// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This is a simple allocator based on the windows heap. extern "C" { HANDLE win_heap; bool win_heap_init(bool use_lfh) { win_heap = HeapCreate(0, 0, 0); if (win_heap == NULL) return false; if (use_lfh) { ULONG enable_lfh = 2; HeapSetInformation(win_heap, HeapCompatibilityInformation, &enable_lfh, sizeof(enable_lfh)); // NOTE: Setting LFH may fail. Vista already has it enabled. // And under the debugger, it won't use LFH. So we // ignore any errors. } return true; } void* win_heap_malloc(size_t size) { return HeapAlloc(win_heap, 0, size); } void win_heap_free(void* size) { HeapFree(win_heap, 0, size); } void* win_heap_realloc(void* ptr, size_t size) { if (!ptr) return win_heap_malloc(size); if (!size) { win_heap_free(ptr); return NULL; } return HeapReAlloc(win_heap, 0, ptr, size); } size_t win_heap_msize(void* ptr) { return HeapSize(win_heap, 0, ptr); } } // extern "C"