// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/atomicops.h" #include "base/bind.h" #include "base/command_line.h" #include "base/strings/string_number_conversions.h" #include "base/strings/stringprintf.h" #include "base/timer/elapsed_timer.h" #include "tools/gn/build_settings.h" #include "tools/gn/commands.h" #include "tools/gn/eclipse_writer.h" #include "tools/gn/ninja_target_writer.h" #include "tools/gn/ninja_writer.h" #include "tools/gn/runtime_deps.h" #include "tools/gn/scheduler.h" #include "tools/gn/setup.h" #include "tools/gn/standard_out.h" #include "tools/gn/switches.h" #include "tools/gn/target.h" #include "tools/gn/visual_studio_writer.h" namespace commands { namespace { const char kSwitchCheck[] = "check"; const char kSwitchFilters[] = "filters"; const char kSwitchIde[] = "ide"; const char kSwitchIdeValueEclipse[] = "eclipse"; const char kSwitchIdeValueVs[] = "vs"; const char kSwitchIdeValueVs2013[] = "vs2013"; const char kSwitchIdeValueVs2015[] = "vs2015"; const char kSwitchSln[] = "sln"; // Called on worker thread to write the ninja file. void BackgroundDoWrite(const Target* target) { NinjaTargetWriter::RunAndWriteFile(target); g_scheduler->DecrementWorkCount(); } // Called on the main thread. void ItemResolvedCallback(base::subtle::Atomic32* write_counter, scoped_refptr builder, const BuilderRecord* record) { base::subtle::NoBarrier_AtomicIncrement(write_counter, 1); const Item* item = record->item(); const Target* target = item->AsTarget(); if (target) { g_scheduler->IncrementWorkCount(); g_scheduler->ScheduleWork(base::Bind(&BackgroundDoWrite, target)); } } // Returns a pointer to the target with the given file as an output, or null // if no targets generate the file. This is brute force since this is an // error condition and performance shouldn't matter. const Target* FindTargetThatGeneratesFile(const Builder* builder, const SourceFile& file) { std::vector targets = builder->GetAllResolvedTargets(); if (targets.empty()) return nullptr; OutputFile output_file(targets[0]->settings()->build_settings(), file); for (const Target* target : targets) { for (const auto& cur_output : target->computed_outputs()) { if (cur_output == output_file) return target; } } return nullptr; } // Prints an error that the given file was present as a source or input in // the given target(s) but was not generated by any of its dependencies. void PrintInvalidGeneratedInput(const Builder* builder, const SourceFile& file, const std::vector& targets) { std::string err; // Only show the toolchain labels (which can be confusing) if something // isn't the default. bool show_toolchains = false; const Label& default_toolchain = targets[0]->settings()->default_toolchain_label(); for (const Target* target : targets) { if (target->settings()->toolchain_label() != default_toolchain) { show_toolchains = true; break; } } const Target* generator = FindTargetThatGeneratesFile(builder, file); if (generator && generator->settings()->toolchain_label() != default_toolchain) show_toolchains = true; const std::string target_str = targets.size() > 1 ? "targets" : "target"; err += "The file:\n"; err += " " + file.value() + "\n"; err += "is listed as an input or source for the " + target_str + ":\n"; for (const Target* target : targets) err += " " + target->label().GetUserVisibleName(show_toolchains) + "\n"; if (generator) { err += "but this file was not generated by any dependencies of the " + target_str + ". The target\nthat generates the file is:\n "; err += generator->label().GetUserVisibleName(show_toolchains); } else { err += "but no targets in the build generate that file."; } Err(Location(), "Input to " + target_str + " not generated by a dependency.", err).PrintToStdout(); } bool CheckForInvalidGeneratedInputs(Setup* setup) { std::multimap unknown_inputs = g_scheduler->GetUnknownGeneratedInputs(); if (unknown_inputs.empty()) return true; // No bad files. int errors_found = 0; auto cur = unknown_inputs.begin(); while (cur != unknown_inputs.end()) { errors_found++; auto end_of_range = unknown_inputs.upper_bound(cur->first); // Package the values more conveniently for printing. SourceFile bad_input = cur->first; std::vector targets; while (cur != end_of_range) targets.push_back((cur++)->second); PrintInvalidGeneratedInput(setup->builder(), bad_input, targets); OutputString("\n"); } OutputString( "If you have generated inputs, there needs to be a dependency path " "between the\ntwo targets in addition to just listing the files. For " "indirect dependencies,\nthe intermediate ones must be public_deps. " "data_deps don't count since they're\nonly runtime dependencies. If " "you think a dependency chain exists, it might be\nbecause the chain " "is private. Try \"gn path\" to analyze.\n"); if (errors_found > 1) { OutputString(base::StringPrintf("\n%d generated input errors found.\n", errors_found), DECORATION_YELLOW); } return false; } bool RunIdeWriter(const std::string& ide, const BuildSettings* build_settings, Builder* builder, Err* err) { const base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); base::ElapsedTimer timer; if (ide == kSwitchIdeValueEclipse) { bool res = EclipseWriter::RunAndWriteFile(build_settings, builder, err); if (res && !command_line->HasSwitch(switches::kQuiet)) { OutputString("Generating Eclipse settings took " + base::Int64ToString(timer.Elapsed().InMilliseconds()) + "ms\n"); } return res; } else if (ide == kSwitchIdeValueVs || ide == kSwitchIdeValueVs2013 || ide == kSwitchIdeValueVs2015) { VisualStudioWriter::Version version = ide == kSwitchIdeValueVs2013 ? VisualStudioWriter::Version::Vs2013 : VisualStudioWriter::Version::Vs2015; std::string sln_name; if (command_line->HasSwitch(kSwitchSln)) sln_name = command_line->GetSwitchValueASCII(kSwitchSln); std::string filters; if (command_line->HasSwitch(kSwitchFilters)) filters = command_line->GetSwitchValueASCII(kSwitchFilters); bool res = VisualStudioWriter::RunAndWriteFiles( build_settings, builder, version, sln_name, filters, err); if (res && !command_line->HasSwitch(switches::kQuiet)) { OutputString("Generating Visual Studio projects took " + base::Int64ToString(timer.Elapsed().InMilliseconds()) + "ms\n"); } return res; } *err = Err(Location(), "Unknown IDE: " + ide); return false; } } // namespace const char kGen[] = "gen"; const char kGen_HelpShort[] = "gen: Generate ninja files."; const char kGen_Help[] = "gn gen: Generate ninja files.\n" "\n" " gn gen [] \n" "\n" " Generates ninja files from the current tree and puts them in the given\n" " output directory.\n" "\n" " The output directory can be a source-repo-absolute path name such as:\n" " //out/foo\n" " Or it can be a directory relative to the current directory such as:\n" " out/foo\n" "\n" " See \"gn help switches\" for the common command-line switches.\n" "\n" "IDE options\n" "\n" " GN optionally generates files for IDE. Possibilities for \n" "\n" " --ide=\n" " Generate files for an IDE. Currently supported values:\n" " \"eclipse\" - Eclipse CDT settings file.\n" " \"vs\" - Visual Studio project/solution files.\n" " (default Visual Studio version: 2015)\n" " \"vs2013\" - Visual Studio 2013 project/solution files.\n" " \"vs2015\" - Visual Studio 2015 project/solution files.\n" "\n" " --sln=\n" " Override default sln file name (\"all\"). Solution file is written\n" " to the root build directory. Only for Visual Studio.\n" "\n" " --filters=\n" " Semicolon-separated list of label patterns used to limit the set\n" " of generated projects (see \"gn help label_pattern\"). Only\n" " matching targets will be included to the solution. Only for Visual\n" " Studio.\n" "\n" "Eclipse IDE Support\n" "\n" " GN DOES NOT generate Eclipse CDT projects. Instead, it generates a\n" " settings file which can be imported into an Eclipse CDT project. The\n" " XML file contains a list of include paths and defines. Because GN does\n" " not generate a full .cproject definition, it is not possible to\n" " properly define includes/defines for each file individually.\n" " Instead, one set of includes/defines is generated for the entire\n" " project. This works fairly well but may still result in a few indexer\n" " issues here and there.\n"; int RunGen(const std::vector& args) { base::ElapsedTimer timer; if (args.size() != 1) { Err(Location(), "Need exactly one build directory to generate.", "I expected something more like \"gn gen out/foo\"\n" "You can also see \"gn help gen\".").PrintToStdout(); return 1; } // Deliberately leaked to avoid expensive process teardown. Setup* setup = new Setup(); if (!setup->DoSetup(args[0], true)) return 1; const base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); if (command_line->HasSwitch(kSwitchCheck)) setup->set_check_public_headers(true); // Cause the load to also generate the ninja files for each target. We wrap // the writing to maintain a counter. base::subtle::Atomic32 write_counter = 0; setup->builder()->set_resolved_callback( base::Bind(&ItemResolvedCallback, &write_counter, scoped_refptr(setup->builder()))); // Do the actual load. This will also write out the target ninja files. if (!setup->Run()) return 1; Err err; // Write the root ninja files. if (!NinjaWriter::RunAndWriteFiles(&setup->build_settings(), setup->builder(), &err)) { err.PrintToStdout(); return 1; } if (!WriteRuntimeDepsFilesIfNecessary(*setup->builder(), &err)) { err.PrintToStdout(); return 1; } if (!CheckForInvalidGeneratedInputs(setup)) return 1; if (command_line->HasSwitch(kSwitchIde) && !RunIdeWriter(command_line->GetSwitchValueASCII(kSwitchIde), &setup->build_settings(), setup->builder(), &err)) { err.PrintToStdout(); return 1; } base::TimeDelta elapsed_time = timer.Elapsed(); if (!command_line->HasSwitch(switches::kQuiet)) { OutputString("Done. ", DECORATION_GREEN); std::string stats = "Wrote " + base::IntToString(static_cast(write_counter)) + " targets from " + base::IntToString( setup->scheduler().input_file_manager()->GetInputFileCount()) + " files in " + base::Int64ToString(elapsed_time.InMilliseconds()) + "ms\n"; OutputString(stats); } return 0; } } // namespace commands