// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/logging.h" #include "base/basictypes.h" #include "base/message_loop.h" #include "ui/aura/root_window.h" #include "ui/aura/ui_controls_aura.h" #include "ui/ui_controls/ui_controls_aura.h" #include "ui/ui_controls/ui_controls_internal_win.h" namespace aura { namespace { class UIControlsWin : public ui_controls::UIControlsAura { public: UIControlsWin(RootWindow* root_window) : root_window_(root_window) { } // UIControlsAura overrides: virtual bool SendKeyPress(gfx::NativeWindow native_window, ui::KeyboardCode key, bool control, bool shift, bool alt, bool command) { DCHECK(!command); // No command key on Aura HWND window = native_window->GetRootWindow()->GetAcceleratedWidget(); return ui_controls::internal::SendKeyPressImpl( window, key, control, shift, alt, base::Closure()); } virtual bool SendKeyPressNotifyWhenDone(gfx::NativeWindow native_window, ui::KeyboardCode key, bool control, bool shift, bool alt, bool command, const base::Closure& task) { DCHECK(!command); // No command key on Aura HWND window = native_window->GetRootWindow()->GetAcceleratedWidget(); return ui_controls::internal::SendKeyPressImpl( window, key, control, shift, alt, task); } virtual bool SendMouseMove(long x, long y) { gfx::Point point(x, y); root_window_->ConvertPointToNativeScreen(&point); return ui_controls::internal::SendMouseMoveImpl( point.x(), point.y(), base::Closure()); } virtual bool SendMouseMoveNotifyWhenDone(long x, long y, const base::Closure& task) { gfx::Point point(x, y); root_window_->ConvertPointToNativeScreen(&point); return ui_controls::internal::SendMouseMoveImpl(point.x(), point.y(), task); } virtual bool SendMouseEvents(ui_controls::MouseButton type, int state) { return ui_controls::internal::SendMouseEventsImpl( type, state, base::Closure()); } virtual bool SendMouseEventsNotifyWhenDone(ui_controls::MouseButton type, int state, const base::Closure& task) { return ui_controls::internal::SendMouseEventsImpl(type, state, task); } virtual bool SendMouseClick(ui_controls::MouseButton type) { return SendMouseEvents(type, ui_controls::UP | ui_controls::DOWN); } virtual void RunClosureAfterAllPendingUIEvents(const base::Closure& closure) { // On windows, posting UI events is synchronous so just post the closure. MessageLoopForUI::current()->PostTask(FROM_HERE, closure); } private: RootWindow* root_window_; DISALLOW_COPY_AND_ASSIGN(UIControlsWin); }; } // namespace ui_controls::UIControlsAura* CreateUIControlsAura(RootWindow* root_window) { return new UIControlsWin(root_window); } } // namespace aura