// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/aura/root_window.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/aura/event.h" #include "ui/aura/test/aura_test_base.h" #include "ui/aura/test/test_window_delegate.h" #include "ui/aura/test/test_windows.h" #include "ui/base/hit_test.h" #include "ui/gfx/point.h" #include "ui/gfx/rect.h" namespace aura { namespace test { namespace { // A delegate that always returns a non-client component for hit tests. class NonClientDelegate : public TestWindowDelegate { public: NonClientDelegate() : non_client_count_(0), mouse_event_count_(0), mouse_event_flags_(0x0) { } virtual ~NonClientDelegate() {} int non_client_count() const { return non_client_count_; } gfx::Point non_client_location() const { return non_client_location_; } int mouse_event_count() const { return mouse_event_count_; } gfx::Point mouse_event_location() const { return mouse_event_location_; } int mouse_event_flags() const { return mouse_event_flags_; } virtual int GetNonClientComponent(const gfx::Point& location) const OVERRIDE { NonClientDelegate* self = const_cast(this); self->non_client_count_++; self->non_client_location_ = location; return HTTOPLEFT; } virtual bool OnMouseEvent(MouseEvent* event) OVERRIDE { mouse_event_count_++; mouse_event_location_ = event->location(); mouse_event_flags_ = event->flags(); return true; } private: int non_client_count_; gfx::Point non_client_location_; int mouse_event_count_; gfx::Point mouse_event_location_; int mouse_event_flags_; }; } // namespace typedef AuraTestBase RootWindowTest; TEST_F(RootWindowTest, DispatchMouseEvent) { // Create two non-overlapping windows so we don't have to worry about which // is on top. scoped_ptr delegate1(new NonClientDelegate()); scoped_ptr delegate2(new NonClientDelegate()); const int kWindowWidth = 123; const int kWindowHeight = 45; gfx::Rect bounds1(100, 200, kWindowWidth, kWindowHeight); gfx::Rect bounds2(300, 400, kWindowWidth, kWindowHeight); scoped_ptr window1(CreateTestWindowWithDelegate( delegate1.get(), -1234, bounds1, NULL)); scoped_ptr window2(CreateTestWindowWithDelegate( delegate2.get(), -5678, bounds2, NULL)); // Send a mouse event to window1. gfx::Point point(101, 201); MouseEvent event1( ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON); RootWindow::GetInstance()->DispatchMouseEvent(&event1); // Event was tested for non-client area for the target window. EXPECT_EQ(1, delegate1->non_client_count()); EXPECT_EQ(0, delegate2->non_client_count()); // The non-client component test was in local coordinates. EXPECT_EQ(gfx::Point(1, 1), delegate1->non_client_location()); // Mouse event was received by target window. EXPECT_EQ(1, delegate1->mouse_event_count()); EXPECT_EQ(0, delegate2->mouse_event_count()); // Event was in local coordinates. EXPECT_EQ(gfx::Point(1, 1), delegate1->mouse_event_location()); // Non-client flag was set. EXPECT_TRUE(delegate1->mouse_event_flags() & ui::EF_IS_NON_CLIENT); } // Check that we correctly track the state of the mouse buttons in response to // button press and release events. TEST_F(RootWindowTest, MouseButtonState) { RootWindow* root_window = RootWindow::GetInstance(); EXPECT_FALSE(root_window->IsMouseButtonDown()); gfx::Point location; scoped_ptr event; // Press the left button. event.reset(new MouseEvent( ui::ET_MOUSE_PRESSED, location, location, ui::EF_LEFT_MOUSE_BUTTON)); root_window->DispatchMouseEvent(event.get()); EXPECT_TRUE(root_window->IsMouseButtonDown()); // Additionally press the right. event.reset(new MouseEvent( ui::ET_MOUSE_PRESSED, location, location, ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON)); root_window->DispatchMouseEvent(event.get()); EXPECT_TRUE(root_window->IsMouseButtonDown()); // Release the left button. event.reset(new MouseEvent( ui::ET_MOUSE_RELEASED, location, location, ui::EF_RIGHT_MOUSE_BUTTON)); root_window->DispatchMouseEvent(event.get()); EXPECT_TRUE(root_window->IsMouseButtonDown()); // Release the right button. We should ignore the Shift-is-down flag. event.reset(new MouseEvent( ui::ET_MOUSE_RELEASED, location, location, ui::EF_SHIFT_DOWN)); root_window->DispatchMouseEvent(event.get()); EXPECT_FALSE(root_window->IsMouseButtonDown()); // Press the middle button. event.reset(new MouseEvent( ui::ET_MOUSE_PRESSED, location, location, ui::EF_MIDDLE_MOUSE_BUTTON)); root_window->DispatchMouseEvent(event.get()); EXPECT_TRUE(root_window->IsMouseButtonDown()); } TEST_F(RootWindowTest, TranslatedEvent) { RootWindow* root_window = RootWindow::GetInstance(); scoped_ptr w1(CreateTestWindowWithDelegate(NULL, 1, gfx::Rect(50, 50, 100, 100), NULL)); gfx::Point origin(100, 100); MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin, 0); EXPECT_EQ("100,100", root.location().ToString()); EXPECT_EQ("100,100", root.root_location().ToString()); MouseEvent translated_event( root, root_window, w1.get(), ui::ET_MOUSE_ENTERED, root.flags()); EXPECT_EQ("50,50", translated_event.location().ToString()); EXPECT_EQ("100,100", translated_event.root_location().ToString()); } } // namespace test } // namespace aura