// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_ #define UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_ #include #include "base/compiler_specific.h" #include "base/strings/string16.h" #include "ui/aura/window_tree_host.h" #include "ui/base/ime/remote_input_method_delegate_win.h" #include "ui/events/event.h" #include "ui/events/event_constants.h" #include "ui/events/event_source.h" #include "ui/gfx/native_widget_types.h" #include "ui/metro_viewer/ime_types.h" struct MetroViewerHostMsg_MouseButtonParams; namespace base { class FilePath; } namespace ui { class RemoteInputMethodPrivateWin; class ViewProp; } namespace IPC { class Message; class Sender; } namespace aura { // WindowTreeHost implementaton that receives events from a different // process. In the case of Windows this is the Windows 8 (aka Metro) // frontend process, which forwards input events to this class. class AURA_EXPORT RemoteWindowTreeHostWin : public WindowTreeHost, public ui::internal::RemoteInputMethodDelegateWin { public: // Returns the current RemoteWindowTreeHostWin. This does *not* create a // RemoteWindowTreeHostWin. static RemoteWindowTreeHostWin* Instance(); // Returns true if there is a RemoteWindowTreeHostWin and it has a valid // HWND. A return value of false typically indicates we're not in metro mode. static bool IsValid(); // Sets the handle to the remote window. The |remote_window| is the actual // window owned by the viewer process. Call this before Connected() for some // customers like input method initialization which needs the handle. void SetRemoteWindowHandle(HWND remote_window); HWND remote_window() { return remote_window_; } // The |host| can be used when we need to send a message to it. void Connected(IPC::Sender* host); // Called when the remote process has closed its IPC connection. void Disconnected(); // Called when we have a message from the remote process. bool OnMessageReceived(const IPC::Message& message); void HandleOpenURLOnDesktop(const base::FilePath& shortcut, const base::string16& url); void HandleWindowSizeChanged(uint32 width, uint32 height); // Returns the active ASH root window. Window* GetAshWindow(); // Returns true if the remote window is the foreground window according to the // OS. bool IsForegroundWindow(); protected: RemoteWindowTreeHostWin(); ~RemoteWindowTreeHostWin() override; private: // IPC message handing methods: void OnMouseMoved(int32 x, int32 y, int32 flags); void OnMouseButton(const MetroViewerHostMsg_MouseButtonParams& params); void OnKeyDown(uint32 vkey, uint32 repeat_count, uint32 scan_code, uint32 flags); void OnKeyUp(uint32 vkey, uint32 repeat_count, uint32 scan_code, uint32 flags); void OnChar(uint32 key_code, uint32 repeat_count, uint32 scan_code, uint32 flags); void OnWindowActivated(bool repaint); void OnEdgeGesture(); void OnTouchDown(int32 x, int32 y, uint64 timestamp, uint32 pointer_id); void OnTouchUp(int32 x, int32 y, uint64 timestamp, uint32 pointer_id); void OnTouchMoved(int32 x, int32 y, uint64 timestamp, uint32 pointer_id); void OnSetCursorPosAck(); // For Input Method support: ui::RemoteInputMethodPrivateWin* GetRemoteInputMethodPrivate(); void OnImeCandidatePopupChanged(bool visible); void OnImeCompositionChanged( const base::string16& text, int32 selection_start, int32 selection_end, const std::vector& underlines); void OnImeTextCommitted(const base::string16& text); void OnImeInputSourceChanged(uint16 language_id, bool is_ime); // WindowTreeHost overrides: ui::EventSource* GetEventSource() override; gfx::AcceleratedWidget GetAcceleratedWidget() override; void ShowImpl() override; void HideImpl() override; gfx::Rect GetBounds() const override; void SetBounds(const gfx::Rect& bounds) override; gfx::Point GetLocationOnNativeScreen() const override; void SetCapture() override; void ReleaseCapture() override; void SetCursorNative(gfx::NativeCursor cursor) override; void MoveCursorToNative(const gfx::Point& location) override; void OnCursorVisibilityChangedNative(bool show) override; // ui::internal::RemoteInputMethodDelegateWin overrides: void CancelComposition() override; void OnTextInputClientUpdated( const std::vector& input_scopes, const std::vector& composition_character_bounds) override; // Helper function to dispatch a keyboard message to the desired target. // The default target is the WindowEventDispatcher. For nested message loop // invocations we post a synthetic keyboard message directly into the message // loop. The dispatcher for the nested loop would then decide how this // message is routed. void DispatchKeyboardMessage(ui::EventType type, uint32 vkey, uint32 repeat_count, uint32 scan_code, uint32 flags, bool is_character); // Sets the event flags. |flags| is a bitmask of EventFlags. If there is a // change the system virtual key state is updated as well. This way if chrome // queries for key state it matches that of event being dispatched. void SetEventFlags(uint32 flags); uint32 mouse_event_flags() const { return event_flags_ & (ui::EF_LEFT_MOUSE_BUTTON | ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON); } uint32 key_event_flags() const { return event_flags_ & (ui::EF_SHIFT_DOWN | ui::EF_CONTROL_DOWN | ui::EF_ALT_DOWN | ui::EF_CAPS_LOCK_DOWN); } HWND remote_window_; IPC::Sender* host_; scoped_ptr prop_; // Incremented if we need to ignore mouse messages until the SetCursorPos // operation is acked by the viewer. int ignore_mouse_moves_until_set_cursor_ack_; // Tracking last click event for synthetically generated mouse events. scoped_ptr last_mouse_click_event_; // State of the keyboard/mouse at the time of the last input event. See // description of SetEventFlags(). uint32 event_flags_; // Current size of this root window. gfx::Size window_size_; DISALLOW_COPY_AND_ASSIGN(RemoteWindowTreeHostWin); }; } // namespace aura #endif // UI_AURA_REMOTE_WINDOW_TREE_HOST_WIN_H_