// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_ANDROID_EDGE_EFFECT_BASE_H_ #define UI_ANDROID_EDGE_EFFECT_BASE_H_ #include "base/time/time.h" #include "ui/gfx/geometry/size_f.h" #include "ui/gfx/transform.h" namespace cc { class Layer; } namespace ui { // A base class for overscroll-related Android effects. class EdgeEffectBase { public: enum State { STATE_IDLE = 0, STATE_PULL, STATE_ABSORB, STATE_RECEDE, STATE_PULL_DECAY }; enum Edge { EDGE_TOP, EDGE_LEFT, EDGE_BOTTOM, EDGE_RIGHT, EDGE_COUNT }; virtual ~EdgeEffectBase() {} virtual void Pull(base::TimeTicks current_time, float delta_distance, float displacement) = 0; virtual void Absorb(base::TimeTicks current_time, float velocity) = 0; virtual bool Update(base::TimeTicks current_time) = 0; virtual void Release(base::TimeTicks current_time) = 0; virtual void Finish() = 0; virtual bool IsFinished() const = 0; virtual float GetAlpha() const = 0; virtual void ApplyToLayers(Edge edge, const gfx::SizeF& viewport_size, float offset) = 0; virtual void SetParent(cc::Layer* parent) = 0; protected: // Computes the transform for an edge effect given the |edge|, |viewport_size| // and edge |offset|. This assumes the the effect transform anchor is at the // centered edge of the effect. static gfx::Transform ComputeTransform(Edge edge, const gfx::SizeF& viewport_size, float offset); // Computes the maximum effect size relative to the screen |edge|. For // top/bottom edges, thsi is simply |viewport_size|, while for left/right // edges this is |viewport_size| with coordinates swapped. static gfx::SizeF ComputeOrientedSize(Edge edge, const gfx::SizeF& viewport_size); }; } // namespace ui #endif // UI_ANDROID_EDGE_EFFECT_BASE_H_