// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_BASE_IDLE_IDLE_H_ #define UI_BASE_IDLE_IDLE_H_ #include "base/callback.h" #include "build/build_config.h" #include "ui/base/ui_base_export.h" namespace ui { enum IdleState { IDLE_STATE_ACTIVE = 0, IDLE_STATE_IDLE = 1, // No activity within threshold. IDLE_STATE_LOCKED = 2, // Only available on supported systems. IDLE_STATE_UNKNOWN = 3 // Used when waiting for the Idle state or in error // conditions }; // For MacOSX, InitIdleMonitor needs to be called first to setup the monitor. #if defined(OS_MACOSX) UI_BASE_EXPORT void InitIdleMonitor(); #endif typedef base::Callback IdleCallback; typedef base::Callback IdleTimeCallback; // Calculate the Idle state and notify the callback. |idle_threshold| is the // amount of time (in seconds) before considered idle. |notify| is // asynchronously called on some platforms. UI_BASE_EXPORT void CalculateIdleState(int idle_threshold, IdleCallback notify); // Calculate Idle time in seconds and notify the callback UI_BASE_EXPORT void CalculateIdleTime(IdleTimeCallback notify); // Checks synchronously if Idle state is IDLE_STATE_LOCKED. UI_BASE_EXPORT bool CheckIdleStateIsLocked(); } // namespace ui #endif // UI_BASE_IDLE_IDLE_H_