// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/aura/aura_export.h" #include "ui/events/event_targeter.h" namespace aura { class Window; class AURA_EXPORT WindowTargeter : public ui::EventTargeter { public: WindowTargeter(); virtual ~WindowTargeter(); protected: bool WindowCanAcceptEvent(aura::Window* window, const ui::LocatedEvent& event) const; // Returns whether the location of the event is in an actionable region of the // window. Note that the location etc. of |event| is in the |window|'s // parent's coordinate system. virtual bool EventLocationInsideBounds(aura::Window* window, const ui::LocatedEvent& event) const; // ui::EventTargeter: virtual ui::EventTarget* FindTargetForEvent(ui::EventTarget* root, ui::Event* event) OVERRIDE; virtual ui::EventTarget* FindTargetForLocatedEvent( ui::EventTarget* root, ui::LocatedEvent* event) OVERRIDE; virtual bool SubtreeShouldBeExploredForEvent( ui::EventTarget* target, const ui::LocatedEvent& event) OVERRIDE; private: Window* FindTargetInRootWindow(Window* root_window, const ui::LocatedEvent& event); DISALLOW_COPY_AND_ASSIGN(WindowTargeter); }; } // namespace aura