// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_BASE_LAYOUT_H_ #define UI_BASE_LAYOUT_H_ #include #include "build/build_config.h" #include "ui/base/ui_export.h" #include "ui/gfx/native_widget_types.h" namespace ui { enum DisplayLayout { // Layout optimized for ASH. This enum value should go away as soon as // LAYOUT_DESKTOP and LAYOUT_ASH are the same. LAYOUT_ASH, // The typical layout for e.g. Windows, Mac and Linux. LAYOUT_DESKTOP, // Layout optimized for touch. Used e.g. for Windows 8 Metro mode. LAYOUT_TOUCH, }; // Returns the display layout that should be used. This could be used // e.g. to tweak hard-coded padding that's layout specific, or choose // the .pak file of theme resources to load. UI_EXPORT DisplayLayout GetDisplayLayout(); // Supported UI scale factors for the platform. This is used as an index // into the array |kScaleFactorScales| which maps the enum value to a float. enum ScaleFactor { SCALE_FACTOR_100P = 0, // The scale factor used for unscaled binary data, the 1x (default) scale // factor data packs. SCALE_FACTOR_NONE = SCALE_FACTOR_100P, SCALE_FACTOR_140P, SCALE_FACTOR_180P, SCALE_FACTOR_200P, NUM_SCALE_FACTORS // This always appears last. }; // Returns the float scale value for |scale_factor|. UI_EXPORT float GetScaleFactorScale(ScaleFactor scale_factor); // Returns the supported ScaleFactor which most closely matches |scale|. // Converting from float to ScaleFactor is inefficient and should be done as // little as possible. UI_EXPORT ScaleFactor GetScaleFactorFromScale(float scale); // Returns the ScaleFactor used by |view|. UI_EXPORT ScaleFactor GetScaleFactorForNativeView(gfx::NativeView view); // Returns a vector with the scale factors which are supported by this // platform, in ascending order. UI_EXPORT std::vector GetSupportedScaleFactors(); // Returns true if |scale_factor| is supported by this platform. UI_EXPORT bool IsScaleFactorSupported(ScaleFactor scale_factor); namespace test { UI_EXPORT void SetSupportedScaleFactors( const std::vector& scale_factors); } // namespace test } // namespace ui #endif // UI_BASE_LAYOUT_H_