// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/aura/window_destruction_observer.h" namespace aura { WindowDestructionObserver::WindowDestructionObserver(Window* window) : window_(window), destroyed_(false) { DCHECK(window_); window_->AddObserver(this); } WindowDestructionObserver::~WindowDestructionObserver() { if (!destroyed_) window_->RemoveObserver(this); } void WindowDestructionObserver::OnWindowDestroyed(Window* window) { if (window == window_) destroyed_ = true; } } // namespace aura