 64; void * stack[kStackLength]; int size; size = backtrace(stack, kStackLength); skip_count++; // we want to skip the current frame as well int result_count = size - skip_count; if (result_count < 0) result_count = 0; if (result_count > max_depth) result_count = max_depth; for (int i = 0; i < result_count; i++) pcs[i] = stack[i + skip_count]; // No implementation for finding out the stack frame sizes yet. memset(sizes, 0, sizeof(*sizes) * result_count); return result_count; }