// Copyright (c) 2005, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // --- // Author: Arun Sharma // // Produce stack trace using libunwind // We only need local unwinder. #define UNW_LOCAL_ONLY extern "C" { #include #include // for memset() #include } #include "google/stacktrace.h" #include "base/logging.h" // Sometimes, we can try to get a stack trace from within a stack // trace, because libunwind can call mmap (maybe indirectly via an // internal mmap based memory allocator), and that mmap gets trapped // and causes a stack-trace request. If were to try to honor that // recursive request, we'd end up with infinite recursion or deadlock. // Luckily, it's safe to ignore those subsequent traces. In such // cases, we return 0 to indicate the situation. static __thread int recursive; // If you change this function, also change GetStackFrames below. int GetStackTrace(void** result, int max_depth, int skip_count) { void *ip; int n = 0; unw_cursor_t cursor; unw_context_t uc; if (recursive) { return 0; } ++recursive; unw_getcontext(&uc); int ret = unw_init_local(&cursor, &uc); assert(ret >= 0); skip_count++; // Do not include the "GetStackTrace" frame while (n < max_depth) { if (unw_get_reg(&cursor, UNW_REG_IP, (unw_word_t *) &ip) < 0) { break; } if (skip_count > 0) { skip_count--; } else { result[n++] = ip; } if (unw_step(&cursor) <= 0) { break; } } --recursive; return n; } // If you change this function, also change GetStackTrace above: // // This GetStackFrames routine shares a lot of code with GetStackTrace // above. This code could have been refactored into a common routine, // and then both GetStackTrace/GetStackFrames could call that routine. // There are two problems with that: // // (1) The performance of the refactored-code suffers substantially - the // refactored needs to be able to record the stack trace when called // from GetStackTrace, and both the stack trace and stack frame sizes, // when called from GetStackFrames - this introduces enough new // conditionals that GetStackTrace performance can degrade by as much // as 50%. // // (2) Whether the refactored routine gets inlined into GetStackTrace and // GetStackFrames depends on the compiler, and we can't guarantee the // behavior either-way, even with "__attribute__ ((always_inline))" // or "__attribute__ ((noinline))". But we need this guarantee or the // frame counts may be off by one. // // Both (1) and (2) can be addressed without this code duplication, by // clever use of template functions, and by defining GetStackTrace and // GetStackFrames as macros that expand to these template functions. // However, this approach comes with its own set of problems - namely, // macros and preprocessor trouble - for example, if GetStackTrace // and/or GetStackFrames is ever defined as a member functions in some // class, we are in trouble. int GetStackFrames(void** pcs, int* sizes, int max_depth, int skip_count) { void *ip; int n = 0; unw_cursor_t cursor; unw_context_t uc; unw_word_t sp = 0, next_sp = 0; if (recursive) { return 0; } ++recursive; unw_getcontext(&uc); RAW_CHECK(unw_init_local(&cursor, &uc) >= 0, "unw_init_local failed"); skip_count++; // Do not include the "GetStackFrames" frame while (skip_count--) { if (unw_step(&cursor) <= 0 || unw_get_reg(&cursor, UNW_REG_SP, &next_sp) < 0) { goto out; } } while (n < max_depth) { sp = next_sp; if (unw_get_reg(&cursor, UNW_REG_IP, (unw_word_t *) &ip) < 0) break; if (unw_step(&cursor) <= 0 || unw_get_reg(&cursor, UNW_REG_SP, &next_sp)) { // We couldn't step any further (possibly because we reached _start). // Provide the last good PC we've got, and get out. sizes[n] = 0; pcs[n++] = ip; break; } sizes[n] = next_sp - sp; pcs[n++] = ip; } out: --recursive; return n; }