// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_BASE_IME_INPUT_METHOD_WIN_H_ #define UI_BASE_IME_INPUT_METHOD_WIN_H_ #include #include #include "base/basictypes.h" #include "base/compiler_specific.h" #include "ui/base/ime/input_method_base.h" #include "ui/base/win/ime_input.h" namespace ui { // An InputMethod implementation based on Windows IMM32 API. class UI_EXPORT InputMethodWin : public InputMethodBase { public: explicit InputMethodWin(internal::InputMethodDelegate* delegate, HWND hwnd); virtual ~InputMethodWin(); // Overridden from InputMethod: virtual void Init(bool focused) OVERRIDE; virtual void OnFocus() OVERRIDE; virtual void OnBlur() OVERRIDE; virtual bool DispatchKeyEvent( const base::NativeEvent& native_key_event) OVERRIDE; virtual bool DispatchFabricatedKeyEvent(const ui::KeyEvent& event) OVERRIDE; virtual void OnTextInputTypeChanged(const TextInputClient* client) OVERRIDE; virtual void OnCaretBoundsChanged(const TextInputClient* client) OVERRIDE; virtual void CancelComposition(const TextInputClient* client) OVERRIDE; virtual std::string GetInputLocale() OVERRIDE; virtual base::i18n::TextDirection GetInputTextDirection() OVERRIDE; virtual bool IsActive() OVERRIDE; virtual void SetFocusedTextInputClient(TextInputClient* client) OVERRIDE; virtual TextInputClient* GetTextInputClient() const OVERRIDE; // Handles IME messages. LRESULT OnImeMessages(UINT message, WPARAM wparam, LPARAM lparam, BOOL* handled); // Message handlers. The native widget is responsible for forwarding following // messages to the input method. void OnInputLangChange(DWORD character_set, HKL input_language_id); protected: // Overridden from InputMethodBase: virtual void OnWillChangeFocusedClient(TextInputClient* focused_before, TextInputClient* focused) OVERRIDE; virtual void OnDidChangeFocusedClient(TextInputClient* focused_before, TextInputClient* focused) OVERRIDE; private: LRESULT OnImeSetContext(UINT message, WPARAM wparam, LPARAM lparam, BOOL* handled); LRESULT OnImeStartComposition(UINT message, WPARAM wparam, LPARAM lparam, BOOL* handled); LRESULT OnImeComposition(UINT message, WPARAM wparam, LPARAM lparam, BOOL* handled); LRESULT OnImeEndComposition(UINT message, WPARAM wparam, LPARAM lparam, BOOL* handled); LRESULT OnImeRequest(UINT message, WPARAM wparam, LPARAM lparam, BOOL* handled); // For both WM_CHAR and WM_SYSCHAR LRESULT OnChar(UINT message, WPARAM wparam, LPARAM lparam, BOOL* handled); // For both WM_DEADCHAR and WM_SYSDEADCHAR LRESULT OnDeadChar(UINT message, WPARAM wparam, LPARAM lparam, BOOL* handled); LRESULT OnDocumentFeed(RECONVERTSTRING* reconv); LRESULT OnReconvertString(RECONVERTSTRING* reconv); LRESULT OnQueryCharPosition(IMECHARPOSITION* char_positon); // Asks the client to confirm current composition text. void ConfirmCompositionText(); // Enables or disables the IME according to the current text input type. void UpdateIMEState(); // The HWND this InputMethod is bound to. HWND hwnd_; // Indicates if the current input locale has an IME. bool active_; // Name of the current input locale. std::string locale_; // The current input text direction. base::i18n::TextDirection direction_; // The new text direction and layout alignment requested by the user by // pressing ctrl-shift. It'll be sent to the text input client when the key // is released. base::i18n::TextDirection pending_requested_direction_; // Windows IMM32 wrapper. // (See "ui/base/win/ime_input.h" for its details.) ui::ImeInput ime_input_; bool enabled_; DISALLOW_COPY_AND_ASSIGN(InputMethodWin); }; } // namespace ui #endif // UI_BASE_IME_INPUT_METHOD_WIN_H_