// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_AURA_SHELL_WINDOW_UTIL_H_ #define UI_AURA_SHELL_WINDOW_UTIL_H_ #pragma once #include "ui/aura_shell/aura_shell_export.h" namespace aura { class Window; } namespace aura_shell { // TODO(jamescook): Put all these functions in namespace window_util. // Returns true if |window| is in the maximized state. AURA_SHELL_EXPORT bool IsWindowMaximized(aura::Window* window); // Convenience setters/getters for |aura::client::kRootWindowActiveWindow|. AURA_SHELL_EXPORT void ActivateWindow(aura::Window* window); AURA_SHELL_EXPORT void DeactivateWindow(aura::Window* window); AURA_SHELL_EXPORT bool IsActiveWindow(aura::Window* window); AURA_SHELL_EXPORT aura::Window* GetActiveWindow(); // Retrieves the activatable window for |window|. If |window| is activatable, // this will just return it, otherwise it will climb the parent/transient parent // chain looking for a window that is activatable, per the ActivationController. // If you're looking for a function to get the activatable "top level" window, // this is probably what you're looking for. AURA_SHELL_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); // Update window bounds based on a change in show state. AURA_SHELL_EXPORT void UpdateBoundsFromShowState(aura::Window* window); } // namespace aura_shell #endif // UI_AURA_SHELL_WINDOW_UTIL_H_