# Copyright (c) 2012 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. from code import Code from model import PropertyType import cpp_util import model import os import schema_util class HGenerator(object): """A .h generator for a namespace. """ def __init__(self, namespace, cpp_type_generator): self._cpp_type_generator = cpp_type_generator self._namespace = namespace self._target_namespace = ( self._cpp_type_generator.GetCppNamespaceName(self._namespace)) def Generate(self): """Generates a Code object with the .h for a single namespace. """ c = Code() (c.Append(cpp_util.CHROMIUM_LICENSE) .Append() .Append(cpp_util.GENERATED_FILE_MESSAGE % self._namespace.source_file) .Append() ) ifndef_name = cpp_util.GenerateIfndefName(self._namespace.source_file_dir, self._target_namespace) (c.Append('#ifndef %s' % ifndef_name) .Append('#define %s' % ifndef_name) .Append('#pragma once') .Append() .Append('#include ') .Append('#include ') .Append() .Append('#include "base/basictypes.h"') .Append('#include "base/memory/linked_ptr.h"') .Append('#include "base/memory/scoped_ptr.h"') .Append('#include "base/values.h"') .Append('#include "tools/json_schema_compiler/any.h"') .Append() ) c.Concat(self._cpp_type_generator.GetRootNamespaceStart()) # TODO(calamity): These forward declarations should be #includes to allow # $ref types from other files to be used as required params. This requires # some detangling of windows and tabs which will currently lead to circular # #includes. forward_declarations = ( self._cpp_type_generator.GenerateForwardDeclarations()) if not forward_declarations.IsEmpty(): (c.Append() .Concat(forward_declarations) .Append() ) c.Concat(self._cpp_type_generator.GetNamespaceStart()) c.Append() if self._namespace.properties: (c.Append('//') .Append('// Properties') .Append('//') .Append() ) for property in self._namespace.properties.values(): property_code = self._cpp_type_generator.GeneratePropertyValues( property, 'extern const %(type)s %(name)s;') if property_code: c.Concat(property_code).Append() if self._namespace.types: (c.Append('//') .Append('// Types') .Append('//') .Append() ) for type_ in self._FieldDependencyOrder(): (c.Concat(self._GenerateType(type_)) .Append() ) if self._namespace.functions: (c.Append('//') .Append('// Functions') .Append('//') .Append() ) for function in self._namespace.functions.values(): (c.Concat(self._GenerateFunction(function)) .Append() ) (c.Concat(self._cpp_type_generator.GetNamespaceEnd()) .Concat(self._cpp_type_generator.GetRootNamespaceEnd()) .Append() .Append('#endif // %s' % ifndef_name) .Append() ) return c def _FieldDependencyOrder(self): """Generates the list of types in the current namespace in an order in which depended-upon types appear before types which depend on them. """ dependency_order = [] def ExpandType(path, type_): if type_ in path: raise ValueError("Illegal circular dependency via cycle " + ", ".join(map(lambda x: x.name, path + [type_]))) for prop in type_.properties.values(): if not prop.optional and prop.type_ == PropertyType.REF: ExpandType(path + [type_], self._namespace.types[prop.ref_type]) if not type_ in dependency_order: dependency_order.append(type_) for type_ in self._namespace.types.values(): ExpandType([], type_) return dependency_order def _GenerateEnumDeclaration(self, enum_name, prop, values): """Generate the declaration of a C++ enum for the given property and values. """ c = Code() c.Sblock('enum %s {' % enum_name) if prop.optional: c.Append(self._cpp_type_generator.GetEnumNoneValue(prop) + ',') for value in values: c.Append(self._cpp_type_generator.GetEnumValue(prop, value) + ',') (c.Eblock('};') .Append() ) return c def _GenerateFields(self, props): """Generates the field declarations when declaring a type. """ c = Code() # Generate the enums needed for any fields with "choices" for prop in props: if prop.type_ == PropertyType.CHOICES: enum_name = self._cpp_type_generator.GetChoicesEnumType(prop) c.Append('%s %s_type;' % (enum_name, prop.unix_name)) c.Append() for prop in self._cpp_type_generator.GetExpandedChoicesInParams(props): if prop.description: c.Comment(prop.description) c.Append('%s %s;' % ( self._cpp_type_generator.GetType(prop, wrap_optional=True), prop.unix_name)) c.Append() return c def _GenerateType(self, type_): """Generates a struct for a type. """ classname = cpp_util.Classname(schema_util.StripSchemaNamespace(type_.name)) c = Code() if type_.functions: # Types with functions are not instantiable in C++ because they are # handled in pure Javascript and hence have no properties or # additionalProperties. if type_.properties: raise NotImplementedError('\n'.join(model.GetModelHierarchy(type_)) + '\nCannot generate both functions and properties on a type') c.Sblock('namespace %(classname)s {') for function in type_.functions.values(): (c.Concat(self._GenerateFunction(function)) .Append() ) c.Eblock('}') elif type_.type_ == PropertyType.ARRAY: if type_.description: c.Comment(type_.description) c.Append('typedef std::vector<%(item_type)s> %(classname)s;') c.Substitute({'classname': classname, 'item_type': self._cpp_type_generator.GetType(type_.item_type, wrap_optional=True)}) elif type_.type_ == PropertyType.STRING: if type_.description: c.Comment(type_.description) c.Append('typedef std::string %(classname)s;') c.Substitute({'classname': classname}) else: if type_.description: c.Comment(type_.description) (c.Sblock('struct %(classname)s {') .Append('~%(classname)s();') .Append('%(classname)s();') .Append() .Concat(self._GeneratePropertyStructures(type_.properties.values())) .Concat(self._GenerateFields(type_.properties.values())) ) if type_.from_json: (c.Comment('Populates a %s object from a Value. Returns' ' whether |out| was successfully populated.' % classname) .Append( 'static bool Populate(const Value& value, %(classname)s* out);') .Append() ) if type_.from_client: (c.Comment('Returns a new DictionaryValue representing the' ' serialized form of this %s object. Passes ' 'ownership to caller.' % classname) .Append('scoped_ptr ToValue() const;') ) (c.Eblock() .Sblock(' private:') .Append('DISALLOW_COPY_AND_ASSIGN(%(classname)s);') .Eblock('};') ) c.Substitute({'classname': classname}) return c def _GenerateFunction(self, function): """Generates the structs for a function. """ c = Code() (c.Sblock('namespace %s {' % cpp_util.Classname(function.name)) .Concat(self._GenerateFunctionParams(function)) .Append() ) if function.callback: (c.Concat(self._GenerateFunctionResult(function)) .Append() ) c.Eblock('};') return c def _GenerateFunctionParams(self, function): """Generates the struct for passing parameters into a function. """ c = Code() if function.params: (c.Sblock('struct Params {') .Concat(self._GeneratePropertyStructures(function.params)) .Concat(self._GenerateFields(function.params)) .Append('~Params();') .Append() .Append('static scoped_ptr Create(const ListValue& args);') .Eblock() .Sblock(' private:') .Append('Params();') .Append() .Append('DISALLOW_COPY_AND_ASSIGN(Params);') .Eblock('};') ) return c def _GeneratePropertyStructures(self, props): """Generate the structures required by a property such as OBJECT classes and enums. """ c = Code() for prop in props: if prop.type_ == PropertyType.OBJECT: c.Concat(self._GenerateType(prop)) c.Append() elif prop.type_ == PropertyType.CHOICES: c.Concat(self._GenerateEnumDeclaration( self._cpp_type_generator.GetChoicesEnumType(prop), prop, [choice.type_.name for choice in prop.choices.values()])) c.Concat(self._GeneratePropertyStructures(prop.choices.values())) elif prop.type_ == PropertyType.ENUM: enum_name = self._cpp_type_generator.GetType(prop) c.Concat(self._GenerateEnumDeclaration( enum_name, prop, prop.enum_values)) c.Append('static scoped_ptr CreateEnumValue(%s %s);' % (enum_name, prop.unix_name)) return c def _GenerateFunctionResult(self, function): """Generates functions for passing a function's result back. """ c = Code() c.Sblock('namespace Result {') params = function.callback.params if not params: c.Append('Value* Create();') else: c.Concat(self._GeneratePropertyStructures(params)) # If there is a single parameter, this is straightforward. However, if # the callback parameter is of 'choices', this generates a Create method # for each choice. This works because only 1 choice can be returned at a # time. for param in self._cpp_type_generator.GetExpandedChoicesInParams(params): if param.description: c.Comment(param.description) if param.type_ == PropertyType.ANY: c.Comment("Value* Result::Create(Value*) not generated " "because it's redundant.") continue c.Append('Value* Create(const %s);' % cpp_util.GetParameterDeclaration( param, self._cpp_type_generator.GetType(param))) c.Eblock('};') return c