// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ #define UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ #include "base/compiler_specific.h" #include "base/macros.h" #include "ui/base/cursor/cursor_loader.h" namespace ui { class UI_BASE_EXPORT CursorLoaderWin : public CursorLoader { public: CursorLoaderWin(); ~CursorLoaderWin() override; // Overridden from CursorLoader: void LoadImageCursor(int id, int resource_id, const gfx::Point& hot) override; void LoadAnimatedCursor(int id, int resource_id, const gfx::Point& hot, int frame_delay_ms) override; void UnloadAll() override; void SetPlatformCursor(gfx::NativeCursor* cursor) override; // Used to pass the cursor resource module name to the cursor loader. This is // typically used to load non system cursors. static void SetCursorResourceModule(const base::string16& module_name); private: DISALLOW_COPY_AND_ASSIGN(CursorLoaderWin); }; } // namespace ui #endif // UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_