// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_AURA_REMOTE_ROOT_WINDOW_HOST_WIN_H_ #define UI_AURA_REMOTE_ROOT_WINDOW_HOST_WIN_H_ #include #include "base/callback.h" #include "base/compiler_specific.h" #include "base/string16.h" #include "ui/aura/root_window_host.h" #include "ui/base/events/event_constants.h" #include "ui/gfx/native_widget_types.h" namespace base { class FilePath; } namespace ui { class ViewProp; } namespace IPC { class Message; class Sender; } namespace aura { typedef base::Callback OpenFileCompletion; typedef base::Callback&, void*)> OpenMultipleFilesCompletion; typedef base::Callback SaveFileCompletion; typedef base::Callback SelectFolderCompletion; // Handles the open file operation for Metro Chrome Ash. The callback passed in // is invoked when we receive the opened file name from the metro viewer. AURA_EXPORT void HandleOpenFile(const base::string16& title, const base::FilePath& default_path, const base::string16& filter, const OpenFileCompletion& callback); // Handles the open multiple file operation for Metro Chrome Ash. The callback // passed in is invoked when we receive the opened file names from the metro // viewer. AURA_EXPORT void HandleOpenMultipleFiles( const base::string16& title, const base::FilePath& default_path, const base::string16& filter, const OpenMultipleFilesCompletion& callback); // Handles the save file operation for Metro Chrome Ash. The callback passed in // is invoked when we receive the saved file name from the metro viewer. AURA_EXPORT void HandleSaveFile(const base::string16& title, const base::FilePath& default_path, const base::string16& filter, int filter_index, const base::string16& default_extension, const SaveFileCompletion& callback); // Handles the select folder for Metro Chrome Ash. The callback passed in // is invoked when we receive the folder name from the metro viewer. AURA_EXPORT void HandleSelectFolder(const base::string16& title, const SelectFolderCompletion& callback); // RootWindowHost implementaton that receives events from a different // process. In the case of Windows this is the Windows 8 (aka Metro) // frontend process, which forwards input events to this class. class AURA_EXPORT RemoteRootWindowHostWin : public RootWindowHost { public: static RemoteRootWindowHostWin* Instance(); static RemoteRootWindowHostWin* Create(const gfx::Rect& bounds); // Called when the remote process has established its IPC connection. // The |host| can be used when we need to send a message to it. void Connected(IPC::Sender* host); // Called when the remote process has closed its IPC connection. void Disconnected(); // Called when we have a message from the remote process. bool OnMessageReceived(const IPC::Message& message); void HandleOpenFile(const base::string16& title, const base::FilePath& default_path, const base::string16& filter, const OpenFileCompletion& callback); void HandleOpenMultipleFiles(const base::string16& title, const base::FilePath& default_path, const base::string16& filter, const OpenMultipleFilesCompletion& callback); void HandleSaveFile(const base::string16& title, const base::FilePath& default_path, const base::string16& filter, int filter_index, const base::string16& default_extension, const SaveFileCompletion& callback); void HandleSelectFolder(const base::string16& title, const SelectFolderCompletion& callback); private: explicit RemoteRootWindowHostWin(const gfx::Rect& bounds); virtual ~RemoteRootWindowHostWin(); // IPC message handing methods: void OnMouseMoved(int32 x, int32 y, int32 flags); void OnMouseButton(int32 x, int32 y, int32 extra, ui::EventType type, ui::EventFlags flags); void OnKeyDown(uint32 vkey, uint32 repeat_count, uint32 scan_code, uint32 flags); void OnKeyUp(uint32 vkey, uint32 repeat_count, uint32 scan_code, uint32 flags); void OnChar(uint32 key_code, uint32 repeat_count, uint32 scan_code, uint32 flags); void OnVisibilityChanged(bool visible); void OnTouchDown(int32 x, int32 y, uint64 timestamp, uint32 pointer_id); void OnTouchUp(int32 x, int32 y, uint64 timestamp, uint32 pointer_id); void OnTouchMoved(int32 x, int32 y, uint64 timestamp, uint32 pointer_id); void OnFileSaveAsDone(bool success, const base::FilePath& filename, int filter_index); void OnFileOpenDone(bool success, const base::FilePath& filename); void OnMultiFileOpenDone(bool success, const std::vector& files); void OnSelectFolderDone(bool success, const base::FilePath& folder); void OnWindowActivated(bool active); void OnSetCursorPosAck(); // RootWindowHost overrides: virtual void SetDelegate(RootWindowHostDelegate* delegate) OVERRIDE; virtual RootWindow* GetRootWindow() OVERRIDE; virtual gfx::AcceleratedWidget GetAcceleratedWidget() OVERRIDE; virtual void Show() OVERRIDE; virtual void Hide() OVERRIDE; virtual void ToggleFullScreen() OVERRIDE; virtual gfx::Rect GetBounds() const OVERRIDE; virtual void SetBounds(const gfx::Rect& bounds) OVERRIDE; virtual gfx::Insets GetInsets() const OVERRIDE; virtual void SetInsets(const gfx::Insets& insets) OVERRIDE; virtual gfx::Point GetLocationOnNativeScreen() const OVERRIDE; virtual void SetCapture() OVERRIDE; virtual void ReleaseCapture() OVERRIDE; virtual void SetCursor(gfx::NativeCursor cursor) OVERRIDE; virtual bool QueryMouseLocation(gfx::Point* location_return) OVERRIDE; virtual bool ConfineCursorToRootWindow() OVERRIDE; virtual void UnConfineCursor() OVERRIDE; virtual void OnCursorVisibilityChanged(bool show) OVERRIDE; virtual void MoveCursorTo(const gfx::Point& location) OVERRIDE; virtual void SetFocusWhenShown(bool focus_when_shown) OVERRIDE; virtual bool CopyAreaToSkCanvas(const gfx::Rect& source_bounds, const gfx::Point& dest_offset, SkCanvas* canvas) OVERRIDE; virtual void PostNativeEvent(const base::NativeEvent& native_event) OVERRIDE; virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE; virtual void PrepareForShutdown() OVERRIDE; // Helper function to dispatch a keyboard message to the desired target. // The default target is the RootWindowHostDelegate. For nested message loop // invocations we post a synthetic keyboard message directly into the message // loop. The dispatcher for the nested loop would then decide how this // message is routed. void DispatchKeyboardMessage(ui::EventType type, uint32 vkey, uint32 repeat_count, uint32 scan_code, uint32 flags, bool is_character); RootWindowHostDelegate* delegate_; IPC::Sender* host_; scoped_ptr prop_; // Saved callbacks which inform the caller about the result of the open file/ // save file/select operations. OpenFileCompletion file_open_completion_callback_; OpenMultipleFilesCompletion multi_file_open_completion_callback_; SaveFileCompletion file_saveas_completion_callback_; SelectFolderCompletion select_folder_completion_callback_; // Set to true if we need to ignore mouse messages until the SetCursorPos // operation is acked by the viewer. bool ignore_mouse_moves_until_set_cursor_ack_; DISALLOW_COPY_AND_ASSIGN(RemoteRootWindowHostWin); }; } // namespace aura #endif // UI_AURA_REMOTE_ROOT_WINDOW_HOST_WIN_H_