// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_BASE_ANDROID_WINDOW_ANDROID_H_ #define UI_BASE_ANDROID_WINDOW_ANDROID_H_ #include #include #include "base/android/jni_helper.h" #include "base/android/scoped_java_ref.h" #include "ui/base/ui_export.h" #include "ui/gfx/vector2d_f.h" namespace ui { // Android implementation of the activity window. class UI_EXPORT WindowAndroid { public: WindowAndroid(JNIEnv* env, jobject obj); void Destroy(JNIEnv* env, jobject obj); base::android::ScopedJavaLocalRef GetJavaObject(); static bool RegisterWindowAndroid(JNIEnv* env); // The content offset is used to translate snapshots to the correct part of // the window. void set_content_offset(const gfx::Vector2dF& content_offset) { content_offset_ = content_offset; } bool GrabSnapshot(int content_x, int content_y, int width, int height, std::vector* png_representation); private: ~WindowAndroid(); JavaObjectWeakGlobalRef weak_java_window_; gfx::Vector2dF content_offset_; DISALLOW_COPY_AND_ASSIGN(WindowAndroid); }; } // namespace ui #endif // UI_BASE_ANDROID_WINDOW_ANDROID_H_