// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_AURA_TEST_TEST_ACTIVATION_CLIENT_H_ #define UI_AURA_TEST_TEST_ACTIVATION_CLIENT_H_ #include "base/compiler_specific.h" #include "base/logging.h" #include "ui/aura/client/activation_client.h" #include "ui/aura/window_observer.h" namespace aura { class RootWindow; namespace client { class ActivationChangeObserver; } namespace test { class TestActivationClient : public client::ActivationClient, public WindowObserver { public: explicit TestActivationClient(RootWindow* root_window); virtual ~TestActivationClient(); // Overridden from client::ActivationClient: virtual void AddObserver(client::ActivationChangeObserver* observer) OVERRIDE; virtual void RemoveObserver( client::ActivationChangeObserver* observer) OVERRIDE; virtual void ActivateWindow(Window* window) OVERRIDE; virtual void DeactivateWindow(Window* window) OVERRIDE; virtual Window* GetActiveWindow() OVERRIDE; virtual bool OnWillFocusWindow(Window* window, const ui::Event* event) OVERRIDE; virtual bool CanActivateWindow(Window* window) const OVERRIDE; // Overridden from WindowObserver: virtual void OnWindowDestroyed(Window* window) OVERRIDE; private: void RemoveActiveWindow(Window* window); // This class explicitly does NOT store the active window in a window property // to make sure that ActivationChangeObserver is not treated as part of the // aura API. Assumptions to that end will cause tests that use this client to // fail. std::vector active_windows_; DISALLOW_COPY_AND_ASSIGN(TestActivationClient); }; } // namespace test } // namespace aura #endif // UI_AURA_TEST_TEST_ACTIVATION_CLIENT_H_