// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/compositor/compositor.h" #include #include #include "base/bind.h" #include "base/command_line.h" #include "base/debug/trace_event.h" #include "base/message_loop/message_loop.h" #include "base/metrics/histogram.h" #include "base/strings/string_util.h" #include "base/sys_info.h" #include "cc/base/latency_info_swap_promise.h" #include "cc/base/switches.h" #include "cc/input/input_handler.h" #include "cc/layers/layer.h" #include "cc/output/context_provider.h" #include "cc/trees/layer_tree_host.h" #include "third_party/skia/include/core/SkBitmap.h" #include "ui/compositor/compositor_observer.h" #include "ui/compositor/compositor_switches.h" #include "ui/compositor/compositor_vsync_manager.h" #include "ui/compositor/dip_util.h" #include "ui/compositor/layer.h" #include "ui/compositor/layer_animator_collection.h" #include "ui/gfx/frame_time.h" #include "ui/gl/gl_context.h" #include "ui/gl/gl_switches.h" namespace { const double kDefaultRefreshRate = 60.0; const double kTestRefreshRate = 200.0; const int kCompositorLockTimeoutMs = 67; } // namespace namespace ui { CompositorLock::CompositorLock(Compositor* compositor) : compositor_(compositor) { base::MessageLoop::current()->PostDelayedTask( FROM_HERE, base::Bind(&CompositorLock::CancelLock, AsWeakPtr()), base::TimeDelta::FromMilliseconds(kCompositorLockTimeoutMs)); } CompositorLock::~CompositorLock() { CancelLock(); } void CompositorLock::CancelLock() { if (!compositor_) return; compositor_->UnlockCompositor(); compositor_ = NULL; } } // namespace ui namespace { } // namespace namespace ui { Compositor::Compositor(gfx::AcceleratedWidget widget, ui::ContextFactory* context_factory) : context_factory_(context_factory), root_layer_(NULL), widget_(widget), compositor_thread_loop_(context_factory->GetCompositorMessageLoop()), vsync_manager_(new CompositorVSyncManager()), device_scale_factor_(0.0f), last_started_frame_(0), last_ended_frame_(0), disable_schedule_composite_(false), compositor_lock_(NULL), defer_draw_scheduling_(false), waiting_on_compositing_end_(false), draw_on_compositing_end_(false), swap_state_(SWAP_NONE), layer_animator_collection_(this), schedule_draw_factory_(this) { root_web_layer_ = cc::Layer::Create(); CommandLine* command_line = CommandLine::ForCurrentProcess(); cc::LayerTreeSettings settings; settings.refresh_rate = context_factory_->DoesCreateTestContexts() ? kTestRefreshRate : kDefaultRefreshRate; settings.main_frame_before_draw_enabled = false; settings.main_frame_before_activation_enabled = false; settings.throttle_frame_production = !command_line->HasSwitch(switches::kDisableGpuVsync); #if !defined(OS_MACOSX) settings.partial_swap_enabled = !command_line->HasSwitch(cc::switches::kUIDisablePartialSwap); #endif #if defined(OS_CHROMEOS) settings.per_tile_painting_enabled = true; #endif // These flags should be mirrored by renderer versions in content/renderer/. settings.initial_debug_state.show_debug_borders = command_line->HasSwitch(cc::switches::kUIShowCompositedLayerBorders); settings.initial_debug_state.show_fps_counter = command_line->HasSwitch(cc::switches::kUIShowFPSCounter); settings.initial_debug_state.show_layer_animation_bounds_rects = command_line->HasSwitch(cc::switches::kUIShowLayerAnimationBounds); settings.initial_debug_state.show_paint_rects = command_line->HasSwitch(switches::kUIShowPaintRects); settings.initial_debug_state.show_property_changed_rects = command_line->HasSwitch(cc::switches::kUIShowPropertyChangedRects); settings.initial_debug_state.show_surface_damage_rects = command_line->HasSwitch(cc::switches::kUIShowSurfaceDamageRects); settings.initial_debug_state.show_screen_space_rects = command_line->HasSwitch(cc::switches::kUIShowScreenSpaceRects); settings.initial_debug_state.show_replica_screen_space_rects = command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects); settings.initial_debug_state.show_occluding_rects = command_line->HasSwitch(cc::switches::kUIShowOccludingRects); settings.initial_debug_state.show_non_occluding_rects = command_line->HasSwitch(cc::switches::kUIShowNonOccludingRects); settings.initial_debug_state.SetRecordRenderingStats( command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking)); settings.impl_side_painting = IsUIImplSidePaintingEnabled(); settings.use_zero_copy = IsUIZeroCopyEnabled(); base::TimeTicks before_create = base::TimeTicks::Now(); if (compositor_thread_loop_) { host_ = cc::LayerTreeHost::CreateThreaded( this, context_factory_->GetSharedBitmapManager(), settings, compositor_thread_loop_); } else { host_ = cc::LayerTreeHost::CreateSingleThreaded( this, this, context_factory_->GetSharedBitmapManager(), settings); } UMA_HISTOGRAM_TIMES("GPU.CreateBrowserCompositor", base::TimeTicks::Now() - before_create); host_->SetRootLayer(root_web_layer_); host_->SetLayerTreeHostClientReady(); } Compositor::~Compositor() { TRACE_EVENT0("shutdown", "Compositor::destructor"); CancelCompositorLock(); DCHECK(!compositor_lock_); if (root_layer_) root_layer_->SetCompositor(NULL); // Stop all outstanding draws before telling the ContextFactory to tear // down any contexts that the |host_| may rely upon. host_.reset(); context_factory_->RemoveCompositor(this); } void Compositor::ScheduleDraw() { if (compositor_thread_loop_) { host_->SetNeedsCommit(); } else if (!defer_draw_scheduling_) { defer_draw_scheduling_ = true; base::MessageLoop::current()->PostTask( FROM_HERE, base::Bind(&Compositor::Draw, schedule_draw_factory_.GetWeakPtr())); } } void Compositor::SetRootLayer(Layer* root_layer) { if (root_layer_ == root_layer) return; if (root_layer_) root_layer_->SetCompositor(NULL); root_layer_ = root_layer; if (root_layer_ && !root_layer_->GetCompositor()) root_layer_->SetCompositor(this); root_web_layer_->RemoveAllChildren(); if (root_layer_) root_web_layer_->AddChild(root_layer_->cc_layer()); } void Compositor::SetHostHasTransparentBackground( bool host_has_transparent_background) { host_->set_has_transparent_background(host_has_transparent_background); } void Compositor::Draw() { DCHECK(!compositor_thread_loop_); defer_draw_scheduling_ = false; if (waiting_on_compositing_end_) { draw_on_compositing_end_ = true; return; } if (!root_layer_) return; TRACE_EVENT_ASYNC_BEGIN0("ui", "Compositor::Draw", last_started_frame_ + 1); DCHECK_NE(swap_state_, SWAP_POSTED); swap_state_ = SWAP_NONE; waiting_on_compositing_end_ = true; last_started_frame_++; if (!IsLocked()) { // TODO(nduca): Temporary while compositor calls // compositeImmediately() directly. base::TimeTicks now = gfx::FrameTime::Now(); Animate(now); Layout(); host_->Composite(now); } if (swap_state_ == SWAP_NONE) NotifyEnd(); } void Compositor::ScheduleFullRedraw() { host_->SetNeedsRedraw(); } void Compositor::ScheduleRedrawRect(const gfx::Rect& damage_rect) { host_->SetNeedsRedrawRect(damage_rect); } void Compositor::FinishAllRendering() { host_->FinishAllRendering(); } void Compositor::SetLatencyInfo(const ui::LatencyInfo& latency_info) { scoped_ptr swap_promise( new cc::LatencyInfoSwapPromise(latency_info)); host_->QueueSwapPromise(swap_promise.Pass()); } void Compositor::SetScaleAndSize(float scale, const gfx::Size& size_in_pixel) { DCHECK_GT(scale, 0); if (!size_in_pixel.IsEmpty()) { size_ = size_in_pixel; host_->SetViewportSize(size_in_pixel); root_web_layer_->SetBounds(size_in_pixel); } if (device_scale_factor_ != scale) { device_scale_factor_ = scale; host_->SetDeviceScaleFactor(scale); if (root_layer_) root_layer_->OnDeviceScaleFactorChanged(scale); } } void Compositor::SetBackgroundColor(SkColor color) { host_->set_background_color(color); ScheduleDraw(); } scoped_refptr Compositor::vsync_manager() const { return vsync_manager_; } void Compositor::AddObserver(CompositorObserver* observer) { observer_list_.AddObserver(observer); } void Compositor::RemoveObserver(CompositorObserver* observer) { observer_list_.RemoveObserver(observer); } bool Compositor::HasObserver(CompositorObserver* observer) { return observer_list_.HasObserver(observer); } void Compositor::Animate(base::TimeTicks frame_begin_time) { layer_animator_collection_.Progress(frame_begin_time); if (layer_animator_collection_.HasActiveAnimators()) host_->SetNeedsAnimate(); } void Compositor::Layout() { // We're sending damage that will be addressed during this composite // cycle, so we don't need to schedule another composite to address it. disable_schedule_composite_ = true; if (root_layer_) root_layer_->SendDamagedRects(); disable_schedule_composite_ = false; } scoped_ptr Compositor::CreateOutputSurface(bool fallback) { return context_factory_->CreateOutputSurface(this, fallback); } void Compositor::DidCommit() { DCHECK(!IsLocked()); FOR_EACH_OBSERVER(CompositorObserver, observer_list_, OnCompositingDidCommit(this)); } void Compositor::DidCommitAndDrawFrame() { base::TimeTicks start_time = gfx::FrameTime::Now(); FOR_EACH_OBSERVER(CompositorObserver, observer_list_, OnCompositingStarted(this, start_time)); } void Compositor::DidCompleteSwapBuffers() { if (compositor_thread_loop_) { NotifyEnd(); } else { DCHECK_EQ(swap_state_, SWAP_POSTED); NotifyEnd(); swap_state_ = SWAP_COMPLETED; } } void Compositor::ScheduleComposite() { if (!disable_schedule_composite_) ScheduleDraw(); } void Compositor::ScheduleAnimation() { ScheduleComposite(); } void Compositor::DidPostSwapBuffers() { DCHECK(!compositor_thread_loop_); DCHECK_EQ(swap_state_, SWAP_NONE); swap_state_ = SWAP_POSTED; } void Compositor::DidAbortSwapBuffers() { if (!compositor_thread_loop_) { if (swap_state_ == SWAP_POSTED) { NotifyEnd(); swap_state_ = SWAP_COMPLETED; } } FOR_EACH_OBSERVER(CompositorObserver, observer_list_, OnCompositingAborted(this)); } void Compositor::ScheduleAnimationForLayerCollection() { host_->SetNeedsAnimate(); } const cc::LayerTreeDebugState& Compositor::GetLayerTreeDebugState() const { return host_->debug_state(); } void Compositor::SetLayerTreeDebugState( const cc::LayerTreeDebugState& debug_state) { host_->SetDebugState(debug_state); } scoped_refptr Compositor::GetCompositorLock() { if (!compositor_lock_) { compositor_lock_ = new CompositorLock(this); if (compositor_thread_loop_) host_->SetDeferCommits(true); FOR_EACH_OBSERVER(CompositorObserver, observer_list_, OnCompositingLockStateChanged(this)); } return compositor_lock_; } void Compositor::UnlockCompositor() { DCHECK(compositor_lock_); compositor_lock_ = NULL; if (compositor_thread_loop_) host_->SetDeferCommits(false); FOR_EACH_OBSERVER(CompositorObserver, observer_list_, OnCompositingLockStateChanged(this)); } void Compositor::CancelCompositorLock() { if (compositor_lock_) compositor_lock_->CancelLock(); } void Compositor::NotifyEnd() { last_ended_frame_++; TRACE_EVENT_ASYNC_END0("ui", "Compositor::Draw", last_ended_frame_); waiting_on_compositing_end_ = false; if (draw_on_compositing_end_) { draw_on_compositing_end_ = false; // Call ScheduleDraw() instead of Draw() in order to allow other // CompositorObservers to be notified before starting another // draw cycle. ScheduleDraw(); } FOR_EACH_OBSERVER(CompositorObserver, observer_list_, OnCompositingEnded(this)); } } // namespace ui