// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This class describe a keyboard accelerator (or keyboard shortcut). // Keyboard accelerators are registered with the FocusManager. // It has a copy constructor and assignment operator so that it can be copied. // It also defines the < operator so that it can be used as a key in a std::map. // #ifndef UI_BASE_ACCELERATORS_ACCELERATOR_H_ #define UI_BASE_ACCELERATORS_ACCELERATOR_H_ #pragma once #include "base/string16.h" #include "ui/base/keycodes/keyboard_codes.h" #include "ui/base/events.h" #include "ui/base/ui_export.h" namespace ui { // This is a cross-platform base class for accelerator keys used in menus. It is // meant to be subclassed for concrete toolkit implementations. class UI_EXPORT Accelerator { public: Accelerator() : key_code_(ui::VKEY_UNKNOWN), type_(ui::ET_KEY_PRESSED), modifiers_(0) {} Accelerator(ui::KeyboardCode keycode, int modifiers) : key_code_(keycode), type_(ui::ET_KEY_PRESSED), modifiers_(modifiers) {} Accelerator(const Accelerator& accelerator) { key_code_ = accelerator.key_code_; type_ = accelerator.type_; modifiers_ = accelerator.modifiers_; } Accelerator(ui::KeyboardCode keycode, bool shift_pressed, bool ctrl_pressed, bool alt_pressed) : key_code_(keycode), type_(ui::ET_KEY_PRESSED), modifiers_(0) { if (shift_pressed) modifiers_ |= ui::EF_SHIFT_DOWN; if (ctrl_pressed) modifiers_ |= ui::EF_CONTROL_DOWN; if (alt_pressed) modifiers_ |= ui::EF_ALT_DOWN; } virtual ~Accelerator() {} Accelerator& operator=(const Accelerator& accelerator) { if (this != &accelerator) { key_code_ = accelerator.key_code_; type_ = accelerator.type_; modifiers_ = accelerator.modifiers_; } return *this; } // We define the < operator so that the KeyboardShortcut can be used as a key // in a std::map. bool operator <(const Accelerator& rhs) const { if (key_code_ != rhs.key_code_) return key_code_ < rhs.key_code_; if (type_ != rhs.type_) return type_ < rhs.type_; return modifiers_ < rhs.modifiers_; } bool operator ==(const Accelerator& rhs) const { return (key_code_ == rhs.key_code_) && (type_ == rhs.type_) && (modifiers_ == rhs.modifiers_); } bool operator !=(const Accelerator& rhs) const { return !(*this == rhs); } ui::KeyboardCode key_code() const { return key_code_; } ui::EventType type() const { return type_; } // Sets the event type if the accelerator should be processed on an event // other than ui::ET_KEY_PRESSED. void set_type(ui::EventType type) { type_ = type; } int modifiers() const { return modifiers_; } bool IsShiftDown() const { return (modifiers_ & ui::EF_SHIFT_DOWN) == ui::EF_SHIFT_DOWN; } bool IsCtrlDown() const { return (modifiers_ & ui::EF_CONTROL_DOWN) == ui::EF_CONTROL_DOWN; } bool IsAltDown() const { return (modifiers_ & ui::EF_ALT_DOWN) == ui::EF_ALT_DOWN; } // Returns a string with the localized shortcut if any. string16 GetShortcutText() const; protected: // The keycode (VK_...). ui::KeyboardCode key_code_; // The event type (usually ui::ET_KEY_PRESSED). ui::EventType type_; // The state of the Shift/Ctrl/Alt keys (platform-dependent). int modifiers_; }; // An interface that classes that want to register for keyboard accelerators // should implement. class UI_EXPORT AcceleratorTarget { public: // Should return true if the accelerator was processed. virtual bool AcceleratorPressed(const Accelerator& accelerator) = 0; // Should return true if the target can handle the accelerator events. The // AcceleratorPressed method is inovked only for targets for which // CanHandleAccelerators returns true. virtual bool CanHandleAccelerators() const = 0; protected: virtual ~AcceleratorTarget() {} }; // Since acclerator code is one of the few things that can't be cross platform // in the chrome UI, separate out just the GetAcceleratorForCommandId() from // the menu delegates. class AcceleratorProvider { public: // Gets the accelerator for the specified command id. Returns true if the // command id has a valid accelerator, false otherwise. virtual bool GetAcceleratorForCommandId(int command_id, ui::Accelerator* accelerator) = 0; protected: virtual ~AcceleratorProvider() {} }; } // namespace ui #endif // UI_BASE_ACCELERATORS_ACCELERATOR_H_