// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_APP_LIST_APP_LIST_MODEL_H_ #define UI_APP_LIST_APP_LIST_MODEL_H_ #include #include #include #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "base/observer_list.h" #include "ui/app_list/app_list_export.h" #include "ui/app_list/app_list_item_list.h" #include "ui/app_list/app_list_item_list_observer.h" #include "ui/app_list/search_result.h" #include "ui/base/models/list_model.h" namespace app_list { class AppListFolderItem; class AppListItem; class AppListItemList; class AppListModelObserver; class SearchBoxModel; // Master model of app list that consists of three sub models: AppListItemList, // SearchBoxModel and SearchResults. The AppListItemList sub model owns a list // of AppListItems and is displayed in the grid view. SearchBoxModel is // the model for SearchBoxView. SearchResults owns a list of SearchResult. // NOTE: Currently this class observes |top_level_item_list_|. The View code may // move entries in the item list directly (but can not add or remove them) and // the model needs to notify its observers when this occurs. class APP_LIST_EXPORT AppListModel : public AppListItemListObserver { public: enum Status { STATUS_NORMAL, STATUS_SYNCING, // Syncing apps or installing synced apps. }; // Do not change the order of these as they are used for metrics. enum State { STATE_APPS = 0, STATE_SEARCH_RESULTS, STATE_START, STATE_CUSTOM_LAUNCHER_PAGE, // Add new values here. INVALID_STATE, STATE_LAST = INVALID_STATE, }; typedef ui::ListModel SearchResults; AppListModel(); ~AppListModel() override; void AddObserver(AppListModelObserver* observer); void RemoveObserver(AppListModelObserver* observer); void SetStatus(Status status); void SetState(State state); State state() { return state_; } // Finds the item matching |id|. AppListItem* FindItem(const std::string& id); // Find a folder item matching |id|. AppListFolderItem* FindFolderItem(const std::string& id); // Adds |item| to the model. The model takes ownership of |item|. Returns a // pointer to the item that is safe to use (e.g. after passing ownership). AppListItem* AddItem(scoped_ptr item); // Adds |item| to an existing folder or creates a new folder. If |folder_id| // is empty, adds the item to the top level model instead. The model takes // ownership of |item|. Returns a pointer to the item that is safe to use. AppListItem* AddItemToFolder(scoped_ptr item, const std::string& folder_id); // Merges two items. If the target item is a folder, the source item is added // to the end of the target folder. Otherwise a new folder is created in the // same position as the target item with the target item as the first item in // the new folder and the source item as the second item. Returns the id of // the target folder, or an empty string if the merge failed. The source item // may already be in a folder. See also the comment for RemoveItemFromFolder. // NOTE: This should only be called by the View code (not the sync code); it // enforces folder restrictions (e.g. the target can not be an OEM folder). const std::string MergeItems(const std::string& target_item_id, const std::string& source_item_id); // Move |item| to the folder matching |folder_id| or to the top level if // |folder_id| is empty. |item|->position will determine where the item // is positioned. See also the comment for RemoveItemFromFolder. void MoveItemToFolder(AppListItem* item, const std::string& folder_id); // Move |item| to the folder matching |folder_id| or to the top level if // |folder_id| is empty. The item will be inserted before |position| or at // the end of the list if |position| is invalid. Note: |position| is copied // in case it refers to the containing folder which may get deleted. See also // the comment for RemoveItemFromFolder. Returns true if the item was moved. // NOTE: This should only be called by the View code (not the sync code); it // enforces folder restrictions (e.g. the source folder can not be type OEM). bool MoveItemToFolderAt(AppListItem* item, const std::string& folder_id, syncer::StringOrdinal position); // Sets the position of |item| either in |top_level_item_list_| or the folder // specified by |item|->folder_id(). If |new_position| is invalid, move the // item to the end of the list. void SetItemPosition(AppListItem* item, const syncer::StringOrdinal& new_position); // Sets the name of |item| and notifies observers. void SetItemName(AppListItem* item, const std::string& name); // Sets the name and short name of |item| and notifies observers. void SetItemNameAndShortName(AppListItem* item, const std::string& name, const std::string& short_name); // Deletes the item matching |id| from |top_level_item_list_| or from the // appropriate folder. void DeleteItem(const std::string& id); // Wrapper around DeleteItem() which will also clean up if its parent folder // has a single child left. void DeleteUninstalledItem(const std::string& id); // Call OnExtensionPreferenceChanged() for all items in the model. void NotifyExtensionPreferenceChanged(); // Sets whether or not the folder UI should be enabled. If |folders_enabled| // is false, removes any non-OEM folders. void SetFoldersEnabled(bool folders_enabled); // Sets whether or not the custom launcher page should be enabled. void SetCustomLauncherPageEnabled(bool enabled); bool custom_launcher_page_enabled() const { return custom_launcher_page_enabled_; } void set_custom_launcher_page_name(const std::string& name) { custom_launcher_page_name_ = name; } const std::string& custom_launcher_page_name() const { return custom_launcher_page_name_; } // Pushes a custom launcher page's subpage into the state stack in the model. void PushCustomLauncherPageSubpage(); // If the state stack is not empty, pops a subpage from the stack and returns // true. Returns false if the stack was empty. bool PopCustomLauncherPageSubpage(); // Clears the custom launcher page's subpage state stack from the model. void ClearCustomLauncherPageSubpages(); int custom_launcher_page_subpage_depth() { return custom_launcher_page_subpage_depth_; } void SetSearchEngineIsGoogle(bool is_google); bool search_engine_is_google() const { return search_engine_is_google_; } // Filters the given |results| by |display_type|. The returned list is // truncated to |max_results|. static std::vector FilterSearchResultsByDisplayType( SearchResults* results, SearchResult::DisplayType display_type, size_t max_results); AppListItemList* top_level_item_list() { return top_level_item_list_.get(); } SearchBoxModel* search_box() { return search_box_.get(); } SearchResults* results() { return results_.get(); } Status status() const { return status_; } bool folders_enabled() const { return folders_enabled_; } private: // AppListItemListObserver void OnListItemMoved(size_t from_index, size_t to_index, AppListItem* item) override; // Returns an existing folder matching |folder_id| or creates a new folder. AppListFolderItem* FindOrCreateFolderItem(const std::string& folder_id); // Adds |item_ptr| to |top_level_item_list_| and notifies observers. AppListItem* AddItemToItemListAndNotify( scoped_ptr item_ptr); // Adds |item_ptr| to |top_level_item_list_| and notifies observers that an // Update occured (e.g. item moved from a folder). AppListItem* AddItemToItemListAndNotifyUpdate( scoped_ptr item_ptr); // Adds |item_ptr| to |folder| and notifies observers. AppListItem* AddItemToFolderItemAndNotify(AppListFolderItem* folder, scoped_ptr item_ptr); // Removes |item| from |top_level_item_list_| or calls RemoveItemFromFolder if // |item|->folder_id is set. scoped_ptr RemoveItem(AppListItem* item); // Removes |item| from |folder|. If |folder| becomes empty, deletes |folder| // from |top_level_item_list_|. Does NOT trigger observers, calling function // must do so. scoped_ptr RemoveItemFromFolder(AppListFolderItem* folder, AppListItem* item); scoped_ptr top_level_item_list_; scoped_ptr search_box_; scoped_ptr results_; Status status_; State state_; base::ObserverList observers_; bool folders_enabled_; bool custom_launcher_page_enabled_; std::string custom_launcher_page_name_; bool search_engine_is_google_; // The current number of subpages the custom launcher page has pushed. int custom_launcher_page_subpage_depth_; DISALLOW_COPY_AND_ASSIGN(AppListModel); }; } // namespace app_list #endif // UI_APP_LIST_APP_LIST_MODEL_H_