// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/compositor/compositor_switches.h" #include "base/command_line.h" namespace switches { // Enable compositing individual elements via hardware overlays when // permitted by device. const char kEnableHardwareOverlays[] = "enable-hardware-overlays"; // Forces tests to produce pixel output when they normally wouldn't. const char kEnablePixelOutputInTests[] = "enable-pixel-output-in-tests"; // Disable partial swap which is needed for some OpenGL drivers / emulators. const char kUIDisablePartialSwap[] = "ui-disable-partial-swap"; const char kUIEnableCompositorAnimationTimelines[] = "ui-enable-compositor-animation-timelines"; const char kUIEnableRGBA4444Textures[] = "ui-enable-rgba-4444-textures"; const char kUIEnableZeroCopy[] = "ui-enable-zero-copy"; const char kUIShowPaintRects[] = "ui-show-paint-rects"; } // namespace switches namespace ui { bool IsUIZeroCopyEnabled() { const base::CommandLine& command_line = *base::CommandLine::ForCurrentProcess(); return command_line.HasSwitch(switches::kUIEnableZeroCopy); } } // namespace ui