// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include #include "base/files/file_util.h" #include "base/strings/string_split.h" #include "base/strings/string_util.h" #include "base/strings/utf_string_conversions.h" #include "tools/gn/err.h" #include "tools/gn/filesystem_utils.h" #include "tools/gn/functions.h" #include "tools/gn/input_file.h" #include "tools/gn/parse_tree.h" #include "tools/gn/scheduler.h" namespace functions { namespace { // On Windows, provide a custom implementation of base::WriteFile. Sometimes // the base version fails, especially on the bots. The guess is that Windows // Defender or other antivirus programs still have the file open (after // checking for the read) when the write happens immediately after. This // version opens with FILE_SHARE_READ (normally not what you want when // replacing the entire contents of the file) which lets us continue even if // another program has the file open for reading. See http://crbug.com/468437 #if defined(OS_WIN) int DoWriteFile(const base::FilePath& filename, const char* data, int size) { base::win::ScopedHandle file(::CreateFile( filename.value().c_str(), GENERIC_WRITE, FILE_SHARE_READ, NULL, CREATE_ALWAYS, 0, NULL)); if (!file.IsValid()) { PLOG(ERROR) << "CreateFile failed for path " << base::UTF16ToUTF8(filename.value()); return -1; } DWORD written; BOOL result = ::WriteFile(file.Get(), data, size, &written, NULL); if (result && static_cast(written) == size) return written; if (!result) { // WriteFile failed. PLOG(ERROR) << "writing file " << base::UTF16ToUTF8(filename.value()) << " failed"; } else { // Didn't write all the bytes. LOG(ERROR) << "wrote" << written << " bytes to " << base::UTF16ToUTF8(filename.value()) << " expected " << size; } return -1; } #else int DoWriteFile(const base::FilePath& filename, const char* data, int size) { return base::WriteFile(filename, data, size); } #endif } // namespace const char kWriteFile[] = "write_file"; const char kWriteFile_HelpShort[] = "write_file: Write a file to disk."; const char kWriteFile_Help[] = "write_file: Write a file to disk.\n" "\n" " write_file(filename, data)\n" "\n" " If data is a list, the list will be written one-item-per-line with no\n" " quoting or brackets.\n" "\n" " If the file exists and the contents are identical to that being\n" " written, the file will not be updated. This will prevent unnecessary\n" " rebuilds of targets that depend on this file.\n" "\n" " TODO(brettw) we probably need an optional third argument to control\n" " list formatting.\n" "\n" "Arguments:\n" "\n" " filename\n" " Filename to write. This must be within the output directory.\n" "\n" " data:\n" " The list or string to write.\n"; Value RunWriteFile(Scope* scope, const FunctionCallNode* function, const std::vector& args, Err* err) { if (args.size() != 2) { *err = Err(function->function(), "Wrong number of arguments to write_file", "I expected two arguments."); return Value(); } // Compute the file name and make sure it's in the output dir. const SourceDir& cur_dir = scope->GetSourceDir(); SourceFile source_file = cur_dir.ResolveRelativeFile(args[0], err, scope->settings()->build_settings()->root_path_utf8()); if (err->has_error()) return Value(); if (!EnsureStringIsInOutputDir( scope->settings()->build_settings()->build_dir(), source_file.value(), args[0].origin(), err)) return Value(); g_scheduler->AddWrittenFile(source_file); // Track that we wrote this file. // Track how to recreate this file, since we write it a gen time. // Note this is a hack since the correct output is not a dependency proper, // but an addition of this file to the output of the gn rule that writes it. // This dependency will, however, cause the gen step to be re-run and the // build restarted if the file is missing. g_scheduler->AddGenDependency( scope->settings()->build_settings()->GetFullPath(source_file)); // Compute output. std::ostringstream contents; if (args[1].type() == Value::LIST) { const std::vector& list = args[1].list_value(); for (const auto& cur : list) contents << cur.ToString(false) << std::endl; } else { contents << args[1].ToString(false); } const std::string& new_contents = contents.str(); base::FilePath file_path = scope->settings()->build_settings()->GetFullPath(source_file); // Make sure we're not replacing the same contents. std::string existing_contents; if (base::ReadFileToString(file_path, &existing_contents) && existing_contents == new_contents) return Value(); // Nothing to do. // Write file, creating the directory if necessary. if (!base::CreateDirectory(file_path.DirName())) { *err = Err(function->function(), "Unable to create directory.", "I was using \"" + FilePathToUTF8(file_path.DirName()) + "\"."); return Value(); } int int_size = static_cast(new_contents.size()); if (DoWriteFile(file_path, new_contents.c_str(), int_size) != int_size) { *err = Err(function->function(), "Unable to write file.", "I was writing \"" + FilePathToUTF8(file_path) + "\"."); return Value(); } return Value(); } } // namespace functions