// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_APP_LIST_VIEWS_APPS_GRID_VIEW_H_ #define UI_APP_LIST_VIEWS_APPS_GRID_VIEW_H_ #include #include #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/memory/ref_counted.h" #include "base/timer/timer.h" #include "ui/app_list/app_list_export.h" #include "ui/app_list/app_list_model.h" #include "ui/app_list/app_list_model_observer.h" #include "ui/app_list/pagination_model.h" #include "ui/app_list/pagination_model_observer.h" #include "ui/base/models/list_model_observer.h" #include "ui/compositor/layer_animation_observer.h" #include "ui/gfx/image/image_skia_operations.h" #include "ui/views/animation/bounds_animator.h" #include "ui/views/controls/button/button.h" #include "ui/views/controls/image_view.h" #include "ui/views/view.h" #include "ui/views/view_model.h" #if defined(OS_WIN) #include "ui/base/dragdrop/drag_source_win.h" #endif namespace views { class ButtonListener; class DragImageView; } namespace app_list { #if defined(OS_WIN) class SynchronousDrag; #endif namespace test { class AppsGridViewTestApi; } class ApplicationDragAndDropHost; class AppListItemView; class AppsGridViewDelegate; class AppsGridViewFolderDelegate; class PageSwitcher; class PaginationModel; // AppsGridView displays a grid for AppListItemList sub model. class APP_LIST_EXPORT AppsGridView : public views::View, public views::ButtonListener, public AppListItemListObserver, public PaginationModelObserver, public AppListModelObserver, public ui::ImplicitAnimationObserver { public: enum Pointer { NONE, MOUSE, TOUCH, }; // Constructs the app icon grid view. |delegate| is the delegate of this // view, which usually is the hosting AppListView. explicit AppsGridView(AppsGridViewDelegate* delegate); virtual ~AppsGridView(); // Sets fixed layout parameters. After setting this, CalculateLayout below // is no longer called to dynamically choosing those layout params. void SetLayout(int icon_size, int cols, int rows_per_page); int cols() const { return cols_; } int rows_per_page() const { return rows_per_page_; } // This resets the grid view to a fresh state for showing the app list. void ResetForShowApps(); // Sets |model| to use. Note this does not take ownership of |model|. void SetModel(AppListModel* model); // Sets the |item_list| to render. Note this does not take ownership of // |item_list|. void SetItemList(AppListItemList* item_list); void SetSelectedView(views::View* view); void ClearSelectedView(views::View* view); void ClearAnySelectedView(); bool IsSelectedView(const views::View* view) const; // Ensures the view is visible. Note that if there is a running page // transition, this does nothing. void EnsureViewVisible(const views::View* view); void InitiateDrag(AppListItemView* view, Pointer pointer, const ui::LocatedEvent& event); // Called from AppListItemView when it receives a drag event. Returns true // if the drag is still happening. bool UpdateDragFromItem(Pointer pointer, const ui::LocatedEvent& event); // Called when the user is dragging an app. |point| is in grid view // coordinates. void UpdateDrag(Pointer pointer, const gfx::Point& point); void EndDrag(bool cancel); bool IsDraggedView(const views::View* view) const; void ClearDragState(); void SetDragViewVisible(bool visible); // Set the drag and drop host for application links. void SetDragAndDropHostOfCurrentAppList( ApplicationDragAndDropHost* drag_and_drop_host); // Prerenders the icons on and around |page_index|. void Prerender(int page_index); // Return true if the |bounds_animator_| is animating |view|. bool IsAnimatingView(views::View* view); bool has_dragged_view() const { return drag_view_ != NULL; } bool dragging() const { return drag_pointer_ != NONE; } // Gets the PaginationModel used for the grid view. PaginationModel* pagination_model() { return &pagination_model_; } // Overridden from views::View: virtual gfx::Size GetPreferredSize() const OVERRIDE; virtual void Layout() OVERRIDE; virtual bool OnKeyPressed(const ui::KeyEvent& event) OVERRIDE; virtual bool OnKeyReleased(const ui::KeyEvent& event) OVERRIDE; virtual void ViewHierarchyChanged( const ViewHierarchyChangedDetails& details) OVERRIDE; virtual bool GetDropFormats( int* formats, std::set* custom_formats) OVERRIDE; virtual bool CanDrop(const OSExchangeData& data) OVERRIDE; virtual int OnDragUpdated(const ui::DropTargetEvent& event) OVERRIDE; // Stops the timer that triggers a page flip during a drag. void StopPageFlipTimer(); // Returns the item view of the item at |index|. AppListItemView* GetItemViewAt(int index) const; // Show or hide the top item views. void SetTopItemViewsVisible(bool visible); // Schedules an animation to show or hide the view. void ScheduleShowHideAnimation(bool show); // Called to initiate drag for reparenting a folder item in root level grid // view. // Both |drag_view_rect| and |drag_pint| is in the coordinates of root level // grid view. void InitiateDragFromReparentItemInRootLevelGridView( AppListItemView* original_drag_view, const gfx::Rect& drag_view_rect, const gfx::Point& drag_point); // Updates drag in the root level grid view when receiving the drag event // dispatched from the hidden grid view for reparenting a folder item. void UpdateDragFromReparentItem(Pointer pointer, const gfx::Point& drag_point); // Dispatches the drag event from hidden grid view to the top level grid view. void DispatchDragEventForReparent(Pointer pointer, const gfx::Point& drag_point); // Handles EndDrag event dispatched from the hidden folder grid view in the // root level grid view to end reparenting a folder item. // |events_forwarded_to_drag_drop_host|: True if the dragged item is dropped // to the drag_drop_host, eg. dropped on shelf. // |cancel_drag|: True if the drag is ending because it has been canceled. void EndDragFromReparentItemInRootLevel( bool events_forwarded_to_drag_drop_host, bool cancel_drag); // Handles EndDrag event in the hidden folder grid view to end reparenting // a folder item. void EndDragForReparentInHiddenFolderGridView(); // Called when the folder item associated with the grid view is removed. // The grid view must be inside a folder view. void OnFolderItemRemoved(); // Return the view model for test purposes. const views::ViewModel* view_model_for_test() const { return &view_model_; } // For test: Return if the drag and drop handler was set. bool has_drag_and_drop_host_for_test() { return NULL != drag_and_drop_host_; } // For test: Return if the drag and drop operation gets dispatched. bool forward_events_to_drag_and_drop_host_for_test() { return forward_events_to_drag_and_drop_host_; } void set_folder_delegate(AppsGridViewFolderDelegate* folder_delegate) { folder_delegate_ = folder_delegate; } AppListItemView* activated_folder_item_view() const { return activated_folder_item_view_; } const AppListModel* model() const { return model_; } private: friend class test::AppsGridViewTestApi; enum DropAttempt { DROP_FOR_NONE, DROP_FOR_REORDER, DROP_FOR_FOLDER, }; // Represents the index to an item view in the grid. struct Index { Index() : page(-1), slot(-1) {} Index(int page, int slot) : page(page), slot(slot) {} bool operator==(const Index& other) const { return page == other.page && slot == other.slot; } bool operator!=(const Index& other) const { return page != other.page || slot != other.slot; } int page; // Which page an item view is on. int slot; // Which slot in the page an item view is in. }; int tiles_per_page() const { return cols_ * rows_per_page_; } // Updates from model. void Update(); // Updates page splits for item views. void UpdatePaging(); // Updates the number of pulsing block views based on AppListModel status and // number of apps. void UpdatePulsingBlockViews(); views::View* CreateViewForItemAtIndex(size_t index); // Convert between the model index and the visual index. The model index // is the index of the item in AppListModel. The visual index is the Index // struct above with page/slot info of where to display the item. Index GetIndexFromModelIndex(int model_index) const; int GetModelIndexFromIndex(const Index& index) const; void SetSelectedItemByIndex(const Index& index); bool IsValidIndex(const Index& index) const; Index GetIndexOfView(const views::View* view) const; views::View* GetViewAtIndex(const Index& index) const; void MoveSelected(int page_delta, int slot_x_delta, int slot_y_delta); void CalculateIdealBounds(); void AnimateToIdealBounds(); // Invoked when the given |view|'s current bounds and target bounds are on // different rows. To avoid moving diagonally, |view| would be put into a // slot prior |target| and fade in while moving to |target|. In the meanwhile, // a layer copy of |view| would start at |current| and fade out while moving // to succeeding slot of |current|. |animate_current| controls whether to run // fading out animation from |current|. |animate_target| controls whether to // run fading in animation to |target|. void AnimationBetweenRows(views::View* view, bool animate_current, const gfx::Rect& current, bool animate_target, const gfx::Rect& target); // Extracts drag location info from |event| into |drag_point|. void ExtractDragLocation(const ui::LocatedEvent& event, gfx::Point* drag_point); // Calculates |drop_target_| based on |drag_point|. |drag_point| is in the // grid view's coordinates. When |use_page_button_hovering| is true and // |drag_point| is hovering on a page button, use the last slot on that page // as drop target. void CalculateDropTarget(const gfx::Point& drag_point, bool use_page_button_hovering); // Same as CalculateDropTarget, but with folder UI enabled. The |drop_target_| // can be either a target for re-ordering, or a target folder to move the // dragged item into if |drag_view_| enters its re-ordering or folder // dropping circle. void CalculateDropTargetWithFolderEnabled(const gfx::Point& drag_point, bool use_page_button_hovering); // Prepares |drag_and_drop_host_| for dragging. |grid_location| contains // the drag point in this grid view's coordinates. void StartDragAndDropHostDrag(const gfx::Point& grid_location); // Dispatch the drag and drop update event to the dnd host (if needed). void DispatchDragEventToDragAndDropHost( const gfx::Point& location_in_screen_coordinates); // Starts the page flip timer if |drag_point| is in left/right side page flip // zone or is over page switcher. void MaybeStartPageFlipTimer(const gfx::Point& drag_point); // Invoked when |page_flip_timer_| fires. void OnPageFlipTimer(); // Updates |model_| to move item represented by |item_view| to |target| slot. void MoveItemInModel(views::View* item_view, const Index& target); // Updates |model_| to move item represented by |item_view| into a folder // containing item located at |target| slot, also update |view_model_| for // the related view changes. void MoveItemToFolder(views::View* item_view, const Index& target); // Updates both data model and view_model_ for re-parenting a folder item to a // new position in top level item list. void ReparentItemForReorder(views::View* item_view, const Index& target); // Updates both data model and view_model_ for re-parenting a folder item // to anther folder target. void ReparentItemToAnotherFolder(views::View* item_view, const Index& target); // If there is only 1 item left in the source folder after reparenting an item // from it, updates both data model and view_model_ for removing last item // from the source folder and removes the source folder. void RemoveLastItemFromReparentItemFolderIfNecessary( const std::string& source_folder_id); // If user does not drop the re-parenting folder item to any valid target, // cancel the re-parenting action, let the item go back to its original // parent folder with UI animation. void CancelFolderItemReparent(AppListItemView* drag_item_view); // Cancels any context menus showing for app items on the current page. void CancelContextMenusOnCurrentPage(); // Removes the AppListItemView at |index| in |view_model_| and deletes it. void DeleteItemViewAtIndex(int index); // Returns true if |point| lies within the bounds of this grid view plus a // buffer area surrounding it. bool IsPointWithinDragBuffer(const gfx::Point& point) const; // Overridden from views::ButtonListener: virtual void ButtonPressed(views::Button* sender, const ui::Event& event) OVERRIDE; // Overridden from AppListItemListObserver: virtual void OnListItemAdded(size_t index, AppListItem* item) OVERRIDE; virtual void OnListItemRemoved(size_t index, AppListItem* item) OVERRIDE; virtual void OnListItemMoved(size_t from_index, size_t to_index, AppListItem* item) OVERRIDE; // Overridden from PaginationModelObserver: virtual void TotalPagesChanged() OVERRIDE; virtual void SelectedPageChanged(int old_selected, int new_selected) OVERRIDE; virtual void TransitionStarted() OVERRIDE; virtual void TransitionChanged() OVERRIDE; // Overridden from AppListModelObserver: virtual void OnAppListModelStatusChanged() OVERRIDE; // ui::ImplicitAnimationObserver overrides: virtual void OnImplicitAnimationsCompleted() OVERRIDE; // Hide a given view temporarily without losing (mouse) events and / or // changing the size of it. If |immediate| is set the change will be // immediately applied - otherwise it will change gradually. // If |hide| is set the view will get hidden, otherwise it gets shown. void SetViewHidden(views::View* view, bool hide, bool immediate); // Whether the folder drag-and-drop UI should be enabled. bool EnableFolderDragDropUI(); // Whether target specified by |drap_target| can accept more items to be // dropped into it. bool CanDropIntoTarget(const Index& drop_target); // Returns the visual index of the nearest tile in which |drag_view_| enters // either its re-ordering or folder dropping circle. Index GetNearestTileForDragView(); // Calculates |nearest_tile| in which |vertex| of the |drag_view| is // enclosed. // *|nearest_tile| and *|d_min| will be updated based on the calculation. // *|d_min| is the distance between |nearest_tile| and |drag_view_|. void CalculateNearestTileForVertex( const gfx::Point& vertex, Index* nearest_tile, int* d_min); // Returns the bounds of the tile in which |point| is enclosed if there // is a valid item sits on the tile. gfx::Rect GetTileBoundsForPoint(const gfx::Point& point, Index* tile_index); // Gets the bounds of the tile located at |row| and |col| on current page. gfx::Rect GetTileBounds(int row, int col) const; // Returns true if the slot of |index| is the last possible slot to drop // an item, i.e. first empty slot next to the last item on the last page. bool IsLastPossibleDropTarget(const Index& index) const; // Gets the item view located at |slot| on the current page. If there is // no item located at |slot|, returns NULL. views::View* GetViewAtSlotOnCurrentPage(int slot); // Sets state of the view with |target_index| to |is_target_folder| for // dropping |drag_view_|. void SetAsFolderDroppingTarget(const Index& target_index, bool is_target_folder); // Invoked when |reorder_timer_| fires to show re-order preview UI. void OnReorderTimer(); // Invoked when |folder_item_reparent_timer_| fires. void OnFolderItemReparentTimer(); // Invoked when |folder_dropping_timer_| fires to show folder dropping // preview UI. void OnFolderDroppingTimer(); // Updates drag state for dragging inside a folder's grid view. void UpdateDragStateInsideFolder(Pointer pointer, const gfx::Point& drag_point); // Returns true if drag event is happening in the root level AppsGridView // for reparenting a folder item. bool IsDraggingForReparentInRootLevelGridView() const; // Returns true if drag event is happening in the hidden AppsGridView of the // folder during reparenting a folder item. bool IsDraggingForReparentInHiddenGridView() const; // Returns the target icon bounds for |drag_item_view| to fly back // to its parent |folder_item_view| in animation. gfx::Rect GetTargetIconRectInFolder(AppListItemView* drag_item_view, AppListItemView* folder_item_view); // Returns true if the grid view is under an OEM folder. bool IsUnderOEMFolder(); void StartSettingUpSynchronousDrag(); bool RunSynchronousDrag(); void CleanUpSynchronousDrag(); #if defined(OS_WIN) void OnGotShortcutPath(scoped_refptr drag, const base::FilePath& path); #endif AppListModel* model_; // Owned by AppListView. AppListItemList* item_list_; // Not owned. AppsGridViewDelegate* delegate_; // This can be NULL. Only grid views inside folders have a folder delegate. AppsGridViewFolderDelegate* folder_delegate_; PaginationModel pagination_model_; PageSwitcher* page_switcher_view_; // Owned by views hierarchy. gfx::Size icon_size_; int cols_; int rows_per_page_; // Tracks app item views. There is a view per item in |model_|. views::ViewModel view_model_; // Tracks pulsing block views. views::ViewModel pulsing_blocks_model_; views::View* selected_view_; AppListItemView* drag_view_; // The index of the drag_view_ when the drag starts. Index drag_view_init_index_; // The point where the drag started in AppListItemView coordinates. gfx::Point drag_view_offset_; // The point where the drag started in GridView coordinates. gfx::Point drag_start_grid_view_; // The location of |drag_view_| when the drag started. gfx::Point drag_view_start_; // Page the drag started on. int drag_start_page_; #if defined(OS_WIN) // Created when a drag is started (ie: drag exceeds the drag threshold), but // not Run() until supplied with a shortcut path. scoped_refptr synchronous_drag_; // Whether to use SynchronousDrag to support dropping to task bar etc. bool use_synchronous_drag_; #endif Pointer drag_pointer_; Index drop_target_; DropAttempt drop_attempt_; // Timer for re-ordering the |drop_target_| and |drag_view_|. base::OneShotTimer reorder_timer_; // Timer for dropping |drag_view_| into the folder containing // the |drop_target_|. base::OneShotTimer folder_dropping_timer_; // Timer for dragging a folder item out of folder container ink bubble. base::OneShotTimer folder_item_reparent_timer_; // An application target drag and drop host which accepts dnd operations. ApplicationDragAndDropHost* drag_and_drop_host_; // The drag operation is currently inside the dnd host and events get // forwarded. bool forward_events_to_drag_and_drop_host_; // Last mouse drag location in this view's coordinates. gfx::Point last_drag_point_; // Timer to auto flip page when dragging an item near the left/right edges. base::OneShotTimer page_flip_timer_; // Target page to switch to when |page_flip_timer_| fires. int page_flip_target_; // Delay in milliseconds of when |page_flip_timer_| should fire after user // drags an item near the edges. int page_flip_delay_in_ms_; views::BoundsAnimator bounds_animator_; // The most recent activated folder item view. AppListItemView* activated_folder_item_view_; // Tracks if drag_view_ is dragged out of the folder container bubble // when dragging a item inside a folder. bool drag_out_of_folder_container_; // True if the drag_view_ item is a folder item being dragged for reparenting. bool dragging_for_reparent_item_; DISALLOW_COPY_AND_ASSIGN(AppsGridView); }; } // namespace app_list #endif // UI_APP_LIST_VIEWS_APPS_GRID_VIEW_H_