// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "testing/gtest/include/gtest/gtest.h" #include "tools/gn/builder.h" #include "tools/gn/loader.h" #include "tools/gn/target.h" #include "tools/gn/test_with_scope.h" #include "tools/gn/toolchain.h" namespace { class MockLoader : public Loader { public: MockLoader() { } // Loader implementation: void Load(const SourceFile& file, const LocationRange& origin, const Label& toolchain_name) override { files_.push_back(file); } void ToolchainLoaded(const Toolchain* toolchain) override {} Label GetDefaultToolchain() const override { return Label(); } const Settings* GetToolchainSettings(const Label& label) const override { return nullptr; } bool HasLoadedNone() const { return files_.empty(); } // Returns true if two loads have been requested and they match the given // file. This will clear the records so it will be empty for the next call. bool HasLoadedTwo(const SourceFile& a, const SourceFile& b) { if (files_.size() != 2u) { files_.clear(); return false; } bool match = ( (files_[0] == a && files_[1] == b) || (files_[0] == b && files_[1] == a)); files_.clear(); return match; } private: ~MockLoader() override {} std::vector files_; }; class BuilderTest : public testing::Test { public: BuilderTest() : loader_(new MockLoader), builder_(new Builder(loader_.get())), settings_(&build_settings_, std::string()), scope_(&settings_) { build_settings_.SetBuildDir(SourceDir("//out/")); settings_.set_toolchain_label(Label(SourceDir("//tc/"), "default")); settings_.set_default_toolchain_label(settings_.toolchain_label()); } Toolchain* DefineToolchain() { Toolchain* tc = new Toolchain(&settings_, settings_.toolchain_label()); TestWithScope::SetupToolchain(tc); builder_->ItemDefined(scoped_ptr(tc)); return tc; } protected: scoped_refptr loader_; scoped_refptr builder_; BuildSettings build_settings_; Settings settings_; Scope scope_; }; } // namespace TEST_F(BuilderTest, BasicDeps) { SourceDir toolchain_dir = settings_.toolchain_label().dir(); std::string toolchain_name = settings_.toolchain_label().name(); // Construct a dependency chain: A -> B -> C. Define A first with a // forward-reference to B, then C, then B to test the different orders that // the dependencies are hooked up. Label a_label(SourceDir("//a/"), "a", toolchain_dir, toolchain_name); Label b_label(SourceDir("//b/"), "b", toolchain_dir, toolchain_name); Label c_label(SourceDir("//c/"), "c", toolchain_dir, toolchain_name); // The builder will take ownership of the pointers. Target* a = new Target(&settings_, a_label); a->public_deps().push_back(LabelTargetPair(b_label)); a->set_output_type(Target::EXECUTABLE); builder_->ItemDefined(scoped_ptr(a)); // Should have requested that B and the toolchain is loaded. EXPECT_TRUE(loader_->HasLoadedTwo(SourceFile("//tc/BUILD.gn"), SourceFile("//b/BUILD.gn"))); // Define the toolchain. DefineToolchain(); BuilderRecord* toolchain_record = builder_->GetRecord(settings_.toolchain_label()); ASSERT_TRUE(toolchain_record); EXPECT_EQ(BuilderRecord::ITEM_TOOLCHAIN, toolchain_record->type()); // A should be unresolved with an item BuilderRecord* a_record = builder_->GetRecord(a_label); EXPECT_TRUE(a_record->item()); EXPECT_FALSE(a_record->resolved()); EXPECT_FALSE(a_record->can_resolve()); // B should be unresolved, have no item, and no deps. BuilderRecord* b_record = builder_->GetRecord(b_label); EXPECT_FALSE(b_record->item()); EXPECT_FALSE(b_record->resolved()); EXPECT_FALSE(b_record->can_resolve()); EXPECT_TRUE(b_record->all_deps().empty()); // A should have two deps: B and the toolchain. Only B should be unresolved. EXPECT_EQ(2u, a_record->all_deps().size()); EXPECT_EQ(1u, a_record->unresolved_deps().size()); EXPECT_NE(a_record->all_deps().end(), a_record->all_deps().find(toolchain_record)); EXPECT_NE(a_record->all_deps().end(), a_record->all_deps().find(b_record)); EXPECT_NE(a_record->unresolved_deps().end(), a_record->unresolved_deps().find(b_record)); // B should be marked as having A waiting on it. EXPECT_EQ(1u, b_record->waiting_on_resolution().size()); EXPECT_NE(b_record->waiting_on_resolution().end(), b_record->waiting_on_resolution().find(a_record)); // Add the C target. Target* c = new Target(&settings_, c_label); c->set_output_type(Target::STATIC_LIBRARY); c->visibility().SetPublic(); builder_->ItemDefined(scoped_ptr(c)); // C only depends on the already-loaded toolchain so we shouldn't have // requested anything else. EXPECT_TRUE(loader_->HasLoadedNone()); // Add the B target. Target* b = new Target(&settings_, b_label); a->public_deps().push_back(LabelTargetPair(c_label)); b->set_output_type(Target::SHARED_LIBRARY); b->visibility().SetPublic(); builder_->ItemDefined(scoped_ptr(b)); // B depends only on the already-loaded C and toolchain so we shouldn't have // requested anything else. EXPECT_TRUE(loader_->HasLoadedNone()); // All targets should now be resolved. BuilderRecord* c_record = builder_->GetRecord(c_label); EXPECT_TRUE(a_record->resolved()); EXPECT_TRUE(b_record->resolved()); EXPECT_TRUE(c_record->resolved()); EXPECT_TRUE(a_record->unresolved_deps().empty()); EXPECT_TRUE(b_record->unresolved_deps().empty()); EXPECT_TRUE(c_record->unresolved_deps().empty()); EXPECT_TRUE(a_record->waiting_on_resolution().empty()); EXPECT_TRUE(b_record->waiting_on_resolution().empty()); EXPECT_TRUE(c_record->waiting_on_resolution().empty()); } // Tests that the should generate bit is set and propogated properly. TEST_F(BuilderTest, ShouldGenerate) { DefineToolchain(); // Define a secondary toolchain. Settings settings2(&build_settings_, "secondary/"); Label toolchain_label2(SourceDir("//tc/"), "secondary"); settings2.set_toolchain_label(toolchain_label2); Toolchain* tc2 = new Toolchain(&settings2, toolchain_label2); TestWithScope::SetupToolchain(tc2); builder_->ItemDefined(scoped_ptr(tc2)); // Construct a dependency chain: A -> B. A is in the default toolchain, B // is not. Label a_label(SourceDir("//foo/"), "a", settings_.toolchain_label().dir(), "a"); Label b_label(SourceDir("//foo/"), "b", toolchain_label2.dir(), toolchain_label2.name()); // First define B. Target* b = new Target(&settings2, b_label); b->visibility().SetPublic(); b->set_output_type(Target::EXECUTABLE); builder_->ItemDefined(scoped_ptr(b)); // B should not be marked generated by default. BuilderRecord* b_record = builder_->GetRecord(b_label); EXPECT_FALSE(b_record->should_generate()); // Define A with a dependency on B. Target* a = new Target(&settings_, a_label); a->public_deps().push_back(LabelTargetPair(b_label)); a->set_output_type(Target::EXECUTABLE); builder_->ItemDefined(scoped_ptr(a)); // A should have the generate bit set since it's in the default toolchain. BuilderRecord* a_record = builder_->GetRecord(a_label); EXPECT_TRUE(a_record->should_generate()); // It should have gotten pushed to B. EXPECT_TRUE(b_record->should_generate()); }