// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_AURA_CLIENT_WINDOW_DRAG_DROP_DELEGATE_H_ #define UI_AURA_CLIENT_WINDOW_DRAG_DROP_DELEGATE_H_ #pragma once #include "ui/aura/aura_export.h" namespace aura { class DropTargetEvent; // Delegate interface for drag and drop actions on aura::Window. class AURA_EXPORT WindowDragDropDelegate { public: // OnDragEntered is invoked when the mouse enters this window during a drag & // drop session. This is immediately followed by an invocation of // OnDragUpdated, and eventually one of OnDragExited or OnPerformDrop. virtual void OnDragEntered(const DropTargetEvent& event) = 0; // Invoked during a drag and drop session while the mouse is over the window. // This should return a bitmask of the DragDropTypes::DragOperation supported // based on the location of the event. Return 0 to indicate the drop should // not be accepted. virtual int OnDragUpdated(const DropTargetEvent& event) = 0; // Invoked during a drag and drop session when the mouse exits the window, or // when the drag session was canceled and the mouse was over the window. virtual void OnDragExited() = 0; // Invoked during a drag and drop session when OnDragUpdated returns a valid // operation and the user release the mouse. virtual int OnPerformDrop(const DropTargetEvent& event) = 0; protected: virtual ~WindowDragDropDelegate() {} }; } // namespace aura #endif // UI_AURA_CLIENT_WINDOW_DRAG_DROP_DELEGATE_H_