// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef TOOLS_GN_PARSE_TREE_H_ #define TOOLS_GN_PARSE_TREE_H_ #include #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" #include "tools/gn/err.h" #include "tools/gn/token.h" #include "tools/gn/value.h" class AccessorNode; class BinaryOpNode; class BlockNode; class ConditionNode; class FunctionCallNode; class IdentifierNode; class ListNode; class LiteralNode; class Scope; class UnaryOpNode; // ParseNode ------------------------------------------------------------------- // A node in the AST. class ParseNode { public: ParseNode(); virtual ~ParseNode(); virtual const AccessorNode* AsAccessor() const; virtual const BinaryOpNode* AsBinaryOp() const; virtual const BlockNode* AsBlock() const; virtual const ConditionNode* AsConditionNode() const; virtual const FunctionCallNode* AsFunctionCall() const; virtual const IdentifierNode* AsIdentifier() const; virtual const ListNode* AsList() const; virtual const LiteralNode* AsLiteral() const; virtual const UnaryOpNode* AsUnaryOp() const; virtual Value Execute(Scope* scope, Err* err) const = 0; virtual LocationRange GetRange() const = 0; // Returns an error with the given messages and the range set to something // that indicates this node. virtual Err MakeErrorDescribing( const std::string& msg, const std::string& help = std::string()) const = 0; // Prints a representation of this node to the given string, indenting // by the given number of spaces. virtual void Print(std::ostream& out, int indent) const = 0; private: DISALLOW_COPY_AND_ASSIGN(ParseNode); }; // AccessorNode ---------------------------------------------------------------- // Access an array or scope element. // // Currently, such values are only read-only. In that you can do: // a = obj1.a // b = obj2[0] // But not // obj1.a = 5 // obj2[0] = 6 // // In the current design where the dot operator is used only for templates, we // explicitly don't want to allow you to do "invoker.foo = 5", so if we added // support for accessors to be lvalues, we would also need to add some concept // of a constant scope. Supporting this would also add a lot of complications // to the operator= implementation, since some accessors might return values // in the const root scope that shouldn't be modified. Without a strong // use-case for this, it seems simpler to just disallow it. // // Additionally, the left-hand-side of the accessor must currently be an // identifier. So you can't do things like: // function_call()[1] // a = b.c.d // These are easier to implement if we needed them but given the very limited // use cases for this, it hasn't seemed worth the bother. class AccessorNode : public ParseNode { public: AccessorNode(); virtual ~AccessorNode(); virtual const AccessorNode* AsAccessor() const OVERRIDE; virtual Value Execute(Scope* scope, Err* err) const OVERRIDE; virtual LocationRange GetRange() const OVERRIDE; virtual Err MakeErrorDescribing( const std::string& msg, const std::string& help = std::string()) const OVERRIDE; virtual void Print(std::ostream& out, int indent) const OVERRIDE; // Base is the thing on the left of the [] or dot, currently always required // to be an identifier token. const Token& base() const { return base_; } void set_base(const Token& b) { base_ = b; } // Index is the expression inside the []. Will be null if member is set. const ParseNode* index() const { return index_.get(); } void set_index(scoped_ptr i) { index_ = i.Pass(); } // The member is the identifier on the right hand side of the dot. Will be // null if the index is set. const IdentifierNode* member() const { return member_.get(); } void set_member(scoped_ptr i) { member_ = i.Pass(); } private: Value ExecuteArrayAccess(Scope* scope, Err* err) const; Value ExecuteScopeAccess(Scope* scope, Err* err) const; Token base_; // Either index or member will be set according to what type of access this // is. scoped_ptr index_; scoped_ptr member_; DISALLOW_COPY_AND_ASSIGN(AccessorNode); }; // BinaryOpNode ---------------------------------------------------------------- class BinaryOpNode : public ParseNode { public: BinaryOpNode(); virtual ~BinaryOpNode(); virtual const BinaryOpNode* AsBinaryOp() const OVERRIDE; virtual Value Execute(Scope* scope, Err* err) const OVERRIDE; virtual LocationRange GetRange() const OVERRIDE; virtual Err MakeErrorDescribing( const std::string& msg, const std::string& help = std::string()) const OVERRIDE; virtual void Print(std::ostream& out, int indent) const OVERRIDE; const Token& op() const { return op_; } void set_op(const Token& t) { op_ = t; } const ParseNode* left() const { return left_.get(); } void set_left(scoped_ptr left) { left_ = left.Pass(); } const ParseNode* right() const { return right_.get(); } void set_right(scoped_ptr right) { right_ = right.Pass(); } private: scoped_ptr left_; Token op_; scoped_ptr right_; DISALLOW_COPY_AND_ASSIGN(BinaryOpNode); }; // BlockNode ------------------------------------------------------------------- class BlockNode : public ParseNode { public: // Set has_scope if this block introduces a nested scope. explicit BlockNode(bool has_scope); virtual ~BlockNode(); virtual const BlockNode* AsBlock() const OVERRIDE; virtual Value Execute(Scope* scope, Err* err) const OVERRIDE; virtual LocationRange GetRange() const OVERRIDE; virtual Err MakeErrorDescribing( const std::string& msg, const std::string& help = std::string()) const OVERRIDE; virtual void Print(std::ostream& out, int indent) const OVERRIDE; void set_begin_token(const Token& t) { begin_token_ = t; } void set_end_token(const Token& t) { end_token_ = t; } const std::vector& statements() const { return statements_; } void append_statement(scoped_ptr s) { statements_.push_back(s.release()); } // Doesn't create a nested scope. Value ExecuteBlockInScope(Scope* our_scope, Err* err) const; private: bool has_scope_; // Tokens corresponding to { and }, if any (may be NULL). Token begin_token_; Token end_token_; // Owning pointers, use unique_ptr when we can use C++11. std::vector statements_; DISALLOW_COPY_AND_ASSIGN(BlockNode); }; // ConditionNode --------------------------------------------------------------- class ConditionNode : public ParseNode { public: ConditionNode(); virtual ~ConditionNode(); virtual const ConditionNode* AsConditionNode() const OVERRIDE; virtual Value Execute(Scope* scope, Err* err) const OVERRIDE; virtual LocationRange GetRange() const OVERRIDE; virtual Err MakeErrorDescribing( const std::string& msg, const std::string& help = std::string()) const OVERRIDE; virtual void Print(std::ostream& out, int indent) const OVERRIDE; void set_if_token(const Token& token) { if_token_ = token; } const ParseNode* condition() const { return condition_.get(); } void set_condition(scoped_ptr c) { condition_ = c.Pass(); } const BlockNode* if_true() const { return if_true_.get(); } void set_if_true(scoped_ptr t) { if_true_ = t.Pass(); } // This is either empty, a block (for the else clause), or another // condition. const ParseNode* if_false() const { return if_false_.get(); } void set_if_false(scoped_ptr f) { if_false_ = f.Pass(); } private: // Token corresponding to the "if" string. Token if_token_; scoped_ptr condition_; // Always non-null. scoped_ptr if_true_; // Always non-null. scoped_ptr if_false_; // May be null. DISALLOW_COPY_AND_ASSIGN(ConditionNode); }; // FunctionCallNode ------------------------------------------------------------ class FunctionCallNode : public ParseNode { public: FunctionCallNode(); virtual ~FunctionCallNode(); virtual const FunctionCallNode* AsFunctionCall() const OVERRIDE; virtual Value Execute(Scope* scope, Err* err) const OVERRIDE; virtual LocationRange GetRange() const OVERRIDE; virtual Err MakeErrorDescribing( const std::string& msg, const std::string& help = std::string()) const OVERRIDE; virtual void Print(std::ostream& out, int indent) const OVERRIDE; const Token& function() const { return function_; } void set_function(Token t) { function_ = t; } const ListNode* args() const { return args_.get(); } void set_args(scoped_ptr a) { args_ = a.Pass(); } const BlockNode* block() const { return block_.get(); } void set_block(scoped_ptr b) { block_ = b.Pass(); } private: Token function_; scoped_ptr args_; scoped_ptr block_; // May be null. DISALLOW_COPY_AND_ASSIGN(FunctionCallNode); }; // IdentifierNode -------------------------------------------------------------- class IdentifierNode : public ParseNode { public: IdentifierNode(); IdentifierNode(const Token& token); virtual ~IdentifierNode(); virtual const IdentifierNode* AsIdentifier() const OVERRIDE; virtual Value Execute(Scope* scope, Err* err) const OVERRIDE; virtual LocationRange GetRange() const OVERRIDE; virtual Err MakeErrorDescribing( const std::string& msg, const std::string& help = std::string()) const OVERRIDE; virtual void Print(std::ostream& out, int indent) const OVERRIDE; const Token& value() const { return value_; } void set_value(const Token& t) { value_ = t; } private: Token value_; DISALLOW_COPY_AND_ASSIGN(IdentifierNode); }; // ListNode -------------------------------------------------------------------- class ListNode : public ParseNode { public: ListNode(); virtual ~ListNode(); virtual const ListNode* AsList() const OVERRIDE; virtual Value Execute(Scope* scope, Err* err) const OVERRIDE; virtual LocationRange GetRange() const OVERRIDE; virtual Err MakeErrorDescribing( const std::string& msg, const std::string& help = std::string()) const OVERRIDE; virtual void Print(std::ostream& out, int indent) const OVERRIDE; void set_begin_token(const Token& t) { begin_token_ = t; } void set_end_token(const Token& t) { end_token_ = t; } void append_item(scoped_ptr s) { contents_.push_back(s.release()); } const std::vector& contents() const { return contents_; } private: // Tokens corresponding to the [ and ]. Token begin_token_; Token end_token_; // Owning pointers, use unique_ptr when we can use C++11. std::vector contents_; DISALLOW_COPY_AND_ASSIGN(ListNode); }; // LiteralNode ----------------------------------------------------------------- class LiteralNode : public ParseNode { public: LiteralNode(); LiteralNode(const Token& token); virtual ~LiteralNode(); virtual const LiteralNode* AsLiteral() const OVERRIDE; virtual Value Execute(Scope* scope, Err* err) const OVERRIDE; virtual LocationRange GetRange() const OVERRIDE; virtual Err MakeErrorDescribing( const std::string& msg, const std::string& help = std::string()) const OVERRIDE; virtual void Print(std::ostream& out, int indent) const OVERRIDE; const Token& value() const { return value_; } void set_value(const Token& t) { value_ = t; } private: Token value_; DISALLOW_COPY_AND_ASSIGN(LiteralNode); }; // UnaryOpNode ----------------------------------------------------------------- class UnaryOpNode : public ParseNode { public: UnaryOpNode(); virtual ~UnaryOpNode(); virtual const UnaryOpNode* AsUnaryOp() const OVERRIDE; virtual Value Execute(Scope* scope, Err* err) const OVERRIDE; virtual LocationRange GetRange() const OVERRIDE; virtual Err MakeErrorDescribing( const std::string& msg, const std::string& help = std::string()) const OVERRIDE; virtual void Print(std::ostream& out, int indent) const OVERRIDE; const Token& op() const { return op_; } void set_op(const Token& t) { op_ = t; } const ParseNode* operand() const { return operand_.get(); } void set_operand(scoped_ptr operand) { operand_ = operand.Pass(); } private: Token op_; scoped_ptr operand_; DISALLOW_COPY_AND_ASSIGN(UnaryOpNode); }; #endif // TOOLS_GN_PARSE_TREE_H_