// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "tools/gn/template.h" #include "tools/gn/err.h" #include "tools/gn/functions.h" #include "tools/gn/parse_tree.h" #include "tools/gn/scope.h" #include "tools/gn/scope_per_file_provider.h" #include "tools/gn/value.h" Template::Template(const Scope* scope, const FunctionCallNode* def) : closure_(scope->MakeClosure()), definition_(def) { } Template::Template(scoped_ptr scope, const FunctionCallNode* def) : closure_(scope.Pass()), definition_(def) { } Template::~Template() { } Value Template::Invoke(Scope* scope, const FunctionCallNode* invocation, const std::vector& args, BlockNode* block, Err* err) const { // Don't allow templates to be executed from imported files. Imports are for // simple values only. if (!EnsureNotProcessingImport(invocation, scope, err)) return Value(); // First run the invocation's block. Need to allocate the scope on the heap // so we can pass ownership to the template. scoped_ptr invocation_scope(new Scope(scope)); if (!FillTargetBlockScope(scope, invocation, invocation->function().value().as_string(), block, args, invocation_scope.get(), err)) return Value(); block->Execute(invocation_scope.get(), err); if (err->has_error()) return Value(); // Set up the scope to run the template and set the current directory for the // template (which ScopePerFileProvider uses to base the target-related // variables target_gen_dir and target_out_dir on) to be that of the invoker. // This way, files don't have to be rebased and target_*_dir works the way // people expect (otherwise its to easy to be putting generated files in the // gen dir corresponding to an imported file). Scope template_scope(closure_.get()); template_scope.set_source_dir(scope->GetSourceDir()); ScopePerFileProvider per_file_provider(&template_scope, true); // Targets defined in the template go in the collector for the invoking file. template_scope.set_item_collector(scope->GetItemCollector()); // We jump through some hoops to avoid copying the invocation scope when // setting it in the template scope (since the invocation scope may have // large lists of source files in it and could be expensive to copy). // // Scope.SetValue will copy the value which will in turn copy the scope, but // if we instead create a value and then set the scope on it, the copy can // be avoided. const char kInvoker[] = "invoker"; template_scope.SetValue(kInvoker, Value(nullptr, scoped_ptr()), invocation); Value* invoker_value = template_scope.GetMutableValue(kInvoker, false); invoker_value->SetScopeValue(invocation_scope.Pass()); template_scope.set_source_dir(scope->GetSourceDir()); const base::StringPiece target_name("target_name"); template_scope.SetValue(target_name, Value(invocation, args[0].string_value()), invocation); // Actually run the template code. Value result = definition_->block()->Execute(&template_scope, err); if (err->has_error()) { // If there was an error, append the caller location so the error message // displays a stack trace of how it got here. err->AppendSubErr(Err(invocation, "whence it was called.")); return Value(); } // Check for unused variables in the invocation scope. This will find typos // of things the caller meant to pass to the template but the template didn't // read out. // // This is a bit tricky because it's theoretically possible for the template // to overwrite the value of "invoker" and free the Scope owned by the // value. So we need to look it up again and don't do anything if it doesn't // exist. invoker_value = template_scope.GetMutableValue(kInvoker, false); if (invoker_value && invoker_value->type() == Value::SCOPE) { if (!invoker_value->scope_value()->CheckForUnusedVars(err)) return Value(); } // Check for unused variables in the template itself. if (!template_scope.CheckForUnusedVars(err)) return Value(); return result; } LocationRange Template::GetDefinitionRange() const { return definition_->GetRange(); }