// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef TOOLS_GN_ARGS_H_ #define TOOLS_GN_ARGS_H_ #include "base/basictypes.h" #include "base/containers/hash_tables.h" #include "base/synchronization/lock.h" #include "tools/gn/err.h" #include "tools/gn/scope.h" extern const char kBuildArgs_Help[]; // Manages build arguments. It stores the global arguments specified on the // command line, and sets up the root scope with the proper values. // // This class tracks accesses so we can report errors about unused variables. // The use case is if the user specifies an override on the command line, but // no buildfile actually uses that variable. We want to be able to report that // the argument was unused. class Args { public: Args(); Args(const Args& other); ~Args(); // Specifies overrides of the build arguments. These are normally specified // on the command line. void AddArgOverride(const char* name, const Value& value); void AddArgOverrides(const Scope::KeyValueMap& overrides); // Sets up the root scope for a toolchain. This applies the default system // flags, then any overrides stored in this object, then applies any // toolchain overrides specified in the argument. void SetupRootScope(Scope* dest, const Scope::KeyValueMap& toolchain_overrides) const; // Sets up the given scope with arguments passed in. // // If the values specified in the args are not already set, the values in // the args list will be used (which are assumed to be the defaults), but // they will not override the system defaults or the current overrides. // // All args specified in the input will be marked as "used". // // On failure, the err will be set and it will return false. bool DeclareArgs(const Scope::KeyValueMap& args, Scope* scope_to_set, Err* err) const; // Checks to see if any of the overrides ever used were never declared as // arguments. If there are, this returns false and sets the error. bool VerifyAllOverridesUsed(Err* err) const; // This function is not threadsafe, it must only be used when // single-threaded. It's used to implement the "args" command. const Scope::KeyValueMap& declared_arguments() const { return declared_arguments_; } private: // Sets the default config based on the current system. void SetSystemVars(Scope* scope) const; // Sets the given vars on the given scope. void ApplyOverrides(const Scope::KeyValueMap& values, Scope* scope) const; void SaveOverrideRecord(const Scope::KeyValueMap& values) const; // Since this is called during setup which we assume is single-threaded, // this is not protected by the lock. It should be set only during init. Scope::KeyValueMap overrides_; mutable base::Lock lock_; // Maintains a list of all overrides we've ever seen. This is the main // |overrides_| as well as toolchain overrides. Tracking this allows us to // check for overrides that were specified but never used. mutable Scope::KeyValueMap all_overrides_; // Tracks all variables declared in any buildfile. This is so we can see if // the user set variables on the command line that are not used anywhere. mutable Scope::KeyValueMap declared_arguments_; Args& operator=(const Args& other); // Disallow assignment. }; #endif // TOOLS_GN_ARGS_H_