// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_AURA_CLIENT_CAPTURE_CLIENT_H_ #define UI_AURA_CLIENT_CAPTURE_CLIENT_H_ #include "ui/aura/aura_export.h" namespace aura { class Window; namespace client { // An interface implemented by an object that manages input capture. class AURA_EXPORT CaptureClient { public: // Does a capture on the |window|. virtual void SetCapture(Window* window) = 0; // Releases a capture from the |window|. virtual void ReleaseCapture(Window* window) = 0; // Returns the current capture window. This may only return a Window if the // Window that has capture is a child of the Window the CaptureClient is // installed on. GetGlobalCaptureWindow() can be used to locate the Window // that has capture regardless of the Window the CaptureClient is installed // on. virtual Window* GetCaptureWindow() = 0; // See description of GetCaptureWindow() for details. virtual Window* GetGlobalCaptureWindow() = 0; protected: virtual ~CaptureClient() {} }; // Sets/Gets the capture client on the root Window. AURA_EXPORT void SetCaptureClient(Window* root_window, CaptureClient* client); AURA_EXPORT CaptureClient* GetCaptureClient(Window* root_window); // A utility function to get the current capture window. Returns NULL // if the window doesn't have a root window, or there is no capture window. AURA_EXPORT Window* GetCaptureWindow(Window* window); } // namespace clients } // namespace aura #endif // UI_AURA_CLIENT_CAPTURE_CLIENT_H_