// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "tools/gn/err.h" #include "tools/gn/functions.h" #include "tools/gn/parse_tree.h" #include "tools/gn/scope.h" namespace functions { const char kForEach[] = "foreach"; const char kForEach_HelpShort[] = "foreach: Iterate over a list."; const char kForEach_Help[] = "foreach: Iterate over a list.\n" "\n" " foreach(, ) {\n" " \n" " }\n" "\n" " Executes the loop contents block over each item in the list,\n" " assigning the loop_var to each item in sequence.\n" "\n" " The block does not introduce a new scope, so that variable assignments\n" " inside the loop will be visible once the loop terminates.\n" "\n" " The loop variable will temporarily shadow any existing variables with\n" " the same name for the duration of the loop. After the loop terminates\n" " the loop variable will no longer be in scope, and the previous value\n" " (if any) will be restored.\n" "\n" "Example\n" "\n" " mylist = [ \"a\", \"b\", \"c\" ]\n" " foreach(i, mylist) {\n" " print(i)\n" " }\n" "\n" " Prints:\n" " a\n" " b\n" " c\n"; Value RunForEach(Scope* scope, const FunctionCallNode* function, const ListNode* args_list, Err* err) { const std::vector& args_vector = args_list->contents(); if (args_vector.size() != 2) { *err = Err(function, "Wrong number of arguments to foreach().", "Expecting exactly two."); return Value(); } // Extract the loop variable. const IdentifierNode* identifier = args_vector[0]->AsIdentifier(); if (!identifier) { *err = Err(args_vector[0], "Expected an identifier for the loop var."); return Value(); } base::StringPiece loop_var(identifier->value().value()); // Extract the list, avoid a copy if it's an identifier (common case). Value value_storage_for_exec; // Backing for list_value when we need to exec. const Value* list_value = nullptr; const IdentifierNode* list_identifier = args_vector[1]->AsIdentifier(); if (list_identifier) { list_value = scope->GetValue(list_identifier->value().value(), true); if (!list_value) { *err = Err(args_vector[1], "Undefined identifier."); return Value(); } } else { // Not an identifier, evaluate the node to get the result. Scope list_exec_scope(scope); value_storage_for_exec = args_vector[1]->Execute(scope, err); if (err->has_error()) return Value(); list_value = &value_storage_for_exec; } if (!list_value->VerifyTypeIs(Value::LIST, err)) return Value(); const std::vector& list = list_value->list_value(); // Block to execute. const BlockNode* block = function->block(); if (!block) { *err = Err(function, "Expected { after foreach."); return Value(); } // If the loop variable was previously defined in this scope, save it so we // can put it back after the loop is done. const Value* old_loop_value_ptr = scope->GetValue(loop_var); Value old_loop_value; if (old_loop_value_ptr) old_loop_value = *old_loop_value_ptr; for (const auto& cur : list) { scope->SetValue(loop_var, cur, function); block->Execute(scope, err); if (err->has_error()) return Value(); } // Put back loop var. if (old_loop_value_ptr) { // Put back old value. Use the copy we made, rather than use the pointer, // which will probably point to the new value now in the scope. scope->SetValue(loop_var, old_loop_value, old_loop_value.origin()); } else { // Loop variable was undefined before loop, delete it. scope->RemoveIdentifier(loop_var); } return Value(); } } // namespace functions