// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/base/touch/touch_device.h" namespace ui { // Platforms supporting touch link in an alternate implementation of this // method. TouchScreensAvailability GetTouchScreensAvailability() { return TouchScreensAvailability::NONE; } int MaxTouchPoints() { return 0; } int GetAvailablePointerTypes() { // Assume a non-touch-device with a mouse return POINTER_TYPE_FINE; } PointerType GetPrimaryPointerType() { // Assume a non-touch-device with a mouse return POINTER_TYPE_FINE; } int GetAvailableHoverTypes() { // Assume a non-touch-device with a mouse return HOVER_TYPE_HOVER; } HoverType GetPrimaryHoverType() { // Assume a non-touch-device with a mouse return HOVER_TYPE_HOVER; } } // namespace ui